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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Mar 08, 2010 5:01 am Post subject: ACS: v1.1 Elevator - Would that go ? |
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For ACS: 1.1 I want to import the elevator, witch bring you up to the cradle.
So would that go to make a Elevator who brings he Player from the ground up to there ? I thing its possible, but difficult. Since we can make Elevators, i thing that would not be a big problem, or ? _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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radorn 007


Joined: 23 Sep 2007 Posts: 1424
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Posted: Mon Mar 08, 2010 5:51 am Post subject: |
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Well, TimEh did make an elevator for GE, but I'm not so sure if he actually released the code/documents/whatever, and he's been MIA for a long time now, so...
I may be wrong, but I never acknowledged an actual "release" of the feature, I only saw it announced. Anyone knows for sure? |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Mar 08, 2010 6:36 am Post subject: |
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Yes. I am still wondering how he get it to work. Anyone has sure the codes, or ? _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Mar 08, 2010 11:18 am Post subject: |
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Even if you do put the elevator in the game it may pick you up but maybe not for the Computer i wonder if TimEh put a tabel on and see if it go up with the elevator? _________________ There totally nothing to read here. |
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Entropy Soldier Secret Agent

Joined: 13 Feb 2009 Posts: 263 Location: GE:S  |
Posted: Mon Mar 08, 2010 2:04 pm Post subject: |
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It's a tank with its bounding box modified.
i think the wall is -slightly- inclined, so the tank can move up against it and rise to the desired height. |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Tue Mar 09, 2010 8:44 am Post subject: |
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radorn wrote: | Well, TimEh did make an elevator for GE, but I'm not so sure if he actually released the code/documents/whatever, and he's been MIA for a long time now, so...
I may be wrong, but I never acknowledged an actual "release" of the feature, I only saw it announced. Anyone knows for sure? |
He is currently working on a Half-Life mod for speedruns _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Tue Mar 09, 2010 6:25 pm Post subject: |
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That cool. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Sun Jul 25, 2010 8:04 am Post subject: |
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It would be great if that would go. _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Aug 09, 2010 12:11 pm Post subject: |
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i see great things coming with GE and PD. all my ideas would have no problem in perfect dark. there, a elevator is easier to make, there can be bigger level then in goldeneye, there can be much more anything then in GE _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Aug 09, 2010 2:18 pm Post subject: |
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That wud be your best bet is to work on your praject in PD insteed of Goldeneye. _________________ There totally nothing to read here. |
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DF Ank1 00 Agent


Joined: 17 Feb 2009 Posts: 512 Location: Feldkirch, Austria  |
Posted: Mon Aug 09, 2010 2:36 pm Post subject: |
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well perfect dark is more difficulter to prgramm or make thing ( i have only think about action block, and then i don“t want to open the PDSE )
Its only for Perfect ppls like subdrag, DB, and so.....
But all on then its better to put ACS to PD then into GE, but fpr that i need help and/or/because i cant do nothing _________________ -----------------------------------------------------
Alec: Half of everything is luck James.
James: And the other half ?
Alec: Fate |
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EternallyAries 007

Joined: 05 Oct 2009 Posts: 1943 Location: Las Vegas  |
Posted: Mon Aug 09, 2010 8:52 pm Post subject: |
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Well the only hard part is porting it to PD and getting the action block setup rite and stuff thats the hard part. But after that it sud be easy to do the ress i think. _________________ There totally nothing to read here. |
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