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[GAMESHARK MULTI] SnowBound
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kcghost
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 PostPosted: Mon Jun 19, 2006 5:22 pm    Post subject: [GAMESHARK MULTI] SnowBound Reply with quote Back to top

I have been working on this for a long time, err, not actually working, but I started it a long while ago, and had the idea way before that, lol. Its an arena-style map, the outside of Bunker 2. The door is locked, all the weapons are at the helipad and there are plenty of explosives nearby Very Happy.Everybody starts outside the helipad, so everyone has to rush in to get a good gun, thus resulting in a concentration of the firefight at the helipad.Hope you enjoy it. Thanks to Wreck for helping me out with the door to objects conversion.

Emulation Notes: I had to wait seven seconds (Four Players, Enable All Players). May be slower for other computers. You must use Enable all Players for everything exept for - I forget exactly now, I think two you can get away with.

Map: SnowBound (Bunker 2 Outside)
Author: Kcghost
PJ64 Tested: Yes
1964 Tested: Yes
Console Tested: No

4-Player Access-
8002B14B 0004

Enable All Players-
81063BF2 E360
81063BF0 8009
D102B522 0002
81063BF2 3860
D102B522 0003
81063BF2 0DE0
D102B522 0004
81063BF0 8008

Respawns-
811E54C0 C4A6
811E54C8 C50F
811E54EA A8AC
801E54E0 00C0

811E6044 C478
811E604C C5D1
811E606E A6CC

811E5D84 44D7
811E5D8C C5B9
811E5DAE A32C

811E4C54 4522
811E4C5C C562
811E4C7E A6AC

811E5494 44C0
811E549C C4F2
811E54BE A58C
811E54B4 00C0

Weapons-
811E4D04 C3B1
811E4D0C C581
811E4D2E AB54

811E5F3C 44B1
811E5F44 C588
811E5F66 B09C

811E64D8 C3B1
811E64E0 C58A
811E6502 AB7C

811E6560 C3B1
811E6568 C571
811E658A AB9C

811E5F10 44B7
811E5F18 C580
811E5F3A B07C

811E5EB8 44AB
811E5EC0 C590
811E5EE2 B0BC

811E4C28 4417
811E4C30 C557
811E4C52 B23C

811E4E38 43BF
811E4E40 C59F
811E4E62 ADBC

811E695C 43BA
811E6964 C556
811E6986 B23C

811E5544 4459
811E554C C558
811E556E AD9C

811E68D4 42F2
811E68DC C59E
811E68FE ADDC

811E6890 4410
811E6898 C5A1
811E68BA ADBC

811E4FF0 43F9
811E4FF8 C580
811E501A ABDC

811E5CD4 42B9
811E5CDC C582
811E5CFE AB54

811E6450 43D2
811E6458 C57F
811E647A ABDC

811EB5A6 0070
811E5F68 441F
811E5F70 C580
811E5F92 ABBC

811E5C7C 42FE
811E5C84 C575
811E5CA6 AB54

811E5D00 4275
811E5D08 C589
811E5D2A AB54

811E4F40 43F3
811E4F48 C587
811E4F6A AB14

811E4C80 445D
811E4C88 C586
811E4CAA AA8C

811E5150 43AE
811E5158 C587
811E517A AB34

811E4F98 441C
811E4FA0 C588
811E4FC2 AB14

811E69A0 4468
811E69A8 C57B
811E69CA AA8C

811E69E4 4453
811E69EC C58E
811E6A0E AA8C

Body Armor-
811E5468 408B
811E5470 C51E
811E5492 96AC

811E4F14 C52D
811E4F1C C595
811E4F3E A5CC

Door-
811E9DA8 009E
811E9DAA 006C

OBJECTS-
801E8027 0000
801E80A7 0003
801E80A9 003E
801E80AB 001F
801E80AC 0000
811E8124 0100
801E8129 003E
811E812A 0020
801E812D 0000
811E812E 0101
D11E8126 FFFF
811E8126 0003
D11E8198 0000
811E8198 03E8

