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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Kerr Avon 007

Joined: 26 Oct 2006 Posts: 917
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Posted: Fri Feb 15, 2013 6:04 pm Post subject: Are there any bug fixes for Perfect Dark? |
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Since there are now patches to make the sims use mines in PD, and to allow the Goldeneye weapons to be used in the Combat Simulator, it makes me wonder if anyone has fixed other bugs/faults in PD*?
Such as;
- Fixing the bug that makes the sims terrible shots with the shotgun in multi-player, even though they are very good with it in single player,
- Adding a sixth weapon slot to the Warehouse,
- Fixing the bug that makes the case occasionally disappear in The Ravine multi-player level
and any more bugs that are known to exist?
* Yes, I know the sims/mines thing and also the GE Weapons in multi-player thing probably aren't bugs, but deliberate choices by Rare, but you see what I mean? |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Fri Feb 15, 2013 6:12 pm Post subject: |
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There's big ones, like in Skedar Ruins how the clipping doesn't match up with the doorframe so you can fall to your death.
I really need to check which version I have; they litter stages with remotes, which is very, very annoying. You shoot anybody and they explode, for like the next ten minutes. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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