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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Mon Aug 18, 2008 4:28 pm Post subject: [INACTIVE PROJECT] Custom Hammer Map - Hang 'Em Low - 8/08 |
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This was also originally a test map, which I've chosen to make a Multi map of. Heavily inspired by Halo: Combat Evolved's map Hang 'Em High, It does have a miniature Hang 'Em High feel to it. Thanks, Wreck, for teaching me how to make this into a multi level. Now I just need help on how to make Text and Image Mods and this project will be near complete! Here are some screenies.
Thanks to BMW for fixing the small clipping glitch
Thanks for making this a sticky, Kode-Z
Thread is unstickied due to over thirty days of inactivity in line with the Sticky Thread Policy. - Skorpion

Last edited by flopperr999 on Thu Aug 21, 2008 2:34 pm; edited 1 time in total |
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Kode-Z Hacker

Joined: 09 Nov 2007 Posts: 1142 Location: London, England  |
Posted: Mon Aug 18, 2008 4:45 pm Post subject: |
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Looking good! I like the look of this! |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Tue Aug 26, 2008 9:01 am Post subject: |
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Alright, so during the private stages of beta testing online with Skorpion, the level loaded fine. However, it DS'd immediately after the level loaded. I think I may have stumbled upon more clipping errors near the bottom of the ramp.
BTW. is there a minimum amount for weapon sets? This is obviously a small level, and I think 4 sets fits this level comfortably. Is that not enough? |
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GERage 00 Agent


Joined: 18 Nov 2007 Posts: 471 Location: Facility vents  |
Posted: Tue Aug 26, 2008 7:18 pm Post subject: |
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There's no minimum amount for weapon sets; if you're feeling really evil, don't make any!
Cool looking level, too.  |
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bmw Hacker


Joined: 04 Jan 2006 Posts: 1367 Location: Michigan  |
Posted: Tue Aug 26, 2008 7:36 pm Post subject: |
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Yeah, there's no minimum, but make sure you use one of each type (4 for most sets). Recommended is to use 1, 3, 5, and 7 (for variety), or 3, 5, 6, and 7 (if you want 2 super weapons and no crappy weapon) |
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DELETED Guest
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Posted: Mon Oct 27, 2008 8:12 pm Post subject: |
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DELETED |
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flopperr999 Secret Agent

Joined: 11 Apr 2008 Posts: 337 Location: USA  |
Posted: Tue Oct 28, 2008 3:05 am Post subject: |
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I suppose I could call it dead. Haven't really worked on it, nor do I have plans to. I just moved onto other things... |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
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Posted: Fri Oct 31, 2008 4:26 pm Post subject: |
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this looks really cool too |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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