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How should i make that ?

 
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DF Ank1
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Location: Feldkirch, Austria

 PostPosted: Sun Aug 01, 2010 6:30 am    Post subject: How should i make that ? Reply with quote Back to top

How you guys read in my post, i want to have back my ACS as an OBJ , and TML file and all the other stuff what contains. So i have only a xdelta file. Soi is there a way to import that anyway into the GESE and export than as an obj ? Or how should i make that
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EternallyAries
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 PostPosted: Sun Aug 01, 2010 11:29 am    Post subject: Reply with quote Back to top

Hm. ok i think i can fix your problem ok listen carefully to the steps.

1 Download my level call Antena Cradle.

2 Now open up Goldeneye Editor.

3 Now read Append GE BGFile Tutorial. i think you made that.

4 and import the my stuff files into goldeneye editor useing the Tutorial. So then you will have your ACS in your level editor.

5 Now go to edit room positiones editor and rite click on a room and click on Export full level .ObJ.

6 Make ser you have a file for the OBJ.

7 The file sud be done Exporting and now look in the file and you see a lot of texter in it.

8 Now edit all the texter and put a dot on all of them when your done read
the next step.

9 Now this is the last part for only DeleD user.

10 Go open the DeleD editor and click on plugins and then click on Wavefront OBJ importer.

11 Ok now look for the OBJ file in the file that you made then click on it.

12 now set the scale to what ever you want then click on ok.

thar you have it. you sud have the level in the DeleD editor and you can edit it and stuff.

Ok now if you use the Hammer editor i dont no how to import the map in that editor so your on your own on that one sorry.
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DF Ank1
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 PostPosted: Sun Aug 01, 2010 12:34 pm    Post subject: Reply with quote Back to top

and thats the problem how should i append a file when there is no obj file ?
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EternallyAries
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 PostPosted: Sun Aug 01, 2010 4:53 pm    Post subject: Reply with quote Back to top

Hm im going to see if i can do it. Ill post agan to tell if i can do it or not.
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DF Ank1
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 PostPosted: Sun Aug 01, 2010 11:36 pm    Post subject: Reply with quote Back to top

i would be happy. you can give it to me on my 18th birthday tomorrow ^^
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 PostPosted: Mon Aug 02, 2010 12:36 am    Post subject: Reply with quote Back to top

Ok DF Ank1 look in your email you will love my gift i have send you enjoy. Wink

oh and Happy B day Very Happy
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DF Ank1
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 PostPosted: Mon Aug 02, 2010 2:44 am    Post subject: Reply with quote Back to top

hahaha thanks i like your mail with your readme.
really thanks now i can really enjoy and "add whatever i want Smile"
And yeah the textures are the same as bevor thanks
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 PostPosted: Mon Aug 02, 2010 10:46 pm    Post subject: Reply with quote Back to top

Glad you love it.
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Wreck
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 PostPosted: Mon Aug 02, 2010 11:09 pm    Post subject: Reply with quote Back to top

Very good job getting Ank his Cradle background re-exported as an OBJ file for him to make further modifications on, Aries. I'm sure he'll make nice use of it.

And Happy 18th Birthday, Ank!
Hope you have a wonderful day. Smile
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 PostPosted: Mon Aug 02, 2010 11:15 pm    Post subject: Reply with quote Back to top

Thanks Wreck. it at least take me 2 Hower to even get it done. it wud had take me 1 Hower but sents its DF Ank1 B Day i had to edit the texter and add a dot to them all to make it much esiyer for him to get started on his projet.
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DF Ank1
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 PostPosted: Mon Aug 02, 2010 11:24 pm    Post subject: Reply with quote Back to top

yeah thanks at all i am ery happy about that. i hope that i can convert my ideas to the game. but i thinks it would not be easy. First is the elevator. IF that would go (clipping), and the undergroundcomplex contain many graphics, may the game could be slow.


however today i am not gonna edit something i have birthday i have to do something else Very Happy
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