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Error Exporting Map: Fixed...

 
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Wreck
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Joined: 14 Dec 2005
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 PostPosted: Thu Aug 07, 2008 10:06 am    Post subject: Error Exporting Map: Fixed... Reply with quote Back to top

I've been trying to help out Flopper999 with Hammer, but am having difficulty myself. No matter what I seem to do with his map, nothing appears to get it any further in the compiling process. Where it looks as though it goes wrong, is when it checks for a ".map" file. Which, apparently, never gets created. For some reason, it can't find it...

Hehe, in the middle of typing that, I decided to try something. It worked. Apparently, the ".map" file was created, afterall. However, Hammer just couldn't find it where it was.

In the Valve Hammer Editor directory, under and folder labelled "Maps", I had another folder for Flopper's map "Hang 'Em Low". Everything was being saved inside there. When I'd attempt to "run" - or export - the map, it'd check the root "Maps" folder for the ".map" file. It ignored the folder that the data was actually inside.

What I did, was copy and paste the ".rmf" and ".rmx" files from that folder, into the "Maps" root folder. The exporting process found the file, went through the steps, and output the ".bsp" file needed.

I loaded it up in Crafty, and voila! There was the map. It appears to be an identical output of the Hammer original (minus the in-program lighting that effects textures).

So, if you're having trouble getting your map to export, make sure the ".rmf" Hammer map file is in your "Maps" root folder. Also, be sure you have a start point entity and that your level is completely enclosed.
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Dragonsbrethren
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Joined: 23 Mar 2007
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 PostPosted: Thu Aug 07, 2008 12:46 pm    Post subject: Reply with quote Back to top

Ah, yeah, this is definitely something I need to remember to mention when I write the compiling guide.
 
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