ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


[Data] Image Reserve: August 26th, 2011...
Goto page 1, 2  Next
 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye X
View previous topic :: View next topic  
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Wed Apr 07, 2010 3:58 pm    Post subject: [Data] Image Reserve: August 26th, 2011... Reply with quote Back to top

I'm now working on putting things in more permanently, and making better use of which textures and characters to replace. The following images are now reserved, so please make sure that you do not use any of these slots in the future.


= Is already in PD and is equal to texture from GoldenEye
/ Has been ported from GoldenEye
~ Important image used in PD


0000 = 0C9 : Round Light Fixture - Bluish White
0001 = 5EA / 644 : 1x1 Solid

0003 = 878 : Glass Hit
0004 = 87B : Metal Hit
0005 = 858 : Smoke Related?
0006 = 850 : Orange Muzzle Flare?

0009 = 857 : Blue Muzzle Flare?
000A = 856 : Blue Muzzle Flare
000B = 8BC : Classic Sight

000E = 28E : Glass Pane
000F = 88B : Monitor: Bond Silhouette
0010 = 895 : Monitor: Graph - Pink, Yellow, Blue Triangle Thing
0011 = 8B0 : Monitor: Text
0012 = 8B1 : Monitor: Bar Graph
0013 = 8B4 : Clouds
0014 = 5E5 : Egyptian BG (water)

0041 = 308 : Silver Texture [F0, 08 Offset)

0048 / 192 : Egyptian BG
0049 / 193 : Egyptian BG
004A / 194 : Egyptian BG & Crypt Door 3
004B / 195 : Egyptian & Temple BGs
004C / 196 : Egyptian BG & Crypt Doors
004D / 197 : Egyptian BG
004E / 199 : Egyptian BG
004F / 19A : Egyptian BG & Crypt Doors
0050 / 495 : Egyptian BG
0051 / 496 : Egyptian BG & Crypt Doors
0052 / 497 : Egyptian BG
0053 / 9A2 : Temple BG
0054 / 9A3 : Temple BG
0055 / 9A4 : Temple BG
0056 / 3D5 : Caves BG
0057 / 329 : Archives Windows
0058 / 28F : Glass

005C / 4CA : #6 Label
005D / 4EA : Yellow Crossbones Label
005E / 09E : Sink Drain
005F / 09F : Sink Drain Edging
0060 / 2C4 : Metal Siding
0061 / 238 : Steel Door 3 1/8
0062 / 239 : Steel Door 3 2/8
0063 / 23A : Steel Door 3 3/8
0064 / 23B : Steel Door 3 4/8
0065 / 23C : Steel Door 3 5/8
0066 / 23D : Steel Door 3 6/8
0067 / 23E : Steel Door 3 7/8
0068 / 23F : Steel Door 3 8/8
0069 / 237 : Cradle Door

006E / 30A : Mine - Timer
006F / 3AC : Mine - Timed
0070 / 3AD : Mine - Remote
0071 / 3AE : Mine - Proximity
0072 / 3B1 : Mine - Base

0075 / 1CD : Metal Desk
0076 / 1D2 : Metal Desk
0077 / 283 : Gas Barrel Sides
0078 / 284 : Gas Barrel Lid

007B / 26B : Bunker ii Prison Bars
007C / 2A3 : Archives & Library Secret Slider
007D / 5C2 : Archives & Library Secret Slider
007E / 099 : Archives & Library BGs
007F / 0F0 : Library BG
0080 / 117 : Library BG
0081 / 11D : Library BG
0082 / 120 : Library BG
0083 / 124 : Library BG
0084 / 278 : Archives & Library BGs
0085 / 2A2 : Library BG
0086 / 2BA : Library BG
0087 / 46F : Archives & Library BGs
0088 / 5BD : Archives & Library BGs
0089 / XXX : Labyrinth Image 001
008A / XXX : Labyrinth Image 002
008B / XXX : Labyrinth Image 003
008C / XXX : Labyrinth Image 004
008D / XXX : Labyrinth Image 005
008E / XXX : Labyrinth Image 006
008F / XXX : Labyrinth Image 007
0090 = Plant Life
0091 = Plant Life
0092 = Plant Life
0093 = Plant Life
0094 = Plant Life
0095 = Plant Life
0096 = Plant Life
0097 = Plant Life
0098 = Plant Life
0099 = Plant Life
009A = Plant Life
009B / 4B2 :
009C / 4B3 :
009D / 55D :
009E / 5DB :
009F / 5DC :
00A0 / 5FE :
00A1 / 5FF :
00A2 / 600 :
00A3 / 0CF : Brake Unit Gauge
00A4 / 0D0 : Brake Unit Plating
00A5 / 0D1 : Brake Unit Handle
00A6 / 13F : Brake Unit Supports
00A7 / 1D4 : Plating
00A8 / 285 : Bolt Strip
00A9 / 5A9 : Monitor, Face
00AA / 5AA : Monitor, Side A
00AB / 5AB : Monitor, Side B
00AC / 03A : Red UP Arrow
00AD / 18B : Wooden Boards
00AE / 18C : Wooden Boards
00AF / 18D : Wooden Boards
00B0 / 18E : Wooden Boards
00B1 / 19B : Bahah Text
00B2 / 1A5 : Kapto+enb Text
00B3 / 1A8 : Banko Text
00B4 / 4CB : #4 Label
00B5 / 4CC : #2 Label
00B6 / 388 : Motorbike
00B7 / 389 : Motorbike
00B8 / 38A : Motorbike Gas Tank
00B9 / 38B : Motorbike Tire Treads
00BA / 38C : Motorbike Tire Rims
00BB / 0F0 : Runway BG
00BC / 0FD : Runway BG
00BD / 11E : Runway BG
00BE / 121 : Runway BG
00BF / 125 : Runway BG
00C0 / 12F : Runway BG
00C1 / 130 : Runway BG
00C2 / 133 : Runway BG
00C3 / 191 : Runway BG
00C4 / 1B2 : Runway BG
00C5 / 1B7 : Runway BG
00C6 / 1CB : Runway BG
00C7 / 1EE : Runway BG
00C8 / 2A4 : Runway BG
00C9 / 2A5 : Runway BG
00CA / 2AD : Runway BG, Brown Electronic Door
00CB / 2AE : Runway BG, Brown Electronic Door
00CC / 2AF : Runway BG, Brown Electronic Door
00CD / 2B0 : Runway BG, Brown Electronic Door
00CE / 2B4 : Runway BG
00CF / 2B6 : Runway BG
00D0 / 2B7 : Runway BG
00D1 / 2C9 : Runway BG
00D2 / 2D2 : Runway BG
00D3 / 39A : Runway BG
00D4 / 3B4 : Runway BG
00D5 / 3B5 : Runway BG
00D6 / 3D5 : Runway BG
00D7 / 46A : Runway BG
00D8 / 478 : Runway BG
00D9 / 479 : Runway BG
00DA / 47A : Runway BG
00DB / 47B : Runway BG
00DC / 47C : Runway BG
00DD / 47D : Runway BG
00DE / 47E : Runway BG
00DF / 47F : Runway BG
00E0 / 480 : Runway BG
00E1 / 483 : Runway BG
00E2 / 484 : Runway BG
00E3 / 485 : Runway BG
00E4 / 4A9 : Runway BG
00E5 / 5C1 : Runway BG
00E6 / 5D6 : Runway BG
00E7 / 9AC : Runway BG
00E8 / 2C2 : Brown Electronic Door Edging
00E9 / 6C1 : Grey Swinger Metal Light
00EA / 6C2 : Grey Swinger Metal Dark
00EB / 6C3 : Bathroom Stall Lock Inside
00EC / 6C4 : Bathroom Stall Lock Outside
00ED / 7A6 : Grey Swinger Push Plate
00EE / 2BC : Bottling Tank
00EF / 2CB : Bottling Tank
00F0 / 2CC : Bottling Tank
00F1 / 2CD : Bottling Tank
00F2 / 04D : Beaker w/ Blue Topper
00F3 / 052 : Beakers
00F4 / 168 : Metal Siding
00F5 / 35B : Locker, Single Venting
00F6 / 35C : Locker, Double Venting
00F7 / 154 : Console Related
00F8 / 155 : Console Related
00F9 / 156 : Console Related
00FA / 158 : Console Related
00FB / 159 : Console Related
00FC / 15C : Console Related
00FD / 15D : Console Related
00FE / 160 : Console Related
00FF / 164 : Console Related
0100 / 10B : Silver Small
0101 / 370 : Knife Handle

