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Default guard stats?

 
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Dragonsbrethren
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Joined: 23 Mar 2007
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 PostPosted: Sat Nov 15, 2008 12:31 pm    Post subject: Default guard stats? Reply with quote Back to top

I'm fairly certain these were posted here before, but I searched and couldn't find them. Does anyone have the default values for the guard stats (health, armor, reaction time, accuracy) on each difficulty? I'm putting the finishing touches on my new mission and I've realized that my "boss" guard is a little too hard, I wanted to know what the default values were so I could tone him down a bit without making him weaker than a normal guard accidentally. Razz

Also, has anyone documented what various guard bit tags do? I had some of them documented back when I did Silo, but I seem to have lost that file. I'm not really concerned with these right now, I know one disabled auto aim (00000800, I believe).
 
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speedruntrainer
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 PostPosted: Sat Nov 15, 2008 4:36 pm    Post subject: Reply with quote Back to top

Default guard stats:

Agent:
Enemy Health: 50%
Enemy Damage: 50%
Enemy Accuracy: 5%
Enemy Reaction Speed: 0% on all difficulties (except 007 LOL)

Secret Agent:
Enemy Health 75%
Enemy Damage: 75%
Enemy Accuracy: 7 or 8?

00 Agent:
Enemy Health: 100%
Enemy Damage: 100%
Enemy Accuracy: 10%

NOTE: note that on the further levels enemies has more accuracy but the status is still the same. possibly something to do with the Action Blocks.

sorry, don't know what bit tags are. maybe i need them for killing all Black Tuxedos and ourumov as an objective? in my Bunker 4
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Dragonsbrethren
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Joined: 23 Mar 2007
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 PostPosted: Sat Nov 15, 2008 7:32 pm    Post subject: Reply with quote Back to top

Thanks, I wonder though, are the values set via action blocks percentages though? I copied my stats from Xenia in Jungle, $64 for the accuracy and reaction time would be 100% (seems too high to me).
 
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