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[CONTEST-CLOSED] #1: Bond's, James Bond's...
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Wreck
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 PostPosted: Sun May 02, 2010 2:55 pm    Post subject: Reply with quote Back to top

Yeah, do keep us updated with your Connery's status.
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Trevor
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 PostPosted: Sun May 02, 2010 2:56 pm    Post subject: Reply with quote Back to top

Well Im still working on him just now Very Happy

Trev

P.S. Oj by the way, is his img distorted for storage in ROm or is his face as long?

(Im sure the B/W pic with his gun he has a rounder face)
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radorn
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 PostPosted: Sun May 02, 2010 3:54 pm    Post subject: Reply with quote Back to top

texture's don't need a 1:1 pixel aspect ratio since that will depend on how you apply them onto surfaces through UV mapping, so don't feel restricted to keep the proportions that the textures seem to suggest.
but anyway, I wonder if that model you are doing isn't a little too detailed for N64.
 
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Trevor
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 PostPosted: Mon May 03, 2010 10:17 am    Post subject: Reply with quote Back to top

Don't see how, Its brosnans face (Probably multiplayer model)

Trev

P.S. So, is the texture streched or not?
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Wreck
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 PostPosted: Mon May 03, 2010 10:27 am    Post subject: Reply with quote Back to top

If the texture is straight out of the ROM, than I'd guess it's whatever Rare did with the original image to get it to fit their head model.
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Trevor
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 PostPosted: Mon May 03, 2010 4:18 pm    Post subject: Reply with quote Back to top

Yeah, I think I found my answer. I searched the net for pics of connery and his image has been altered to make it one of the 'standard' resolutions.

Ill need to resize the refrance-img and the model again.

Im too tired to do it now so Ill do it tomorrow...

Trev

P.S. for the record, His face is rounder.

Taking shape...
"I do hate thosh mirrorsh"
[may or may not show depending on pc status or ip status...]


Alpha relese, what do you think? I think I need to do a bit more work but I cant get a desent side profile of him.

Alpha2

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Last edited by Trevor on Tue Apr 05, 2011 7:56 am; edited 5 times in total
 
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Wreck
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 PostPosted: Mon May 10, 2010 7:27 pm    Post subject: Reply with quote Back to top

Good thing you PM'd me, cause I had no clue that you made any updates to this. Sometimes it's good to make a new reply after editing something, otherwise it may go unnoticed.

I like the way the first "Alpha" model looks. Only thing I'm wondering is, how high of quality is the image you're working with? The model looks a bit pixelly. Considering how popular Bond is, it's strange how hard it is to find great pictures of the actors to work with. It's looking very promising though.
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Trevor
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 PostPosted: Tue May 11, 2010 3:36 am    Post subject: Reply with quote Back to top

Oh, well I didn't want to be accused of double posting and bumping...

Yeah, Im trying to use the textures already in goldeneye and re-work the brosnan model to better suit the features of connery. Ill try new images to see how they look, it there a maximum?

Trev

hi-res Alpha2 (Probably not release)
[may or may not show depending on pc status or ip status...]

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Dragonsbrethren
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 PostPosted: Tue May 11, 2010 4:08 am    Post subject: Reply with quote Back to top

Trevor wrote:
Oh, well I didn't want to be accused of double posting and bumping...

Only spammers get told about that. I double post all the time, this forum doesn't mark edits as new, so it's really easy to miss this stuff if it's not done in a new post. Anyway, it's looking pretty good so far.
 
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radorn
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 PostPosted: Tue May 11, 2010 5:13 am    Post subject: Reply with quote Back to top

it looks really nice.
 
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 PostPosted: Tue May 11, 2010 12:05 pm    Post subject: Reply with quote Back to top

I that an export of an original GE head? My only concern is the amount of polygons. We should be very easily be able to import new head models though, they're quite simply, good idea~
 
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 PostPosted: Tue May 11, 2010 12:43 pm    Post subject: Reply with quote Back to top

Yeah, It's looking nice =]
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Trevor
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 PostPosted: Tue May 11, 2010 3:41 pm    Post subject: Reply with quote Back to top

"I that an export of an original GE head? "
Yes its Brosnans, possibly multiplayer, head. Guard004A.

I exported it on the rare occasion I got to use my dads laptop and the setup editor never crashed.
It would have been great to run it on here...

Trev

P.S. About the textures?...
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Wreck
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 PostPosted: Tue May 11, 2010 3:45 pm    Post subject: Reply with quote Back to top

4A is Brosnan Boiler, the one used with the sneaking uniform he wears in stealth missions.

Textures: is there a maximum of... Amount of images or size?
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 PostPosted: Tue May 11, 2010 4:11 pm    Post subject: Reply with quote Back to top

Both.

Ah, so what is the multi one (Of which I thought was the 'more detailed' version)

I think I see the boiler face now, heres a render... (No lighting - ambiants at 1)

[may or may not show depending on pc status or ip status...]


Trev
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Last edited by Trevor on Tue Apr 05, 2011 7:57 am; edited 3 times in total
 
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