0103 / 7CB : Sunglasses, Side
0104 / 7CC : Sunglasses, Eye
0105 = A74 : Roller Door
0106 / 0DB : Cardboard
0107 / 0DC : Cardboard
0108 / 0DD : Cardboard
0109 / 0DE : Cardboard
010A / 0DF : Cardboard
010B / 0E0 : Cardboard
010C / 0E1 : Cardboard
010D / 038 : Arrow UP
010E / 024 : Ammo Crate Wood
010F / 027 : Ammo Crate Label
0110 / 0AA :
0111 / 0AB :
0112 / 0AC :
0113 / 0B8 : Red Dossier Material
0114 / 0BD : Bunker Expansion Plans 1of4
0115 / 0BE : Bunker Expansion Plans 2of4
0116 ~ 116 : HUD Device Related
0117 / 0C0 : Bunker Expansion Plans 4of4
0118 / 0EA :
0119 / 0F5 :
011A / 0F6 :
011B / 0F7 :
011C / 169 : Tuning Console Related
011D / 16A : Tuning Console Related
011E / 16B : Tuning Console Related
011F / 16C : Tuning Console Related
0120 / 16D : Tuning Console Related
0121 / 16E : Tuning Console Related
0122 / 16F : Tuning Console Related
0123 / 170 : Tuning Console Related
0124 / 2D7 :
0125 / 182 : GE Tape, UL
0126 / 183 : GE Tape, UR
0127 / 184 : GE Tape, UML
0128 / 185 : GE Tape, UMR
0129 / 186 : GE Tape, LML
012A / 187 : GE Tape, LMR
012B / 188 : GE Tape, LL
012C / 189 : GE Tape, LR
012D / 1BC : DAT Tape Part
012E / 1D5 :
012F / 1E0 :
0130 / 1F3 : Safe Related
0131 / 1F4 : Engine Related
0132 / 215 :
0133 / 21B : Circuit Board 1of2
0134 / 21C : Circuit Board 2of2
0135 / 249 :
0136 / 264 :
0137 = 0AD : Seat Cover
0138 / 265 :
0139 / 266 :
013A / 267 :
013B / 268 :
013C / 108 : Swivel Chair Back & Seat
013D / 0C7 : Silo BG
013E / 19E : Silo BG
013F / 1A0 : Silo BG
0140 / 1A1 : Silo BG
0141 / 1C7 : Silo BG
0142 / 1C8 : Silo BG
0143 / 291 : Silo BG
0144 / 325 : Silo BG
0145 / 46E : Silo BG
0146 / 4CE : Silo BG
0147 / 4CF : Silo BG
0148 / 4D0 : Silo BG
0149 / 4D1 : Silo BG
014A / 4D3 : Silo BG
014B / 4D4 : Silo BG
014C / 4D5 : Silo BG
014D / 4D6 : Silo BG
014E / 4D7 : Silo BG
014F / 4D8 : Silo BG
0150 / 4D9 : Silo BG
0151 / 4DB : Silo BG
0152 / 4DC : Silo BG
0153 / 4E0 : Silo BG
0154 / 4E1 : Silo BG
0155 / 4E2 : Silo BG
0156 / 4E3 : Silo BG
0157 / 4E5 : Silo BG
0158 / 4E6 : Silo BG
0159 / 4E7 : Silo BG
015A / 4F5 : Silo BG
015B / 566 : Silo BG
015C / 5D7 : Silo BG
015D / 5DA : Silo BG
015E / 014 : Archives BG
015F / 09D : Archives BG
0160 / 0B3 : Archives BG
0161 / 0C3 : Archives BG
0162 / 111 : Archives BG
0163 / 112 : Archives BG
0164 / 113 : Archives BG
0165 / 114 : Archives BG
0166 / 115 : Archives BG
0167 / 116 : Archives BG
0168 / 175 : Archives BG
0169 / 176 : Archives BG
016A / 177 : Archives BG
016B / 178 : Archives BG
016C / 179 : Archives BG
016D / 17A : Archives BG
016E / 17B : Archives BG
016F / 17C : Archives BG
0170 / 17D : Archives BG
0171 / 181 : Archives BG
0172 / 190 : Archives BG
0173 / 19D : Archives BG
0174 / 1AF : Archives BG
0175 / 240 : Archives BG
0176 / 28B : Archives BG
0177 / 304 : Archives BG
0178 / 32A : Archives BG
0179 / 380 : Archives BG
017A / 381 : Archives BG
017B / 382 : Archives BG
017C / 383 : Archives BG
017D / 41A : Archives BG
017E / 41C : Archives BG
017F / 41D : Archives BG
0180 / 41F : Archives BG
0181 / 43F : Archives BG
0182 / 470 : Archives BG
0183 / 490 : Archives BG
0184 / 4BE : Archives BG
0185 / 4C8 : Archives BG
0186 / 4DD : Archives BG
0187 / 4DE : Archives BG
0188 / 4DF : Archives BG
0189 / 501 : Archives BG
018A / 502 : Archives BG
018B / 558 : Archives BG
018C / 5BC : Archives BG
018D / 5BF : Archives BG
018E / 5C0 : Archives BG
018F / 5C5 : Archives BG
0190 / 5C8 : Archives BG
0191 / 5CC : Archives BG
0192 / 5EB : Archives BG
0193 / 5EC : Archives BG
0194 / 5EE : Archives BG
0195 / 5EF : Archives BG
0196 / 5F3 : Archives BG
0197 / 5F4 : Archives BG
0198 / 5F7 : Archives BG
0199 / 944 : Archives BG
019A / 946 : Archives BG
019B / 948 : Archives BG
019C / 94A : Archives BG
019D / 94D : Archives BG
019E / 012 : Dam BG
019F / 098 : Dam BG
01A0 / 11F : Dam BG
01A1 / 1A7 : Dam BG
01A2 / 1AA : Dam BG
01A3 / 1AB : Dam BG
01A4 / 1AC : Dam BG
01A5 / 1AD : Dam BG
01A6 / 1AE : Dam BG
01A7 / 1B1 : Dam BG
01A8 / 1B3 : Dam BG
01A9 / 1B4 : Dam BG
01AA / 1B5 : Dam BG
01AB / 1B6 : Dam BG
01AC / 1B9 : Dam BG
01AD / 1BA : Dam BG
01AE / 1ED : Dam BG
01AF / 1EF : Dam BG
01B0 / 1F2 : Dam BG
01B1 / 277 : Dam BG
01B2 / 3DF : Dam BG
01B3 / 465 : Dam BG
01B4 / 466 : Dam BG
01B5 / 467 : Dam BG
01B6 / 46C : Dam BG
01B7 / 481 : Dam BG
01B8 / 482 : Dam BG
01B9 / 4AB : Dam BG
01BA / 4D2 : Dam BG
01BB / 5C9 : Dam BG
01BC / 9AA : Dam BG
01BD / 24B : Oil Drum, Top & Bottom
01BE / 3EA : Oil Drum, Striped Side
01BF / 3EB : Oil Drum, Side
01C0 / 4EB : Oil Drum, Skull & Crossbones
01C1 / 56A : Metal Panelling
01C2 / 12C : Door Track
01C3 / 174 : Door Controls
01C4 / 488 : Door Metal
01C5 / 0BF : Bunker Expansion Plans 3of4
01C6 / 8DE : Control BG
01C7 * Scrolling Image (water)
01C8 / 032 : Caverns BG
01C9 / 039 : Caverns BG
01CA / 03B : Caverns BG
01CB / 03C : Caverns BG
01CC / 094 : Caverns BG
01CD / 0BB : Caverns BG
01CE / 0D4 : Caverns BG
01CF / 0F2 : Caverns BG
01D0 / 0F3 : Caverns BG
01D1 / 0F4 : Caverns BG
01D2 / 106 : Caverns BG
01D3 / 11D : Caverns BG
01D4 / 131 : Caverns BG
01D5 / 139 : Caverns BG
01D6 / 28A : Caverns BG
01D7 / 35A : Caverns BG
01D8 / 386 : Caverns BG
01D9 / 399 : Caverns BG
01DA / 472 : Caverns BG
01DB / 489 : Caverns BG
01DC / 490 : Caverns BG
01DD / 558 : Caverns BG
01DE / 279 :
01DF / 27A :
01E0 / 27B :
01E1 / 27C : Floppy Disc Related
01E2 / 27D : Floppy Disc Related
01E3 / 29C :
01E4 / 29D :
01E5 ~ 1E5 : Part of PD Menus
01E6 / 302 :
01E7 / 30B : Pirate Blueprints 1of4
01E8 / 30C : Pirate Blueprints 2of4
01E9 / 30D : Pirate Blueprints 3of4
01EA / 30E : Pirate Blueprints 4of4
01EB / 31C :
01EC / 31D :
01ED / 31E :
01EE ~ 1EE : dD Shocktrooper Visor
01EF / 320 :
01F0 / 321 :
01F1 / 322 :
01F2 / 323 :
01F3 / 324 :
01F4 / 342 :
01F5 = 109 : Swivel Chair Spine
01F6 = 0AE : Seat Cover
01F7 / 345 :
01F8 / 397 :
01F9 / 3DB :
01FA / 3DC :
01FB / 3F2 :
01FC = 344 : Keyboard

