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We need Hats... Multiplayer hats

 
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oldyz
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Joined: 02 Dec 2009
Posts: 606

 PostPosted: Sat Feb 19, 2011 6:34 pm    Post subject: We need Hats... Multiplayer hats Reply with quote Back to top

As we where talking about all the crazy multiplayer levels that can be added to any weird editions of Goldeneye X -

i remembered that Wreck is working on the hats for the single player -

But what about the multiplayer?

It would be Cool for Samedi not to get mortal wounds from his hat getting shot.












As a Bonus for having hats in some form ---

for One of the especial level edition roms, surface 1 , i was thinking could have this special multiplayer / single player War stage Based on the good old arcade and super nintendo title:
_______________________ Sunset Riders___________________


with special cameo appearance of:


This multiplayer stage in it best form would have hats that fly off when shot off the head, and like good westerns, only magnums, shotguns and if it is ever possible on of those old time machine guns (controlable sentry gun?)

NOte: if you feel this does not fit in GE X move it please
 
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Wreck
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Sun Feb 20, 2011 1:50 pm    Post subject: Reply with quote Back to top

Hats are objects managed and assigned to a character object in the level setup file. I do not think you can assign a hat to a player, and am not even sure if all four players have their own special ID's for that purpose. If the hat were to be shot off, if allowed to be, than I doubt the player would respawn with it. It'd stay on the floor for the remainder of the match. That's all just educated guesswork, though.

Since this has more to do with Perfect Dark in general, I think I'll move it to Carrington's Hacker Central.
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