801E8427 0000
801E84A7 0003
801E84A9 003E
801E84AC 0000
811E8524 0100
801E8529 003E
811E852A 0021
801E852D 0000
811E852E 0101
D11E8526 FFFF
811E8526 0003
D11E8598 0000
811E8598 03E8

801E8A27 0000
801E8AA7 0003
801E8AA9 003E
801E8AAC 0000
811E8AAE 0101
811E8B24 0100
801E8B29 003E
811E8B2A 0022
801E8B2D 0000
811E8B2E 0101
D11E8B26 FFFF
811E8B26 0003
D11E8B98 0000
811E8B98 03E8

801E8627 0000
801E86A7 0003
801E86A9 003E
801E86AC 0000
811E8724 0100
801E8729 003E
811E872A 0023
801E872D 0000
811E872E 0101
D11E8726 FFFF
811E8726 0003
D11E8798 0000
811E8798 03E8

801E8C27 0000
801E8CA7 0003
801E8CA9 003E
801E8CAC 0000
801E8CAE 0101
811E8D24 0100
801E8D29 003E
811E8D2A 0024
801E8D2D 0000
811E8D2E 0101
D11E8D26 FFFF
811E8D26 0003
D11E8D98 0000
811E8D98 03E8

801E8827 0000
801E88A7 0003
801E88A9 003E
801E88AC 0000
811E8924 0100
801E8929 003E
811E892A 0025
801E892D 0000
811E892E 0101
D11E8926 FFFF
811E8926 0003
D11E8998 0000
811E8998 03E8

811E517C 4374
811E5184 C52E
811E51A6 9B6C

811E5A6C 4374
811E5A74 C52E
811E5A96 9B6C

811E5AC4 C313
811E5ACC C534
811E5AEE A8CC

811E5BCC C45B
811E5BD4 C582
811E5BF6 AE5C

811E5B1C C407
811E5B24 C59C
811E5B46 9BCC

811E5C24 C266
811E5C2C C5A8
811E5C4E 9B8C

811E5B74 4434
811E5B7C C5AB
811E5B9E 9C6C

811E51A8 44A7
811E51B0 C5A1
811E51D2 9DEC

811E51D4 C45E
811E51DC C55F
811E51FE A26C

811E5200 44D3
811E5208 C590
811E522A 9C8C

811E522C 44D6
811E5234 C574
811E5256 9C8C

811E5258 44B2
811E5260 C550
811E5282 B01C

811E5284 446D
811E528C C539
811E52AE AFDC

Bunker ii Weather-
81045542 00E3
D002B523 0003
81045542 0147
D002B523 0004
81045542 01AB


Last edited by kcghost on Mon Jun 19, 2006 7:36 pm; edited 2 times in total
 
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Wreck
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 PostPosted: Mon Jun 19, 2006 6:16 pm    Post subject: Reply with quote Back to top

Excellent job, KC! Very Happy
I actually quite like this. What I like most is how you set the fuel barrels up. Everything seems to be working correctly on PJ64, so you can mark it down as tested successfully. There was a slight hang up when entering in the codes. All it ended up being was a gosh darned 'O' in the place of a zero. I guess that was a nice coincidence, since figuring out the problem made me say "oh". Razz

Replacement line in Weapons category
811E5EB8 44AB
811E5EC0 C590
811E5EE2 B0BC

You might want to fix that up and throw in the Enable All Players code. If people don't know that you need it in order to play with 2 or 3-Players, they'll keep hitting a black screen. Then you'd think it was your codes.

Enable All Players
81063BF2 E360
81063BF0 8009
D102B522 0002
81063BF2 3860
D102B522 0003
81063BF2 0DE0
D102B522 0004
81063BF0 8008

Also, if you'd like some atmosphere, you could include the following weather modifier hacked by Zoinkity. It'll give the Bunker ii it's proper sky and fog. However, this isn't gaurenteed to work on all emulators.