0203 / 351 : Sniper Rifle, Barrel Opening
0204 / 8C1 : Sniper Rifle, Stabilizer Caps
0205 / 8C2 : Sniper Rifle, Wood Trim
0206 / 298 : Phantom, Magazine Breech
0207 / 4F6 : Phantom, Barrel
0208 / 09B : Control BG
0209 / 0A8 : Control BG
020A / 0D3 : Control BG
020B / 0D6 : Control BG
020C / 117 : Control BG
020D / 132 : Control BG
020E / 138 : Control BG
020F / 13A : Control BG
0210 / 13C : Control BG
0211 / 13D : Control BG
0212 / 13E : Control BG
0213 / 173 : Control BG
0214 / 219 : Control BG
0215 / 25E : Control BG
0216 / 290 : Control BG
0217 / 2D6 : Control BG
0218 / 301 : Control BG
0219 / 384 : Control BG
021A / 391 : Control BG
021B / 394 : Control BG
021C / 3E1 : Control BG
021D / 3E2 : Control BG
021E / 3E3 : Control BG
021F / 3E4 : Control BG
0220 / 3E5 : Control BG
0221 / 3E6 : Control BG
0222 / 3F1 : Control BG
0223 / 3F4 : Control BG
0224 / 443 : Control BG
0225 / 448 : Control BG
0226 / 449 : Control BG
0227 / 44A : Control BG
0228 / 44B : Control BG
0229 / 44C : Control BG
022A / 44D : Control BG
022B / 44E : Control BG
022C / 44F : Control BG
022D / 450 : Control BG
022E / 451 : Control BG
022F / 452 : Control BG
0230 / 453 : Control BG
0231 / 46D : Control BG
0232 / 48A : Control BG
0233 / 4C7 : Control BG
0234 / 4CD : Control BG
0235 / 4FE : Control BG
0236 / 4FF : Control BG
0237 / 55A : Control BG
0238 / 55B : Control BG
0239 / 55E : Control BG
023A / 565 : Control BG
023B / 591 : Control BG
023C / 5BE : Control BG
023D / 60B : Control BG
023E / 8BF : Control BG
023F / 8C0 : Control BG
0240 / 8D8 : Control BG
0241 / 8D9 : Control BG
0242 / 8DA : Control BG
0243 / 8DB : Control BG
0244 / 8DC : Control BG
0245 / 8DD : Control BG
0246 ~ 246 : HUD Device Related
0247 / 8DF : Control BG
0248 / A76 : Control BG
0249 / 0C6 : Jungle BG
024A / 180 : Jungle BG
024B / 197 : Jungle BG
024C / 198 : Jungle BG
024D / 339 : Jungle BG
024E / 33A : Jungle BG
024F / 33B : Jungle BG
0250 / 33C : Jungle BG
0251 / 33D : Jungle BG
0252 / 33E : Jungle BG
0253 / 362 : Jungle BG
0254 / 394 : Jungle BG
0255 / 3A2 : Jungle BG
0256 / 3A5 : Jungle BG
0257 / 3A6 : Jungle BG
0258 / 3AB : Jungle BG
0259 / 408 : Jungle BG
025A / 409 : Jungle BG
025B / 40A : Jungle BG
025C / 40B : Jungle BG
025D / 40C : Jungle BG
025E / 40D : Jungle BG
025F / 40E : Jungle BG
0260 / 40F : Jungle BG
0261 / 410 : Jungle BG
0262 / 411 : Jungle BG
0263 / 412 : Jungle BG
0264 / 413 : Jungle BG
0265 / 414 : Jungle BG
0266 / 416 : Jungle BG
0267 / 417 : Jungle BG
0268 / 55A : Jungle BG
0269 / 55B : Jungle BG
026A / 604 : Jungle BG
026B / 8D8 : Jungle BG
026C / 8D9 : Jungle BG
026D / 8DA : Jungle BG
026E / 8DB : Jungle BG
026F / 8DC : Jungle BG
0270 / 8DD : Jungle BG
0271 / 8DE : Jungle BG
0272 / 8DF : Jungle BG
0273 / 929 : Jungle BG
0274 / 967 : Jungle BG
0275 / 9AB : Jungle BG
0276 / 9CD : Jungle BG
0277 / 9E6 : Jungle BG
0278 / 9E7 : Jungle BG
0279 / 9E8 : Jungle BG

