ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Goldneye 007 wii dam gameplay
Goto page 1, 2  Next
 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> James Bond Games
View previous topic :: View next topic  

Do you like the gamplay so far?
yes
42%
 42%  [ 6 ]
no
14%
 14%  [ 2 ]
can't really say, Need to see more vid to come up with an opinion
42%
 42%  [ 6 ]
Total Votes : 14

PaRaDoX
007
007


Joined: 17 Oct 2009
Posts: 713
Location: Grid

 PostPosted: Mon Aug 23, 2010 7:00 am    Post subject: Goldneye 007 wii dam gameplay Reply with quote Back to top

I found this vid on youtube today and I must say that I find the gameplay to be very interesting.I really can't wait for this game and I am not ashamed to say that.
this is the link: http://www.youtube.com/watch?v=b_yhlHOzp78&feature=related

What do you guys think?
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7197
Location: Ontario, Canada

 PostPosted: Mon Aug 23, 2010 10:38 am    Post subject: Reply with quote Back to top

I was actually quite surprised at how impressed I was by the gameplay. But because of the way they're striving to make everything more cinematic, you appear to lose control of Bond during various events. In the original, you always had complete control - only exceptions being the intro and outro to each mission. I understand that, with the type of game they're creating, they need you to follow specific movements in order for their planned sequences to take place properly. It just seems like a huge deviation from the original scheme, but I totally see the reason behind it.

I'm hoping to see some more mission gameplay soon. We haven't seen enough of the levels yet, so that's what I'm looking forward to.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
TH126
Agent
Agent


Joined: 30 Dec 2009
Posts: 173
Location: Pennsylvania

 PostPosted: Mon Aug 23, 2010 11:54 am    Post subject: Reply with quote Back to top

This looks really interesting! I'm gonna be honest, I was not expecting this game to be something like GE and PD were, but I think I can respect what they did. This alternate story is rather interesting as well, shouldn't be as bad of a game as I thought. The only thing that bugs me is that 006 looks nothing like Sean Bean! And of course 007 is Daniel Craig, that also bugs me. I will need to see more footage tho, I can't judge a game by 1 level. In the end multiplayer is what I'm really worried about...
_________________
Twitch
GoldenEye X Tool-Assisted Videos
 
View user's profile Send private message Visit poster's website
HackBond
007
007


Joined: 14 May 2009
Posts: 1321
Location: Scotland

 PostPosted: Mon Aug 23, 2010 11:58 am    Post subject: Reply with quote Back to top

Quote:
Preorder James Bond 007: Blood Stone for the Playstation 3 and Xbox 360 from


Looks like its multiplatform.

http://www.youtube.com/watch?v=XTnBD1Yd3jo
_________________
Also known as Spyster or Nyxem
[Youtube]

[Decoy] Antenna | Control | Silo | Escape
 
View user's profile Send private message Visit poster's website
oxidice
Agent
Agent


Joined: 23 Mar 2009
Posts: 98
Location: Finland

 PostPosted: Mon Aug 23, 2010 12:44 pm    Post subject: Reply with quote Back to top

I used to think very lowly of this game but after seeing that Dam mission my opinion really changed. Gameplay style really looks different from original as in being more cinematic as Wreck said and I really like it for singleplayer aspect of the game since it will create deeper story element for game and I'm interested to see what other levels they will have and how that cinematic style will continue throughout the game. After seeing this I'm really looking forward to playing singleplayer in this game.

Althought I think singleplayer looks cool I don't really think multiplayer of this game will be all that good, but I don't really mind since original games multi is still there and I didn't think it would have had any chance to compete with it to begin with.

Spyster wrote:
Quote:
Preorder James Bond 007: Blood Stone for the Playstation 3 and Xbox 360 from


Looks like its multiplatform.

http://www.youtube.com/watch?v=XTnBD1Yd3jo


Huh Blood Stone? Sure its going to be multiplatform game and I think it will also be released for PC but not totally sure, but how it has to do with Wii Goldenye? Or maybe you mixed up the games ? : P
 
View user's profile Send private message
EternallyAries
007
007


Joined: 05 Oct 2009
Posts: 1943
Location: Las Vegas

 PostPosted: Mon Aug 23, 2010 2:30 pm    Post subject: Reply with quote Back to top

I love how it looks so far.
_________________
There totally nothing to read here.
 
