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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Fri May 07, 2010 3:36 pm Post subject: |
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I like the new pics. The Presidential Security have some texture issues, but I'm sure they can be resolved.
Nice job. _________________
Rare wrote: | Perfect Dark Forever. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Fri May 07, 2010 3:48 pm Post subject: |
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Those guys have actually been completely replaced with the Janus Marines in the GE:X ROM, so the current texture issue with them won't be a problem. _________________
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Fri May 07, 2010 6:29 pm Post subject: |
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Ah, yes you are correct. _________________
Rare wrote: | Perfect Dark Forever. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Sat May 08, 2010 6:15 pm Post subject: |
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Well, I was really hoping that the hats would appear the same way they did on the GoldenEye characters in GE, but they don't. Out of the five heads I tried, only one looks any good wearing the beret. Offsetting the hat might make it sit better on a a few heads, but it'll get worse on others. Making different variations wouldn't cut it, either. Random selection kills that idea. Fingers crossed that we can work this out. _________________
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Sat May 08, 2010 7:38 pm Post subject: |
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Good luck Wreck on getting the hats to work. _________________ There totally nothing to read here. |
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00action 00 Agent
Joined: 21 Feb 2007 Posts: 445 Location: UK |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
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00action 00 Agent
Joined: 21 Feb 2007 Posts: 445 Location: UK |
Posted: Tue May 11, 2010 3:09 pm Post subject: |
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Thank you wreck .
Most things that are left for train now are action block related, so i read through the first tutorial on goldenye action blocks the other day and i think i understand it but i havn't done any testing yet, i hope perfect dark action blocks work the same. _________________ My YouTube Channel
https://www.youtube.com/channel/UCGWK44nRWYkQyNUcauIiIYQ
My Twitch Channel
https://www.twitch.tv/00action |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Tue May 11, 2010 4:08 pm Post subject: |
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I have trouble telling the difference between PD's subblocks from GE's personally. _________________
Rare wrote: | Perfect Dark Forever. |
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Tue May 11, 2010 4:48 pm Post subject: |
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I got to ask if you shoot the guy hat will it fall off just like Goldeneye. _________________ There totally nothing to read here. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Tue May 11, 2010 4:52 pm Post subject: |
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Yes, the hat looks and acts just as it did in GoldenEye. The only problem is with how it gets positioned on the heads. You can set it to fly off when hit, or make it a helmet that will better protect them from headshots. _________________
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EternallyAries 007
Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas |
Posted: Tue May 11, 2010 4:54 pm Post subject: |
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Quote: | Yes, the hat looks and acts just as it did in GoldenEye. The only problem is with how it gets positioned on the heads. You can set it to fly off when hit, or make it a helmet that will better protect them from headshots |
Thanks for the Info wreck _________________ There totally nothing to read here. |
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00action 00 Agent
Joined: 21 Feb 2007 Posts: 445 Location: UK |
Posted: Wed May 12, 2010 5:22 pm Post subject: |
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New picture added to first post.
Wreck has kindley converted almost all of the items and characters needed for train, so i did some tweeking to the object sizes and flags and the result is in the picture. I hope you like.
Its still not complete as you can see the guards are standing differently and they have no hats but im realy pleased with the way it looks. _________________ My YouTube Channel
https://www.youtube.com/channel/UCGWK44nRWYkQyNUcauIiIYQ
My Twitch Channel
https://www.twitch.tv/00action |
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acceptable67 007
Joined: 16 Jan 2010 Posts: 1738 Location: US |
Posted: Wed May 12, 2010 5:53 pm Post subject: |
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Wow! You can't really tell the difference between the 2 levels in the games. Very exceptional job! _________________
Rare wrote: | Perfect Dark Forever. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Wed May 12, 2010 6:55 pm Post subject: |
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It is rather difficult to distinguish which is which. Only the heads and the stance really sets them apart. It's like one of those puzzles on the back of a cereal box where you have to find the matching image. Glad to see you got the object sizing worked out. _________________
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