0283 / A82 : Boris Head, Glasses
0284 / 013 : Door Roller 4
0285 / 01D : Alarm 1 / Alarm 2
0286 / 01E : Alarm 2
0287 / 01F : Alarm 1
0288 / 0B9 : Book 1
0289 / 1CC : Desk Lamp
028A / 1CF : Desk Lamp
028B / 1D0 : Desk Lamp
028C / 1D1 : Desk Arecibo
028D / 1E7 : Door Dest 1 / Door Dest 2
028E / 1F6 : Door Dest 1 / Door Dest 2
028F / 21E : Disk Drive
0290 / 21F : Disc Reader
0291 / 220 : Disc Reader
0292 / 26C : Filing Cabinet 1
0293 / 303 : Alarm 2 / Filing Cabinet 1
0294 / 331 : Jerry Can 1
0295 / 332 : Jerry Can 1
0296 / 333 : Jerry Can 1
0297 / 334 : Jerry Can 1
0298 / 34A : Kitchen Units
0299 / 34B : Kitchen Units
029A / 379 : Door Stat Gate
029B * Scrolling Image (text)
029C / 37A : Door Stat Gate
029D / 37B : Mainframe 1 / Mainframe 2 / Door Mainframe
029E / 37C : Mainframe 1 / Mainframe 2 / Door Mainframe
029F / 37D : Mainframe 1 / Mainframe 2 / Door Mainframe
02A0 / 37E : Mainframe 1 / Mainframe 2 / Door Mainframe
02A1 / 387 : Kitchen Units
02A2 / 392 : Desk Arecibo
02A3 / 3EC : Padlock
02A4 / 3ED : Padlock
02A5 / 3EE : Padlock
02A6 / 3EF : Padlock
02A7 / 3F0 : Book 1
02A8 / 432 : Disc Reader
02A9 / 4A5 : Security Panel
02AA / 4A6 : Security Panel
02AB / 4A7 : Security Panel
02AC / 4A8 : Sat Dish
02AD / 54C : Door Stat Gate
02AE / 557 : Steel Door 1
02AF / 608 : Door Dest 2
02B0 / 609 : Door Dest 2
02B1 / 96F : Barricade
02B2 / 08D : Greyscale Brick
02B3 / 3FD : Telephone
02B4 / 563 : Rocket Related
02B5 / 31F : Missile and Shuttle Related
02B6 / 1FC : Rocket Related
02B7 / 561 : Rocket Related
02B8 / 562 : Rocket Related

02BA / XXX : GoldenEye: X Title

02BF / 0B2 : Streets BG
02C0 / 0FB : Streets BG
02C1 / 135 : Streets BG
02C2 / 1CA : Streets BG
02C3 / 2E6 : Streets BG
02C4 / 2E7 : Streets BG
02C5 / 2E8 : Streets BG
02C6 / 2EB : Streets BG
02C7 / 2EF : Streets BG
02C8 / 2F0 : Streets BG
02C9 / 2F1 : Streets BG
02CA / 2F2 : Streets BG
02CB / 2F3 : Streets BG
02CC / 2F4 : Streets BG
02CD / 2F5 : Streets BG
02CE / 346 : Streets BG
02CF / 347 : Streets BG
02D0 / 348 : Streets BG
02D1 / 349 : Streets BG
02D2 / 3D8 : Streets BG
02D3 / 3F3 : Streets BG
02D4 / 3FB : Streets BG
02D5 / 418 : Streets BG
02D6 / 464 : Streets BG
02D7 / 5F9 : Streets BG
02D8 / 5FD : Streets BG
02D9 / 93A : Streets BG
02DA / 941 : Streets BG
02DB / 942 : Streets BG
02DC / 943 : Streets BG
02DD / 945 : Streets BG
02DE / 947 : Streets BG
02DF / 94C : Streets BG
02E0 / 94E : Streets BG
02E1 / 94F : Streets BG
02E2 / 950 : Streets BG
02E3 / 951 : Streets BG
02E4 / 952 : Streets BG
02E5 / 953 : Streets BG
02E6 / 962 : Streets BG
02E7 / 963 : Streets BG
02E8 / 965 : Streets BG
02E9 / 968 : Streets BG
02EA / 969 : Streets BG
02EB / 96A : Streets BG
02EC / 96D : Streets BG
02ED / 975 : Streets BG
02EE / 976 : Streets BG
02EF / 977 : Streets BG
02F0 / 978 : Streets BG
02F1 / A79 : Streets BG