View user's profile Send private message
HackBond
007
007


Joined: 14 May 2009
Posts: 1321
Location: Scotland

 PostPosted: Mon Aug 23, 2010 2:39 pm    Post subject: Reply with quote Back to top

I got them mixed alright xD
_________________
Also known as Spyster or Nyxem
[Youtube]

[Decoy] Antenna | Control | Silo | Escape
 
View user's profile Send private message Visit poster's website
NapalmNero
Secret Agent
Secret Agent


Joined: 05 Jan 2010
Posts: 224
Location: Nowhere

 PostPosted: Mon Aug 23, 2010 3:14 pm    Post subject: Reply with quote Back to top

The Dam has been expanded, which I like.

The cut senses between characters happen in real time like in the original, but with voices.

You know for a game that's running on the IW engine, this is looking really good.

I am actually stunned at this Shocked
_________________
Who?
 
View user's profile Send private message
radorn
007
007


Joined: 23 Sep 2007
Posts: 1424

 PostPosted: Mon Aug 23, 2010 3:18 pm    Post subject: Reply with quote Back to top

I'm not going to deny it, I'm quite impressed with what can be seen in that video. I have complained about in enemy animations and general feel since the initial video, but this new footage shows huge improvement over that, so I guess that issue can be put down now.
EDIT: I must refute myself: 6:15, look at how easy it is to loose track of an enemy while you move. The player keeps trying to aim at the guard but the aim control doesn't collaborate.
Multi is a different issue, but we are not discussing it here since the video didn't show any multi... We were horrified by it in other thread already xD.

But I must point out something.
The game is undoubtedly strongly scripted, but not in the sense that GE was, where the "environment" was scripted. In this case it's the player that is scripted. Of course you are in control of what to do, but it's not the player that causes the situations, instead everything happens before you (very smoothly and well executed I must admit) and you are expected to do what the game designers wanted.
In this video, we have to consider that who plays is someone that knows the missions, knows what to do, and can make it shine. He's a "professional actor". He's playing his role in the scripted screenplay. What happens if you stray away from that? I'm sure the game will become dull very fast.
Also, what about replayability? Even if they design several possible routes, after you have done each one, it will be like watching the same movie over and over again, only that you can't sit back and relax, you have to play your role, say your lines, do your moves as expected...

This will be a really fun game to... watch... while someone skillfully plays bond's role in it Wink
 
View user's profile Send private message
Brad M
Agent
Agent


Joined: 20 Jul 2010
Posts: 26

 PostPosted: Mon Aug 23, 2010 3:29 pm    Post subject: Reply with quote Back to top

Looks good. Can't wait for it to come out.
_________________
I am currently making a level. Just so you know.
 
View user's profile Send private message
Kode-Z
Hacker
Hacker


Joined: 09 Nov 2007
Posts: 1142
Location: London, England

 PostPosted: Mon Aug 23, 2010 5:38 pm    Post subject: Reply with quote Back to top

While I've yet to see more levels, I have to say that the gameplay on display in the Dam ISN'T what the original GE was about. The game does look very scripted and restrictive.

I await more videos!
 
View user's profile Send private message
acceptable67
007
007


Joined: 16 Jan 2010
Posts: 1738
Location: US

 PostPosted: Mon Aug 23, 2010 6:00 pm    Post subject: Reply with quote Back to top

Wow. That's some really interesting gameplay.
_________________
Rare wrote:
Perfect Dark Forever.
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7197
Location: Ontario, Canada

 PostPosted: Mon Aug 23, 2010 10:54 pm    Post subject: Reply with quote Back to top

As Radorn said, this will probably be a very interesting game to play through a handful of times. You'll want to try and find the right timing and positions in order to have the mission play out just perfectly. But after that? Some of those cinematic moments might start becoming annoyances, temporarily haulting your progress and forcing you to watch the same events unfold over and over.

NapalNero wrote:
The cut senses between characters happen in real time like in the original, but with voices.

Yes, they do happen in real time, but the original didn't take control over your character. Well, perhaps this new one doesn't either, but it certainly looks like it does. Maybe I shouldn't have jumped to conclusions, considering this was a recording made to demonstrate the Dam and their fancy features. Guess we'll find out soon enough if that was the player in control the whole time, or if Bond goes into an automated series of movements at specified locations.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Kode-Z
Hacker
Hacker


Joined: 09 Nov 2007
Posts: 1142
Location: London, England

 PostPosted: Tue Aug 24, 2010 4:19 am    Post subject: Reply with quote Back to top

Just seeing "Checkpoint..." appear on the top left of the screen gives me shudders!
 
View user's profile Send private message
PaRaDoX
007
007


Joined: 17 Oct 2009
Posts: 713
Location: Grid

 PostPosted: Tue Aug 24, 2010 6:56 am    Post subject: Reply with quote Back to top

on what game engine is this based on?NapalNero said the IW engine, but I don't know from what game that is
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> James Bond Games All times are GMT - 8 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]