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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Sat Apr 12, 2008 1:51 pm Post subject: Big Question about the hammer editor |
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How do you get textures to show up in the camera part. No textures show up for my it is all wire frame. _________________
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flopperr999 Secret Agent
Joined: 11 Apr 2008 Posts: 337 Location: USA |
Posted: Sat Apr 12, 2008 1:56 pm Post subject: |
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that exact same thing happends to me! i've been trying to figure that out myself...
so i'm asking the same question as you are, captin.frosty |
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Dragonsbrethren Hacker
Joined: 23 Mar 2007 Posts: 3058
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Posted: Sat Apr 12, 2008 3:25 pm Post subject: |
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View -> 3D Textured Polygons |
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Sat Apr 12, 2008 3:41 pm Post subject: |
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Even when i do that it still comes up as a wireframe _________________
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Sat Apr 12, 2008 3:53 pm Post subject: |
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thats what keeps coming up
What am I doing wrong. Anyone know? _________________
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Sun Apr 13, 2008 7:29 am Post subject: |
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I think I know what the problem is. Do I need to download the new version of Microsoft visual studio? _________________
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Sun Apr 13, 2008 12:18 pm Post subject: |
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Please stop posting so much after yourself. We know you need help, and someone will come to your aid when they're able to. Constant posts in a row asking for it isn't going to get it any faster. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Sun Apr 13, 2008 12:22 pm Post subject: |
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Wreck wrote: | Please stop posting so much after yourself. We know you need help, and someone will come to your aid when they're able to. Constant posts in a row asking for it isn't going to get it any faster. |
sorry wreck, just I have been dieing to know because I wanted to make a hammer editor level since BillyGlen said it was possible. _________________
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DK25 00 Agent
Joined: 08 Dec 2007 Posts: 455 Location: Denver, CO |
Posted: Mon Apr 14, 2008 6:06 am Post subject: |
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i can't even get textures. |
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Kastro187420 Agent
Joined: 12 May 2006 Posts: 52 Location: Oregon |
Posted: Mon Apr 14, 2008 12:30 pm Post subject: |
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Ok, I just now downloaded the editor myself, and figured out your problem....
When you draw your shape with the Block tool, you need to convert it to a Solid. You do this simply by pressing "enter" on your keyboard. The lines you drew in the grid should turn Blue, and in the top left corner, you can see your solid figure. If you have textures imported, then select one of those prior to drawing your shape, and when you hit enter, it should apply them to it.
Anyway, you can use your keyboard to move around in the "camera" display. The arrow keys rotate the camera, and if you hold Shift, you can move up/down/left/right. The W key zooms in, and the S key zooms out, while the D and A keys move left and right.
Hopefully that answers your question. I'm just playing around making shapes myself, so I'm really new to this whole modeling thing and all that.
Thats all I did, and this is what comes up for me (I'm using one of the Goldeneye Textures.. image475:
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Mon Apr 14, 2008 2:22 pm Post subject: |
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The lines went blue but no textures applied. _________________
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Kastro187420 Agent
Joined: 12 May 2006 Posts: 52 Location: Oregon |
Posted: Mon Apr 14, 2008 2:35 pm Post subject: |
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Do you have a texture selected over there in the Texture Group on the right? If not, it'll use the default texture of black, which isn't a texture.
Aswell, where it says "camera", right click on that and make sure you have "3d flat" or "3d texture" selected.
It should be really simple. I was in the same position as you, and it really confused me, but after I figured it out, the rest kinda was easy. |
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
Posted: Mon Apr 14, 2008 2:39 pm Post subject: |
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I have it on 3D Flat and it is a big blue block _________________
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Kastro187420 Agent
Joined: 12 May 2006 Posts: 52 Location: Oregon |
Posted: Mon Apr 14, 2008 2:44 pm Post subject: |
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Ok, thats the flat design of your block. Did you import the goldeney textures from the other thread? If so, look on my screen shot and at the right, you see where I have one selected, select a texture from there, and then create a block, and select "3d texture" instead of flat, and it should display the block in the texture you drew it with. |
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Captin.Frosty Agent
Joined: 24 Feb 2007 Posts: 108 Location: A cold dark basmenet.. |
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