0308 = 63B : Dinner Jackets, Cuff
0309 = 65C : Dinner Jackets, Neck/Bowtie
030A = 64D : Hand - Backhand (generic)
030B = 650 : Hand - Bottom (generic)
030C = 653 : Hand - Top (generic)
030D = 656 : Hand - Palm (generic)
030E = 649 : Hand - Knuckles (generic)
030F = 65B : Dinner Jackets, Dark Fabric
0310 = 65E : Dinner Jackets, Neck
0311 = 65F : Dinner Jackets, Feet
0312 = 810 : Dinner Jacket (Brosnan) Torso
0313 = 644 : 1x1 Solid

0338 = 65F : Feet (generic)

034C / 767 : Natalya (Russia) Body, Shirt - Sleeves
034D / 768 : Natalya Bodies, Skin
034E / 769 : Natalya Bodies, Hand - Knuckles
034F / 76A : Natalya Bodies, Hand - Knuckles
0350 / 76B : Natalya Bodies, Hand - Bottom
0351 / 76C : Natalya Bodies, Hand - Top
0352 ~ 352 : Skin for Female Bodies
0353 / 770 : Natalya (Russia) Body, Skirt
0354 / 771 : Natalya (Russia) Body, Torso - Front
0355 / 772 : Natalya (Russia) Body, Torso - Back

0365 = Xenia Onatopp Body:
0366 = Xenia Onatopp Body: Boot, Back
0367 = Xenia Onatopp Body: Boot, Front
0368 = Xenia Onatopp Body: Hand, Gloved Knuckles
0369 = Xenia Onatopp Body: Hand, Gloved Side
036A = Xenia Onatopp Body: Hand, Gloved Other Side
036B = Xenia Onatopp Body: Hand, Gloved Top
036C = Xenia Onatopp Body: Hand, Gloved Palm
036D = Xenia Onatopp Body: Pants
036E = Xenia Onatopp Body: Pants
036F = Xenia Onatopp Body:
0370 = Xenia Onatopp Body:
0371 = Xenia Onatopp Body: Torso, Front
0372 = Xenia Onatopp Body: Torso, Back
0373 / 76D : Natlaya (Russia) Body, Leg - Stockings

037B / 2FC : Sniper Rifle, Barrel- Etc.
037C / 373 : Phantom, Barrel
037D / 8F2 : Sniper Rifle, Scope
037E / 8F3 : Sniper Rifle, Barrel Opening
037F / 8F4 : Sniper Rifle, Stabilizer Cap
0380 / 244 : Train Wooden Door, Metal Lock
0381 / 02C : Train Floor Hatch
0382 / 1C2 : Bunker Security Door Stone
0383 / 5F8 : Wooden Table Trim

038D ~ 38D : HUD Device Related

03AB / 85D : Phantom, Muzzle Flare 1of4
03AC / 85E : Phantom, Muzzle Flare 2of4
03AD / 85F : Phantom, Muzzle Flare 3of4
03AE / 860 : Phantom, Muzzle Flare 4of4

03CB ~ 3CB : HUD Device Related

03F4 ~ 3F4 : Hand Model (generic)

03F6 = ??? : KF7 Related

03FE = 374 : Muzzle Flare (ZMG/Auto Shotgun)

0437 / 662 : Arctic Bond, Boot
0438 / 663 : Arctic Bond, Grey Material
0439 / 664 : Arctic Bond, Grey Material
043A / 665 : Arctic Bond, Torso Front
043B / 7D9 : Arctic Bond, Neck
043C / 7AB : Russian Infantry, Torso Front
043D / 7AC : Russian Infantry, Torso Back
043E / 7AD : Russian Infantry, Tan Material
043F / 7FD : Russian Infantry, Neck Back
0440 / 7FE : Russian Infantry, Neck Front
0441 / 7BB : Trevelyan Bodies & Head: Flesh, Neck
0442 = Trevelyan (Janus) Body:
0443 = Trevelyan (Janus) Body:
0444 = Trevelyan (Janus) Body: Torso, Back
0445 = Trevelyan (Janus) Body: Torso, Front
0446 = Trevelyan Bodies: Hand, Knuckles w/ Ring
0447 / 7D8 : Bond (Stealth) Body, Neck
0448 / 646 : Arctic Bond, Parka Hood

044B / 63F : Trevelyan (006) & Bond (Stealth) Bodies, Material
044C / 640 : Trevelyan (006) & Bond (Stealth) Bodies, Torso - Back
044D / 641 : Trevelyan (006) & Bond (Stealth) Bodies, Torso - Front
044E / 642 : Trevelyan (006) & Bond (Stealth) Bodies, Material
044F / 643 : Trevelyan (006) & Bond (Stealth) Bodies, Shoes
0450 / 7F4 : Trevelyan Head, Hair
0451 / 63C : Bond (Jungle) Body, Watch Arm
0452 / 66C : Bond (Jungle) Body, Sleeves
0453 / 66D : Bond (Jungle) Body, Pants - Midsection
0454 / 66E : Bond (Jungle) Body, Pants - Midsection
0455 / 66F : Bond (Jungle) Body, Torso - Back
0456 / 670 : Bond (Jungle) Body, Torso - Front
0457 / 671 : Bond (Jungle) Body, Socks
0458 / 672 : Bond (Jungle) Body, Shoes
0459 / 7D5 : Bond (Jungle) & Bond (Stealth) Body, Skin
045A / 7D6 : Bond (Jungle) Body, Neck
045B / 7DC : Janus Special Forces Body, Black Fabric
045C / 7DD : Janus Special Forces Body, Black Fabric w/ White Line
045D / 7E0 : Janus Special Forces Body, Neck
045E / 7E1 : Janus Special Forces Body, Large Pocket
045F / 7E2 : Janus Special Forces Body, Small Pocket
0460 / 7E3 : Janus Special Forces Body, Diagonal Yellow Lines
0461 / 7E7 : Janus Special Forces Body, Torso - Back
0462 / 7E8 : Janus Special Forces Body, Torso - Front

0467 / 688 : Arctic Commando, Blue Camo Fabric
0468 / 68B : Arctic Commando, Torso Front
0469 / 68C : Arctic Commando, Torso Back
046A / 68E : Arctic Commando, Blue Camo Fabric
046B / 690 : Arctic Commando, Blue Camo Fabric
046C / 6F5 : Arctic Commando, Neck