Bunker ii Weather
81045542 00E3
D002B523 0003
81045542 0147
D002B523 0004
81045542 01AB

Great work, buddy.
Have you made any plans for the next one?... Laughing
 
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kcghost
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Posts: 551

 PostPosted: Mon Jun 19, 2006 7:27 pm    Post subject: Reply with quote Back to top

Thanks Wreck, I knew I forgot some things! Whoops, Ill fix that O. (Oh my! I left an O in! - puns are now depleted) Thanks for the sky mod, I had thought about it before posting, but was in a rush to get some other things done.

Next Map? Not too much as far as ideas, but I always like something new on the technical side of things. I like dealing with the ROM, so a setup mod will be next. However, I have a couple more projects before then. As far as the few ideas I have in mind, I would really like to do just a really crazy map that simply showcases beta/cool items. Im not sure what map to use for it though.

Note: For those who are worried, its fixed now.
 
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MultiplayerX
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Posts: 1210
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 PostPosted: Tue Jun 20, 2006 7:28 am    Post subject: Reply with quote Back to top

AWESOME level KCG!!! Wait til you see Silo finished.... Wink
Genius arena map doc:


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Maxout
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 PostPosted: Tue Jun 20, 2006 4:24 pm    Post subject: Reply with quote Back to top

It's like the goldeneye equivalent of dodgeball, but deadly.
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bmw
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 PostPosted: Wed Aug 02, 2006 9:14 pm    Post subject: re: snowbound Reply with quote Back to top

I see you didn't test it on the console. While working on my gameshark master list I gave it a test.

Works just fine!
 
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E3Esxt02
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 PostPosted: Wed Aug 02, 2006 9:58 pm    Post subject: Reply with quote Back to top

that's awesome...good idea....mine have to try it out then
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TS_Death_Angel
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 PostPosted: Thu Aug 03, 2006 6:51 am    Post subject: Reply with quote Back to top

kcghost, congratulations on an excellent arena Smile
 
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dudeman
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 PostPosted: Wed Aug 23, 2006 3:02 pm    Post subject: Reply with quote Back to top

Nice... I like it. Tried it out on emulator and had no errors, and ran perfectly smooth. The explosive barrels really make the level fun to play on and the weapons have been nicely done, and not to mention the armour, too. The door effect was also a nice touch. Great level!
 
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SubDrag
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 PostPosted: Wed Aug 23, 2006 9:13 pm    Post subject: Reply with quote Back to top

Cool level, I always wanted a really small level in multi, like Cuba.
 
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dudeman
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 PostPosted: Fri Aug 25, 2006 11:00 am    Post subject: Reply with quote Back to top

I've actually tried to experiment with the respawn codes and edit them. I have little knowledge about what values represent which area, but i've tried some codes. Feel free to try these, if you like. Note: some of these may not work, because I'm too lazy to bother editing these further, but most should work. You should find respawn1 in a remote location from the designated room. Some are clipped, others aren't.

edit respawn1
811E54C4 C4A6
811E54CC C50F
811E54EE A8AC
801E54E0 00C0

edit respawn1 2
811E54C0 C200
811E54C8 0000
811E54E7 FFFF
801E54E0 0000

weird respawn1
811E54C0 C400
811E54C8 C500
811E54EA A91C

weird respawn1
811E54C0 C400
811E54C8 C500
811E54EA D12C
801E54E0 0000

weird respawn1
811E54C0 C4AC
811E54C8 C500
811E54EA C500

altered respawn1 ;(
811E54C0 3453
811E54C8 C4A0
811E54EA 96AC

weird respawn1
811E54C0 C400
811E54C8 C4A0
811E54EA D0AC

weird respawn1
811E54C0 C400
811E54C8 C4A0
811E54EA E0AC

weird respawn1
811E54C0 C400
811E54C8 C4A0
811E54EA 60AC

weird respawn1
811E54C0 C400
811E54C8 C4A0
811E54EA 80AC

weird respawn1*(this one was my first "lucky" attempt)
811E54C0 4084
811E54C8 4084
811E54EA 4084

