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[Map] Jungle
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00action
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Joined: 21 Feb 2007
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 PostPosted: Thu Jun 30, 2011 4:42 am    Post subject: Reply with quote Back to top

The info you sent was perfect, just what i needed so thanx for that.
im not sure how i managed to mess the textures up in jungle but the texture.txt you sent me has fixed it and it looks great now.
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Wreck
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 PostPosted: Thu Jun 30, 2011 10:21 am    Post subject: Reply with quote Back to top

Strange that the textures were a bit screwy, but good to know the new replacement file corrected it all. It's possible that certain IDs were altered, since I had to make some adjustments to things and even removed a few duplicated images. Just make sure you keep remembering to delete the null portal that appears at the end of the list when you import them, prior to exporting the BG file. It can make emulation act up, and won't even load on console.

I've also got the tan ammo crate ported, so hopefully that takes care of everything the Jungle needs.
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00action
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 PostPosted: Fri Jul 01, 2011 8:11 am    Post subject: Reply with quote Back to top

Yep i think thats everything ported for Jungle now Smile if you can let me know the new id il update the setup.
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Wreck
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 PostPosted: Fri Jul 01, 2011 1:50 pm    Post subject: Reply with quote Back to top

The ammo crate is one of these two...

003 -> 0E0 : Ammo Crate Tan 1
004 -> 0E1 : Ammo Crate Tan 2

I didn't realize that the game used two of them, but it looks like it does. Guess the ones in Runway, Depot and Jungle aren't all the same. I think one is slightly darker than the other.
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