04C7 / 6C7 : Naval Officer Body, Green Fabric
04C8 / 6C8 : Naval Officer Body, Shoulder Stripes
04C9 / 6C9 : Naval Officer Body, Torso Back
04CA / 6CA : Naval Officer Body, Torso Front
04CB / 6CB : Naval Officer Body, Green Fabric
04CC / 6F6 : Naval Officer Body, Neck

04D0 / 778 : Russian Soldier Body, Arm Patch
04D1 / 77A : Russian Soldier Body, Torso Back
04D2 / 77B : Russian Soldier Body, Torso Front
04D3 / 77C : Russian Soldier Body, Green Fabric
04D4 / 77D : Russian Soldier Body, ?
04D5 / 7AE : Russian Soldier Body, Neck Back
04D6 / 7AF : Russian Soldier Body, Neck Front
04D7 / 7B0 : Russian Soldier Body, Red Boot
04D8 / 7B1 : Russian Soldier Body, Red Boot
04D9 / 7CB : Russian Soldier Body, ?
04DA / 689 : Jungle Commando, Green Camo Fabric
04DB / 68A : Jungle Commando, Torso Back
04DC / 68D : Jungle Commando, Torso Front
04DD / 68F : Jungle Commando, Green Camo Fabric
04DE / 691 : Jungle Commando, Green Camo Fabric
04DF / 6F4 : Jungle Commando, Neck
04E0 / 6FA : Black Boot, Front

04E3 / 6AF : Male Civilian (Blue) Body, Pants
04E4 / 6B7 : Male Civilian (Blue) Body, Pants
04E5 / 6B8 : Male Civilian (Blue) Body, Pants
04E6 / 6B9 : Male Civilian (Blue) Body, Pants
04E7 / 731 : Male Civilian (Blue) Body, Skin
04E8 / 7E9 : Male Civilian (Blue) Body, Sleeves
04E9 / 7EA : Male Civilian (Blue) Body, Neck
04EA / 7EB : Male Civilian (Blue) Body, Vest
04EB / 7F3 : Running Shoes
04EC / 62D : Baron Samedi Body, Skin
04ED / 62E : Baron Samedi Body, Skirt, Back
04EE / 62F : Baron Samedi Body, Skirt, Front
04EF / 630 : Baron Samedi Body, Leg
04F0 / 631 : Baron Samedi Body, Leg
04F1 / 632 : Baron Samedi Body, Leg
04F2 / 633 : Baron Samedi Body, Leg
04F3 / 634 : Baron Samedi Body, Skin
04F4 / 635 : Baron Samedi Body, Foot, Sole
04F5 / 636 : Baron Samedi Body, White Coat, Tail
04F6 / 637 : Baron Samedi Body, White Coat, Upper Back & Sleeves
04F7 / 638 : Baron Samedi Body, White Coat, Front
04F8 / 76E : Dark Blue Dress Suit, Collar
04F9 / 781 : Dark Blue Dress Suit, Cuff
04FA / 783 : Dark Blue Dress Suit, Back
04FB / 784 : Dark Blue Dress Suit, Front
04FC / 785 : Striped Pants
04FD / 786 : Striped Pants
04FE / 676 : Boris Body, Sleeves
04FF / 678 : Boris Body, Arms
0500 / 679 : Boris Body, Neck
0501 / 67A : Boris Body, Shirt & Skin
0502 / 67B : Boris Body, Legs
0503 / 67C : Boris Body, Shirt Front
0504 / 67E : Boris Body, Shirt Back
0505 / 67F : Boris Body, Shorts
0506 / 680 : Boris Body, Shorts
0507 / 821 : Boris Body, Shoes

0510 / 6D8 : Siberian Guard Black, Torso Front
0511 / 6DF : Siberian Guard Black, Pants
0512 / 6E0 : Siberian Guard Black, Torso Back
0513 / 6E1 : Siberian Guard Black, Black Fabric
0514 / 72E : Male Civilian (Red) Body, Neck
0515 / 72F : Male Civilian (Red) Body, Neck
0516 / 7A3 : Male Civilian (Red) Body, Sleeves
0517 / 7A4 : Male Civilian (Red) Body, Torso - Back
0518 / 7A5 : Male Civilian (Red) Body, Torso - Front
0519 / 7F1 : Male Civilians (All) Body, Shoes
051A / 80A : Male Civilians (Red and Vest) Body, Pants
051B / 80B : Male Civilians (Red and Vest) Body, Pants
051C / 80C : Male Civilians (Red and Vest) Body, Pants

051F / 753 : Helicopter Pilot Head, Helmet Sides
0520 / 79A : Helicopter Pilot Head, Helmet
0521 / 79B : Helicopter Pilot Head, Helmet
0522 / 79C : Helicopter Pilot Body, Diagonal Stripes
0523 / 79D : Helicopter Pilot Body, Horizontal Stripes
0524 / 79E : Helicopter Pilot Head, Visor
0525 / 79F : Helicopter Pilot Body, Jumpsuit Material
0526 / 7A0 : Helicopter Pilot Body, Jumpsuit Material
0527 / 7A1 : Helicopter Pilot Body, Torso - Back
0528 / 7A2 : Helicopter Pilot Body, Torso - Front
0529 / 7DE : Helicopter Pilot Head, Neck

054B / 613 : Bond Formal Body, Neck
054C / 668 : Bond Formal Body, Sleeve
054D / 669 : Bond Formal Body, Fabric
054E / 66A : Bond Formal Body, Torso - Front
054F / 66B : Bond Formal Body, Fabric
0550 / 7D7 : Bond Formal Body, Neck
0551 / 6B1 : Male Civilians (Plaid and Grey), Pants
0552 / 6B2 : Male Civilians (Plaid and Grey), Pants
0553 / 6B3 : Male Civilians (Plaid and Grey), Pants
0554 / 6B6 : Male Civilians (Plaid and Grey), Pants
0555 / 72C : Male Civilian (Plaid), Neck
0556 / 72D : Male Civilian (Plaid), Neck
0557 / 7EF : Male Civilian (Plaid), Fabric
0558 / 7F0 : Male Civilian (Plaid), Torso - Front

055D / 647 : Brosnan SP, Hair
055E / 658 : Brosnan SP, Face
055F / 659 : Brosnan SP, Face
0560 / 65A : Brosnan SP, Face
0561 / 7F8 : Trevelyan Head, Face
0562 / 7F9 : Trevelyan Head, Face
0563 / 7FC : Trevelyan Head, Face

