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Goldeneye - Crashing Randomly

 
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zeldarocks
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 PostPosted: Sat Jun 12, 2010 10:22 am    Post subject: Goldeneye - Crashing Randomly Reply with quote Back to top

I seem to be having a bit of a problem with Goldeneye on Project 64; the game has a tendency to crash at random intervals during gameplay. I am using the default settings within Jabo 1.6 and have no cheats enabled... Could somebody help me?
 
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HackBond
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 PostPosted: Sat Jun 12, 2010 10:46 am    Post subject: Reply with quote Back to top

By default settings you mean they are on Default or the ones that Goldeneye should use.

Maybe someone else can tell you of the settings.
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zeldarocks
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 PostPosted: Sat Jun 12, 2010 11:07 am    Post subject: Reply with quote Back to top

By default, I mean the ones used by Goldeneye
 
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acceptable67
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 PostPosted: Sat Jun 12, 2010 11:43 am    Post subject: Re: Goldeneye - Crashing Randomly Reply with quote Back to top

zeldarocks wrote:
I seem to be having a bit of a problem with Goldeneye on Project 64; the game has a tendency to crash at random intervals during gameplay. I am using the default settings within Jabo 1.6 and have no cheats enabled... Could somebody help me?


Does it crash or does it just freeze up?
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zeldarocks
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 PostPosted: Sat Jun 12, 2010 12:48 pm    Post subject: Reply with quote Back to top

It freezes up to the point where I have to restart the game...
 
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acceptable67
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 PostPosted: Sat Jun 12, 2010 4:38 pm    Post subject: Reply with quote Back to top

zeldarocks wrote:
It freezes up to the point where I have to restart the game...


Yeah, I know. Happens very very frequently. Usually it's caused by GameShark cheats.
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 PostPosted: Sun Jun 13, 2010 12:19 am    Post subject: Reply with quote Back to top

You sud use 1964 Emulator its byfor the best for fast game play and it like never crash 98% of the time to and it has online play but vary laggy thu.

But if your not going to get 1964 then ill see if i can fix your prablem. can you tell us the plugins you are useing?
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zeldarocks
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 PostPosted: Sun Jun 13, 2010 1:20 pm    Post subject: Reply with quote Back to top

I'm using Jabo 1.6; and by the way, this happens regardless of cheats being active or not.
 
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 PostPosted: Sun Jun 13, 2010 5:01 pm    Post subject: Reply with quote Back to top

zeldarocks wrote:
I'm using Jabo 1.6; and by the way, this happens regardless of cheats being active or not.


Well, it does happen frequently. Check how much RAM you have when you start it up, because that determines about 75% [Other 25% is GPU] of your FPS.
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 PostPosted: Tue Jun 15, 2010 12:50 am    Post subject: Reply with quote Back to top

Ok then what versen do you have for Project 64. And name all your plugins you are useing not just jabo 1.6.
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zeldarocks
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 PostPosted: Sat Jun 19, 2010 3:38 pm    Post subject: Reply with quote Back to top

Sorry for the hiatus, I was away on a church trip; in regards to plug-ins, I'm using Jabo's Direct3D8 1.6 for graphics, Jabo's DirectSound 1.6 for sound, and DirectInput 1.6 as the (input) controller plugin... In case I didn't mention it, I'm also using version 1.6 of Project 64
 
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 PostPosted: Sat Jun 19, 2010 10:40 pm    Post subject: Reply with quote Back to top

You sud be just find on what your useing then. i have no idey y it crash thu it maybe your computer.
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 PostPosted: Thu Aug 12, 2010 8:18 am    Post subject: Reply with quote Back to top

for the record the only way to play multi goldeneye online is with mupen......unless there has been some drastic changes since ive been gone but i highly doubt it.... check out gemasters site goldeneyeonline.com that should answer your questions.... pj64k fails when trying to play online....and so does 1964....you need to use jabos 3D8 for your plugin and you should go to goldeneyeonline.com and read the WHOLE SITE then you will know how to play online without desynch issues
 
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