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GE:X - First Preview Patch Released! 03-27-10
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 PostPosted: Thu Apr 08, 2010 2:39 pm    Post subject: Reply with quote Back to top

Well if you think that might work and you implement it into the editor please pm me or open a new topic on it to let me know and il test it for ya. Im dying to play it on console.
 
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Wreck
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 PostPosted: Thu Apr 08, 2010 3:12 pm    Post subject: Reply with quote Back to top

Damn, I thought we'd gotten past that. It used to act up on me when playing with Mupen64, but it hasn't happened in quite some time. Whenever I'd step off of a lift, the game would freeze up. The music would continue to play, but sound really awful. Eventually, around ten seconds later, the game would resume play. It doesn't rebound on console, apparently. It did it at random moments, and others slightly more predictable. Shoot, that sucks. Sad
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 PostPosted: Thu Apr 08, 2010 7:03 pm    Post subject: Reply with quote Back to top

would you think about adding all of the goldeneye single player maps as multi maps? if so.. i will praise you for the rest of my life.
 
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 PostPosted: Thu Apr 08, 2010 7:07 pm    Post subject: Reply with quote Back to top

In the final "official" release, there might be an extra map or two, we're not sure yet. But there will most likely be a patch released afterward that would include maps normally featured in the mission mode for multiplayer use. So, yes. If they play well, they'll make it into the mod at some point. Smile
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 PostPosted: Thu Apr 08, 2010 7:15 pm    Post subject: Reply with quote Back to top

Well that makes my pants tight Very Happy. when this and Goldfinger comes out i have to buy a NeoFlash N64 kit. it wouldn't feel complete until i play it on the ole N64.
 
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 PostPosted: Fri Apr 09, 2010 7:20 am    Post subject: Reply with quote Back to top

Wreck, is it okay if I send over my Depot project for retexturing? I keep crashing.
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 PostPosted: Fri Apr 09, 2010 9:41 am    Post subject: Reply with quote Back to top

Is citadel going to be in the final release?
 
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 PostPosted: Fri Apr 09, 2010 9:50 am    Post subject: Reply with quote Back to top

Most likely not, since its setup isn't official. That's not to say no one is working on it, but it probably won't be one of the official arenas distributed with the patch.
 
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 PostPosted: Fri Apr 09, 2010 2:29 pm    Post subject: Reply with quote Back to top

Spyster: Zip up your working folder and upload it someplace, then PM me with the link. I'll take a look at it and see about getting the textures in when I can.

Citadel: Yeah, it depends on a few matters. The map is really not very pretty looking at all, as it was a testing grounds. There is no "official" setup for it, as Zoinkity's is as close as we'd ever get to that. In order to fit Jaws, the stage needed to be scaled slightly bigger, which actually feels weird when playing the original scale later on. We also only have so many available slots, so we need to use those wisely.
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 PostPosted: Thu Apr 15, 2010 8:00 am    Post subject: Reply with quote Back to top

I realy wanted to contirbute to this project but never realy used the editor for anything more than setup editing for goldeneye so i decided to read through all the forums, make notes and start a level.
Ive just done my first test and im realy pleased, ive managed to get the train level in perfect dark with texures, protals and floor clipping! Very Happy
Im now working on wall clipping and lets see how it goes from there.

00action working on Train!
 
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 PostPosted: Thu Apr 15, 2010 8:11 am    Post subject: Reply with quote Back to top

Sounds cool, looking forward to seeing it. If you need any assistance (or just want to show off what you've done) feel free to start a new thread in this forum about it.

In a few minutes I'm going to make a post listing what everyone is working on.
 
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 PostPosted: Thu Apr 15, 2010 5:17 pm    Post subject: Reply with quote Back to top

yeah i definatly want to open a new thread but how do you guys post pictures in them?
 
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 PostPosted: Tue May 04, 2010 10:59 am    Post subject: Reply with quote Back to top

I'd like to get a second official patch out within the next little while. There's been a lot of new characters ported over, a couple of extra weapons, and some props for various stages. However, not a lot has been accomplished as far as maps are concerned. I really don't want to put out a patch that feels as though there's nothing new. Characters and weapons is one thing, but without any extra levels, it's going to get boring fast. I'll probably port one or two more bodies, then change gears.
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 PostPosted: Wed May 05, 2010 10:28 am    Post subject: Reply with quote Back to top

Wreck: I know at the moment im working on train but i dont mind spreding my time and trying to get some more single player levels up and running if you want me to, or would you rather me consentrate on just train?
I could just do background, clipping and setup to the point where you can load the level and shoot some guards?
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 PostPosted: Wed May 05, 2010 10:30 am    Post subject: Reply with quote Back to top

Due to moving my files around, I cant access my setup file again D:
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