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Frigate problem (bosses)
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
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Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 2:39 am    Post subject: Frigate problem (bosses) Reply with quote Back to top

the problem is when i kill one member of RO&D it completes all the objectives Sad they each have different objective bits i Don't understand what is going wrong this may mean needing to separate them between 4 different levels what could be going wrong i have done previous levels with two settings on objective bits maybe its because they both get completed the same way by killing a boss Confused i assure you the guard id for each objective is set correctly so that is not the problem
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"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 3:03 am    Post subject: Reply with quote Back to top

4 conditinal true and each objective has an action block to test if the guard in question is dead to complete its set objective but when i kill one all them get completed would it that the bits are too similar here they are
A0000000
B0000000
C0000000
D0000000
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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Wreck
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 PostPosted: Sat Dec 13, 2008 3:51 am    Post subject: Reply with quote Back to top

Now, I've never really tried this before, but maybe something like this would work...

For your objective, set it as a single "1A Conditional True" with a value of 00001111. In your action block, make it as so....

If killed first guy, set objective bits 00001000.
If killed second guy, set objective bits 00000100.
If killed third guy, set objective bits 00000010.
If killed fourth guy, set objective bits 00000001.

That way, when all four are killed, the objective bits will add up to make the amount the Conditional True is looking for.

Well, I'm sure someone on here with experience in the matter will be able to tell you how to handle this situation. I know SubDrag did an objective where you had to kill all the guards in a custom Runway mission once. I'll also wait to see what method they suggest using.

Also, looking at your objective bits, they should probably be...

10000000
20000000
40000000
80000000
======
F0000000

So, maybe if you make those values the bits that are set when each is killed, and have your Conditional True be F0000000, it'd work? Again, I'll wait to see what someone who has done this before has to say.
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Last edited by Wreck on Sat Dec 13, 2008 3:59 am; edited 1 time in total
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 3:58 am    Post subject: Reply with quote Back to top

i done that but that leaves the level with only one objective i have another i am going to use but that idea should work thanks
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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Wreck
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 PostPosted: Sat Dec 13, 2008 4:01 am    Post subject: Reply with quote Back to top

By the way, do you want killing them all to be a single objective, or four completely different ones? That'll help whoever offers their assistance to you figure this out much quicker.
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 4:07 am    Post subject: Reply with quote Back to top

well i did want it to be four different objectives but that doesn't work apparently
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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SubDrag
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 PostPosted: Sat Dec 13, 2008 6:23 am    Post subject: Reply with quote Back to top

A0000000 - 10100000000000000000000000000000
B0000000 - 10110000000000000000000000000000
C0000000 - 11000000000000000000000000000000
D0000000 - 11010000000000000000000000000000

You can only use one bit at a time, you use many and many the same!
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 8:30 am    Post subject: Reply with quote Back to top

SubDrag wrote
Quote:
A0000000 - 10100000000000000000000000000000
B0000000 - 10110000000000000000000000000000
C0000000 - 11000000000000000000000000000000
D0000000 - 11010000000000000000000000000000

so what should i do to make them all different objectives or would it be best to just keep them in the one objective
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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Dragonsbrethren
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 PostPosted: Sat Dec 13, 2008 8:33 am    Post subject: Reply with quote Back to top

It's up to you, but if you want them to be all one objective you should be able to just have a conditional true sub-component for each bit. I'm not sure if Wreck's idea of adding the bits together will work or not, I've never tried it, but it probably will, so you could try that too.
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 8:41 am    Post subject: Reply with quote Back to top

i have added them all into the one objective and will change the objective text to Defeat KAIENTAI RO&D and will add in some objectives for more of a story and now i can add in extra objectives on 00 and secret agent so gives you guys more things that need to be done
i already have an objective idea from Skorpion so now i have decided that yes it will be an objective i hope Scorpion knows what he has done Twisted Evil
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 11:17 am    Post subject: Reply with quote Back to top

i like the idea about four different missions but might take time so how about two missions two bosses in each what does everyone think of that?
or maybe 3 on the frigate and the plans are on the frigate to where Taka is hiding a mission to get to his hiding place then his hiding place where the showdown is ON Twisted Evil
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE


Last edited by TAKA Michinoku9.1 on Sat Dec 13, 2008 11:20 am; edited 1 time in total
 
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TAKA Michinoku9.1
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Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 11:21 am    Post subject: Reply with quote Back to top

i think i will do that for 3 members of KAIENTAI RO&D then as i said above what you think?
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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TAKA Michinoku9.1
007
007


Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 4:30 pm    Post subject: Reply with quote Back to top

I am still having the same problem with the Kaientai situation i am also adding in a silenced weapon for those who like to be stealthy because making noise made that mission with the number of guards it has and the types of guns they have really HARD i can tell already it will test some of you. The safe and relative Action Block is added (Skorpion should understand Wink ) but that is all i got so far
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
View user's profile Send private message Visit poster's website
TAKA Michinoku9.1
007
007


Joined: 22 Jun 2008
Posts: 607
Location: Crossmaglen,South Armagh, Ireland

 PostPosted: Sat Dec 13, 2008 4:39 pm    Post subject: Reply with quote Back to top

wait and have not took the action block i just used objective bits and tried to add them like Wreck said but it didn't work
_________________
"We have always found the Irish a bit odd, They refuse to be English" Winston Churchill

"For over 30 Years the IRA showed that the British Government could not rule Ireland on its on terms. You asserted the right of the people of this island to freedom and independance, many of your comrades have paid the ultimate sacrafice in order to bring the freedom struggle forward towards its obtainment."
Gerry Adams

http://www.youtube.com/watch?v=8V3AEgStKvE
 
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Dragonsbrethren
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Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Sat Dec 13, 2008 7:41 pm    Post subject: Reply with quote Back to top

I just did a test, and Wreck's idea of adding the bits together works flawlessly:

Code:
1000:
0200 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
300001 Detect If Guard Killed, Return Value Loop If So  (Baron Samedi)
0100 Go To Beginning, Then Return Value Loop
0201 Resume If Return Value Loop Met
9A10000000 Set Objective Bits  (10000000)
300102 Detect If Guard Killed, Return Value Loop If So  (Jaws)
0100 Go To Beginning, Then Return Value Loop
0202 Resume If Return Value Loop Met
9A20000000 Set Objective Bits  (20000000)
300203 Detect If Guard Killed, Return Value Loop If So  (Mayday)
0100 Go To Beginning, Then Return Value Loop
0203 Resume If Return Value Loop Met
9A40000000 Set Objective Bits  (40000000)
300304 Detect If Guard Killed, Return Value Loop If So  (Oddjob)
0100 Go To Beginning, Then Return Value Loop
0204 Resume If Return Value Loop Met
9A80000000 Set Objective Bits  (80000000)
05FD0001 JAL To Function  (Guard [whatever called it]) (JAL TO: 0001)
04 Terminator


The objective uses F0000000 for conditional true.
 
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