056A / 675 : Boris Head, Face
056B / 677 : Boris Head, Hair
056C / 67D : Boris Head, Side
056D / 681 : Boris Head, Side

0570 / 70A : Jaws Head, Face
0571 / 70B : Jaws Head, Side
0572 / 70C : Jaws Head, Side
0573 / 70D : Jaws Head, Side
0574 / 811 : Xenia Body, Flesh & Neck
0575 / 81D : Xenia Body, Face
0576 / 81E : Xenia Body, Face
0577 / 81F : Xenia Body, Face

057E / 621 : Baron Samedi Head, Face
057F / 622 : Baron Samedi Head, Face
0580 / 623 : Baron Samedi Head, Face

058D / 77E : Oddjob Head, Side
058E / 77F : Oddjob Head, Side
058F / 780 : Oddjob Head, Face
0590 / 782 : Oddjob Head, Back, Hair

05A0 / 61F : Balaclava Head, Face
05A1 / 620 : Balaclava Head, Back

05A9 / 734 : Mandy Head, Face
05AA / 735 : Mandy Head, Face
05AB / 736 : Mandy Head, Face
05AC / 744 : May Day Body, Arm
05AD / 745 : May Day Body, Midsection
05AE / 746 : May Day Body, Leg & Boot
05AF / 748 : May Day Body, Boot
05B0 / 749 : May Day Body, Torso - Front
05B1 / 74A : May Day Body, Torso - Back
05B2 / 624 : Baron Samedi Body, Toes
05B3 / 625 : Baron Samedi Body, Toes
05B4 / 626 : Baron Samedi Body, Foot
05B5 / 627 : Baron Samedi Body, Foot
05B6 / 628 : Baron Samedi Body, Hand, Knuckles
05B7 / 629 : Baron Samedi Body, Hand, Backhand
05B8 / 62A : Baron Samedi Body, Hand, Bottom
05B9 / 62B : Baron Samedi Body, Hand, Top
05BA / 62C : Baron Samedi Body, Hand, Palm & Fingers

05BE = Moonraker Elite Body: Cloth
05BF = Moonraker Elite Body: Torso, Back
05C0 = Moonraker Elite Body: Torso, Front
05C1 = Moonraker Elite Body: Pant Legs
05C2 = Moonraker Elite Body: Cloth
05C3 = Moonraker Elite Body: Flesh, Neck
05C4 = Moonraker Elite Body: Feet
05C5 / 6B0 : Male Scientist, Pants
05C6 / 726 : Male Scientist, Sleeves
05C7 / 727 : Male Scientist, Torso - Back
05C8 / 728 : Male Scientist, Torso - Front
05C9 / 7F2 : Male Scientist, Neck

05CD / 61B : Janus Marine Body, Arm Cloth
05CE / 61C : Janus Marine Body, Arm Stap
05CF / 61D : Janus Marine Body, Pant Leg
05D0 / 61E : Janus Marine Body, Midsection
05D1 / 63A : Janus Marine Body, Torso, Front
05D2 / 7DB : Janus Marine Body,
05D3 / 7DF : Janus Marine Body, Neck
05D4 / 7E4 : Janus Marine Body, Boot Shine
05D5 / 7E5 : Janus Marine Body, Boot Lacing
05D6 / 7E6 : Janus Marine Body,

05DC / 68F : Natalya (Cuba) Body, Pants
05DD / 6F9 : Black Boot, Side
05DE / 9C2 : Natalya (Cuba) Body, Torso - Front
05DF / 9C3 : Natalya (Cuba) Body, Sleeves
05E0 / 9C4 : Natalya (Cuba) Body, Pants - Midsection
05E1 / 9C5 : Natalya (Cuba) Body, Pants - Midsection
05E2 / 9C6 : Natalya (Cuba) Body, Torso - Back
05E3 / 70E : Jaws Body, Brown Pants
05E4 / 70F : Jaws Body, Brown Pants
05E5 / 710 : Jaws Body, Brown Pants
05E6 / 711 : Jaws Body, Skin
05E7 / 712 : Jaws Body, Neck
05E8 / 713 : Jaws Body, White Shirt w/ Suspenders, Front
05E9 / 714 : Jaws Body, White Shirt sleeves
05EA / 715 : Jaws Body, White Shirt w/ Suspenders, Back

05EC / 737 : Marion Head, Face
05ED / 738 : Marion Head, Face
05EE / 739 : Marion Head, Face

05F8 ~ 5F8 : HUD Device Related
05F9 ~ 5F9 : HUD Device Related
05FA ~ 5FA : HUD Device Related
05FB ~ 5FB : HUD Device Related
05FC ~ 5FC : HUD Device Related
05FD ~ 5FD : HUD Device Related
05FE ~ 5FE : HUD Device Related
05FF ~ 5FF : HUD Device Related
0600 ~ 600 : HUD Device Related
0601 ~ 601 : HUD Device Related
0602 ~ 602 : HUD Device Related

