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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Fri Oct 16, 2009 8:05 pm Post subject: How Can i Get chicago And textures in The Goldeneye Editor? |
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Help Me get Chicago And Textures From zoinkity File
In Goldeneye Editor _________________ There totally nothing to read here. |
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HackBond 007
Joined: 14 May 2009 Posts: 1326 Location: Scotland |
Posted: Sat Oct 17, 2009 2:52 am Post subject: |
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Send us the link of where Zoinkitys file is, and we'll try and help. _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sat Oct 17, 2009 3:36 am Post subject: |
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You patch a ROM with his patch, open setup file with scale 1.0, then you import bgfile, then import clipping, then save as project and pick the ROM with textures. Then open project. |
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Sat Oct 17, 2009 5:18 pm Post subject: |
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Ok I got it In But Sum of The textures Is X On The Walls and
i Cant Get it to load in Game on 1 Player _________________ There totally nothing to read here. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sat Oct 17, 2009 5:25 pm Post subject: |
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Yes not all textures can be parsed right by editor. Did you use his clipping? Also need to have valid start point and valid objects.
If you post the files you're using I can see if I can get it working. |
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Sun Oct 18, 2009 1:36 pm Post subject: |
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Ok I Emell The File i use _________________ There totally nothing to read here. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sun Oct 18, 2009 5:00 pm Post subject: |
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Applied ips patch to a new ROM to get textures (which you did not include in zip you sent me)
from http://goldeneyevault.com/files/multi/Chicago[Zoinkity]/chicago[zoinkity].zip
I started new level Dam, scale 1.0, imported bgfile bg_chi_all_p.bin
Imported clipping Tbg_chi_all_p_stanZ.bin
Inserted preset, set as solo start point
Save as project to new folder, also picked ROM I created from ips.
Close Visual Editor
Open project to one you just made
Inject Project into new ROM
Opened ROM in PJ64, loaded dam, worked fine. Now edit setup, when done editing, save as project, the inject, repeat.
Instead of doing new, you can open Zoinkity's setup file instead but his is designed for multi, though can keep doors, etc. |
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Sun Oct 18, 2009 10:51 pm Post subject: |
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Lol I Forgot The IPS patch And Rom In The Email
But It Works Now Thank You Subdrag And Spyster For Your Help _________________ There totally nothing to read here. |
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