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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Tue May 11, 2010 4:30 pm Post subject: |
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The special Brosnan head used in multiplayer is ID 4E. It's a little higher quality than the other Brosan heads, but it has the extra hair - which may be a bit odd on some of the other Bond actors.
A head could really have as many textures as you want. Some have six or more. Usually three is the average, but one of the females uses just one. Whatever the model calls for, really.
The normal size for head images is 32W x 64H. Some are also 32W x 48H. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Fri Jul 02, 2010 10:43 am Post subject: |
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I might be using MRKane or Monkeyface's Bond actor heads for the time being. I actually quite like their efforts, and not a lot has been going on as far as new attempts are concerned. If something better (or more accurate to the originals) comes out, the others may be replaced. At least we'll have heads to go with the suits for now. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
Posted: Sat Jul 17, 2010 2:43 pm Post subject: |
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yeah, sorry about connery...
my monitor is broken and i have been realy buisy. Ill need to change all my upload addresses too as my addy changed again.
I will try and get connery finnished although I suppose he actualy is...
Trev _________________
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MRKane 007
Joined: 11 Dec 2008 Posts: 1074
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Posted: Wed Jul 28, 2010 8:57 pm Post subject: |
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@Wreck: Feel free to use any of the models I've created with that AllBonds patch. They're hacks of the present heads that were included for Bond in the ROM, so for that reason the hair at the top of the head isn't ovely detailed.
Pity I can't get that damn model importer in the editor to work - it's really cramping my design style! _________________ No Mr. Bond, I expect you to be re-coded! |
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HappyTimeHippyManBeard Agent
Joined: 24 Dec 2010 Posts: 2 Location: In the land that use to be free |
Posted: Fri Dec 24, 2010 11:47 am Post subject: |
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Hey guys, I'm pretty new to doing textures for Goldeneye & Perfect Dark, I've been doing texture dumping for WWF No Mercy 64 for awhile, and I found Perfect Dark to be much easier to mod then Goldeneye. First thing I wanted to do was put all the Bond faces in, I'm not using the texture mapping program though because I could never get it to work on my PC, I'm just using texture dumping with Rice on Project 64. Here's what I finished the other night.
http://i51.tinypic.com/x6g3lk.jpg
http://www.youtube.com/watch?v=tFIPwIsIb9M
I enjoy coming here every once and awhile, and checking out your guys work too, you guys seem much more friendly then the social rejects that work on No Mercy mods.
Edit: There's one problem I ran into with using the Connery head, there's a skin spot in the back of his head that I couldn't correct. I'm using the original faces and hairs that I got from Rare Witch Project.
http://www.betagoldeneye.com/multi.htm |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
Posted: Fri Dec 24, 2010 4:47 pm Post subject: |
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hmm, yeah... I forgot...
well Ive updated the links on previous page.
Ill get back to it sometime soon.
Trev _________________
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Sat Dec 25, 2010 6:06 am Post subject: |
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Welcome to the boards, ManBeard!
It's always great to see other people are still being creative with GoldenEye and Perfect Dark. Replacing images on heads isn't always as precise as we want them be, but they usually turn out decently. Getting into the actual model and tweaking the drawing data can help out a lot, even though that can get awfully tedious. It's a shame about that weird bald patch on the back of Connery's head, but otherwise you've done a nice job with them all. You'll have to give us a link to where we can see your other custom characters for wrestling. I know there are a few fans of WWF (or WWE) and WCW games here, so I'm sure they'd like to see what you've been up to. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
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