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Antenna Cradle moving

 
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DF Ank1
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 PostPosted: Sun Apr 05, 2009 3:08 am    Post subject: Antenna Cradle moving Reply with quote Back to top

He can someone make to move the antenna Cradle. Like in the Movie ?
The Antenna is turning, until it have the signal. Can someone make this ? I don“t think, that this is to difficult, because the Antenna on Surface is turning too.

I hope you can understand what i write.
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Dragonsbrethren
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 PostPosted: Sun Apr 05, 2009 3:17 am    Post subject: Reply with quote Back to top

Backgrounds in GE are static, the only way to do this would be to make parts of the antenna into objects. Even then, it couldn't be any of the parts you can walk on, the clipping tiles wouldn't be able to move with the object.
 
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 PostPosted: Mon Apr 06, 2009 1:50 am    Post subject: Reply with quote Back to top

Yes, Dragonsbrethren is correct. The Cradle is all part of the level background. This means that it won't be able to move, as the communications satellite did in Surface. Even if it were built up out of objects, you still couldn't achieve the proper effect. When a player (or even a CPU character) touches it, it'd stop moving. Also, the clipping (where you can walk) would not be able to move with it. That means that you'd be walking in air while the Cradle spins around the center point.

Basic answer: No, the Cradle is not able to move.
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DF Ank1
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 PostPosted: Sat Apr 18, 2009 5:42 am    Post subject: Reply with quote Back to top

can we made a move in a liite viedeo clib on the beginn/end of the level ?
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 PostPosted: Sat Apr 18, 2009 9:47 am    Post subject: Reply with quote Back to top

No it cannot I am afraid it cannot be changed from object to background from movie scene to game play and then back so it will never move I am afraid.

Unless somebody finds a way to hack it into Goldeneye which even though a lot has been hacked in that would take a huge amount of hacking and would run into countless problems along the way.

I am sure somebody could do it but to be honest nobody is willing to go through all that work just for that,

plus if it was done I would image it would be just as hard as SubDrag, Wreck and Zoinkity had getting the editor working which was worth the work but the Cradle moving is just too much work for such a small reward
I hope you can understand.
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DF Ank1
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 PostPosted: Sat Apr 18, 2009 2:41 pm    Post subject: Reply with quote Back to top

yes you are right. let us forget this one....
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 PostPosted: Tue Apr 28, 2009 8:17 am    Post subject: Reply with quote Back to top

The best we could probably do is rotate the sky to give the appearance it is moving, though it obviously would not.

Moving rooms wouldn't be a nightmare, but sliding stan tiles are. Literally the floor would move underneath you.
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DF Ank1
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 PostPosted: Sun May 24, 2009 10:40 am    Post subject: Reply with quote Back to top

Well the cradle is split up in rooms. Maybe there is a way to make a viedeo ingame, when bond use a console that the cradle turns. But it is very difficult i think, so badly it would never been real. Maybe anytime..........
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