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GE:Source -> Goldeneye 007

 
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Captin.Frosty
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 PostPosted: Tue Nov 24, 2009 8:28 pm    Post subject: GE:Source -> Goldeneye 007 Reply with quote Back to top

I don't know if this has been asked or done before,
but would it be possible to port GE:Source levels into GoldenEye, but re-built with regular GE Textures instead of the source ones?

Like pretty much building the levels from GE:Source but for GoldenEye 64
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Dragonsbrethren
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 PostPosted: Tue Nov 24, 2009 8:54 pm    Post subject: Reply with quote Back to top

The geometry is way too complicated for GE. You'd be better off doing to opposite, edit the existing GE maps to contain a few features from GE:Source. Even then, several rooms already slow the game down pretty bad in their existing state, and adding to them is likely to cause even more problems.
 
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