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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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armymen12002003 Secret Agent


Joined: 19 Nov 2007 Posts: 211 Location: Castle Wolfenstein  |
Posted: Sun Jun 08, 2008 2:18 am Post subject: an idea |
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is it possible to use the pp7 with reload animation of the falcon 2  _________________ "Schutzstaffel!" "Mein leben!"

Last edited by armymen12002003 on Fri Dec 04, 2009 2:26 am; edited 1 time in total |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Sun Jun 08, 2008 3:23 am Post subject: |
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PD probably using that code that changes reload animation, GE no. |
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fantsu 007

Joined: 30 Apr 2007 Posts: 1003
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Posted: Sun Jun 08, 2008 7:23 am Post subject: |
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good idea... no, excellent idea.
i just wish, that some-one would try... |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Sun Jun 08, 2008 12:19 pm Post subject: |
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Nothing personal, but it is an obscenely annoying thing setting up a gameshark for PD hacking. If you want memory editor to function under hi-res mode, at least...
The best match, binary-wise, is the leegun reloader. (leegun is magsec, I believe) The reason why is long, drawn-out, and complex so I won't bore you with it. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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fantsu 007

Joined: 30 Apr 2007 Posts: 1003
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Posted: Mon Jun 09, 2008 12:19 am Post subject: |
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No, tell me all about this leegun, and how to use it.
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