weird respawn1
811E54C0 4088
811E54C8 4088
811E54EA 4088

weird respawn1
811E54C0 4088
811E54C8 4088
811E54EA 20C2

weird respawn1
811E54C0 4084
811E54C8 C500
811E54EA 5002

weird respawn1
811E54C0 4088
811E54C8 C000
811E54EA 119C


edit object
This one replaces a door (near room 5?) and is an explosive oil tank found around room 53? can't remember room names... should be found near armour and weapon slot#7/8 (special weapon).
801E8227 0000
801E82A7 0003
801E82A9 003E
801E82AB 001F
801E82AC 0000
811E8324 0100
801E8329 003E
811E832A 0029
801E832D 0000
811E832E 0101
D11E8326 FFFF
811E8326 0003
D11E8398 0000
811E8398 03E8




Also, you might need kcghost's enable all players code and 4p access codes to try the ones above

kcghost's enable codes:
8002B14B 0004
81063BF2 E360
81063BF0 8009
D102B522 0002
81063BF2 3860
D102B522 0003
81063BF2 0DE0
D102B522 0004
81063BF0 8008


Last edited by dudeman on Fri Aug 25, 2006 11:11 am; edited 1 time in total
 
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dudeman
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 PostPosted: Fri Aug 25, 2006 11:04 am    Post subject: Reply with quote Back to top

I also struck rooms 1-4 (took me a while), but don't know the way to get the right coordinates and room codes for the rest. Try them out. They worked fine for me, so they should also work for you. I'm no expert, so I can't guarantee anything. Again, the enable code must be on for these to work.

respawn 1 codes*

Bunker 2 room 1
811E54C0 4090
811E54C8 C400
811E54EA 43E4

Bunker 2 room 2
811E54C0 4090
811E54C8 C4D4
811E54EA 41C4

Bunker 2 room 3
811E54C0 4084
811E54C8 C500
811E54EA 4184

Bunker 2 room 4 (a bit pointless, I know, the normal respawn1 point area).
811E54C0 4090
811E54C8 C514
811E54EA 39C4




This is a bit silly to ask, but if you wish to answer/ answer with codes, is it possible to have the door in Snowbound unlocked or a different type, maybe?
Also, perhaps, if possible, the door in room 1, near the outdoor area (weird glass door near the big room (room 6), could also have codes to modify the door(s), Kcghost?

EDIT: Or, even have keycard activated doors?
(Again, if you wish to reply).
 
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dudeman
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 PostPosted: Tue Aug 29, 2006 6:28 am    Post subject: Reply with quote Back to top

*sigh*, Wished I knew what codes for which coords, and rooms...
whoah, 25 posts already?

Anyone able to give other respawn ranges?

EDIT: Dude! I've posted a lot of unnecessary posts...

Also, no-one's replied in a while...
 
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dudeman
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 PostPosted: Thu Aug 31, 2006 4:13 am    Post subject: Reply with quote Back to top

Dude! I've tried wrecks Room pointer and coordinates tutorial thing and tried various coordinate thingies, but if , for example, X coordinate is like, um... "4400", after the address, then the game just freezes if that value is applied for a respawn placement... Can I get an address, which enables me to go anywhere, get reliable results with memory editor and one which doesn't end up freezing when loading the respawn point when it shouldnt?

Also, on Nemu64, Goldeneye often has weird problems. Sometimes, I've suddenly seemed to have warped in the middle of nowhere...

By the way, the respawn codes were fore bunker 2, and it seems very glitchy for some reason with my experimentations...
 
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Wreck
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 PostPosted: Fri Sep 01, 2006 12:07 am    Post subject: Reply with quote Back to top

Sorry, dudeman...
I've been really busy with some stuff and haven't had the chance to help out yet. It's late now, so I'll come back on tomorrow and see what I can do. Hope that's okay.
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