0643 = 0A0 : Sink / Urinal
0644 = 5B4 : Sink / Urinal

0658 / 008 : Caution Stipe
0659 / 02D :
065A / 09C :
065B / 0AE :
065C / 0D5 :
065D / 0EC :
065E / 134 :
065F / 211 :
0660 / 260 :
0661 / 261 :
0662 / 262 :
0663 / 263 :
0664 / 281 :
0665 / 282 :
0666 / 286 :
0667 / 2FA : Chain Mesh
0668 / 2FD :
0669 / 315 :
066A / 316 :
066B / 317 :
066C / 318 :
066D / 319 :
066E / 31A :
066F / 31B :
0670 / 34C :
0671 / 421 :
0672 / 423 :
0673 / 48D :
0674 / 48F :
0675 / 491 :
0676 / 492 :
0677 / 500 :
0678 / 555 :
0679 / 556 :
067A / 55C :
067B / 55F :
067C / 560 :
067D / 567 :
067E / 590 :
067F / 59D :
0680 / 5CF :
0681 / 5D0 :
0682 / 5D8 :
0683 / 005 :
0684 / 006 :
0685 / 093 :
0686 / 0AF :
0687 / 0C2 :
0688 / 0E2 :
0689 / 0E3 :
068A / 0E4 :
068B / 0E5 :
068C / 101 :
068D / 10A :
068E / 11C :
068F / 12B :
0690 / 1C4 :
0691 / 243 :
0692 / 296 :
0693 / 2F8 :
0694 / 313 :
0695 / 338 :
0696 / 350 :
0697 / 35D :
0698 / 35E :
0699 / 35F :
069A / 360 :
069B / 361 :
069C / 363 :
069D / 365 :
069E / 3D4 :
069F / 42A :
06A0 / 42B :
06A1 / 433 :
06A2 / 434 :
06A3 / 438 :
06A4 / 43A :
06A5 / 4B4 :
06A6 / 4E8 :
06A7 / 4ED :
06A8 / 4F4 :
06A9 / 568 :
06AA / 592 :
06AB / 593 :
06AC / 594 :
06AD / 595 :
06AE / 596 :
06AF / 597 :
06B0 / 598 :
06B1 / 599 :
06B2 / 59A :
06B3 / 59B :
06B4 / 59C :
06B5 / 59E :
06B6 / 5CD :
06B7 / 5CE :
06B8 / 5FA :
06B9 / 5FC :
06BA / 601 :
06BB / 602 :
06BC / 603 :
06BD / 007 : Stripes
06BE / 016 :
06BF / 097 :
06C0 / 09A :
06C1 / 0BA :
06C2 / 0CA :
06C3 / 0CB :
06C4 / 0CD :
06C5 / 0EE :
06C7 / 0FE :
06C8 / 100 :
06C9 / 103 :
06CA / 10E :
06CB * Scrolling Image (unknown)
06CC / 127 :
06CD / 128 :
06CE / 12A :
06CF / 13B :
06D0 / 19C :
06D1 / 19F :
06D2 / 1B8 :
06D3 / 1F9 :
06D4 / 254 :
06D5 / 255 :
06D6 / 25F :
06D7 / 126 :
06D8 / 299 :
06D9 / 305 :
06DA / 309 :
06DB / 359 :
06DC / 378 :
06DD / 385 :
06DE / 393 : Lab Door Metal Frame
06DF / 39B :
06E0 / 3D6 :
06E1 / 3F9 :
06E2 / 471 :
06E3 / 48C :
06E4 / 4AC :
06E5 / 4AE :
06E6 / 4AF :
06E7 / 4B0 :
06E8 / 4B1 :
06E9 / 4C2 :
06EA / 4DA : Arrow
06EB / 4E4 :
06EC / 4EF :
06ED / 4F0 :
06EE / 4F1 :
06EF / 4F2 :
06F0 / 4F3 :
06F1 / 4FD :
06F2 / 5B5 :
06F3 / 5B7 :
06F4 / 5CA :
06F5 / 5CB :
06F6 / 5E6 :
06F7 / 137 :
06F8 / 400 :
06F9 / 559 :
06FA / 5F2 :
06FB / 5F5 :
06FC / 095 :
06FD / 0EF :
06FE / 0F1 :
06FF / 105 :
0700 / 122 :
0701 / 123 :
0702 / 12E :
0703 / 224 :
0704 / 225 :
0705 / 226 :
0706 / 269 :
0707 / 287 :
0708 / 326 :
0709 / 390 :
070A / 486 :
070B / 487 :
070C / 48B :
070D / 48E :
070E / 4AA :
070F = 2CF : White Porcelain Tiles (Shiny)

0712 = 2C2 : Black-Gray Gradient (commonly used around doors)
0713 = 58C : Toilet Seat (Facility)
0714 = 58B : Toilet Porcelain (Facility)
0715 = 2A1 : Duct (Facility)
0716 = 2A2 : Vent (Facility)
0717 = 11B : Concrete Wall
0718 = 493 : Rusty Plating
0719 = 2C1 : Metal Plating (Dam Vent Cover)

071B = 11A : Concrete Wall
071C / 42C : Radio Unit, Side
071D / 42D : Radio Unit, Left Face - Levels
071E / 42E : Radio Unit, Right Face - 1 Knob, No Gauges
071F / 42F : Radio Unit, Side
0720 / 430 : Radio Unit, Left Face - 2 Knobs
0721 / 431 : Radio Unit, Right Face - 1 Knob, 3 Gauges
0722 / 149 : Console Related
0723 / 14A : Console Related
0724 / 14B : Console Related
0725 / 14C : Console Related
0726 / 5AC : Console Related
0727 / 5AD : Console Related
0728 / 5AE : Console Related
0729 / 5EA*: Monitor Screen Special!
072A / 29A : Console Related, GE Slot
072B / 29B : Console Related, GE Slot
072C / 1DF : GE Key Edging
072D / 327 : GE Key Rainbow

0738 / 0E8 : Shotgun Related
0739 / 4C5 : Shotgun Related
073A / 4C6 : Shotgun Related
073B = 9A8 : Complex BG, Ceiling Panel
073C = 0A3 : Complex BG, Wall
073D = 0A6 : Complex BG, Wall
073E / 0A1 : Complex BG, Wall
073F / 0A2 : Complex BG, Wall
0740 / 0A4 : Complex BG, Wall
0741 / 0A5 : Complex BG, Wall
0742 / 0A7 : Aztec BG, Wall
0743 / 276 : Complex BG, Metallic Flooring
0744 / A77 : Complex BG, Vent Cover
0745 = 5B8 : Complex BG, Vent Cover
0746 / 5E7 : Complex BG, Water
0747 = 9A9 : Complex BG, Air Duct
0748 / 9A7 : Complex BG, Railing

0761 / 800 : Valentin Body, Torso Back
0762 / 801 : Valentin Body, Cuff
0763 / 803 : Valentin Body, Torso Front
0764 / 804 : Valentin Body, Suit Material
0765 / 807 : Valentin Body, Neck
0766 / 78F : Ourumov Body, Sleeve
0767 / 790 : Ourumov Body, Torso Front
0768 / 791 : Ourumov Body, Torso Back
0769 / 792 : Ourumov Body, Leg
076A / 793 : Ourumov Body, Leg Stripe
076B / 794 : Ourumov Body, Neck Front
076C / 795 : Ourumov Body, Neck Back
076D / 796 : Ourumov Head, Cap

0777 / 660 : Siberian Special Forces Body, Grey Fabric
0778 / 661 : Siberian Special Forces Body, Grey Fabric
0779 / 6FB : Siberian Special Forces Body, Shoe
077A / 7C0 : Siberian Special Forces Body, Boot Sides
077B / 7C1 : Siberian Special Forces Body, Boot Laces
077C / 7C2 : Siberian Special Forces Body, Wrists
077D / 7C3 : Siberian Special Forces Head & Body, Grey Fabric
077E / 7C4 : Siberian Special Forces Body, Torso
077F / 7C5 : Siberian Special Forces Body, Torso
0780 / 7C6 : Siberian Special Forces Body, Hand Knuckles
0781 / 7C7 : Siberian Special Forces Body, Hand Backhand
0782 / 7C8 : Siberian Special Forces Body, Hand Bottom
0783 / 7C9 : Siberian Special Forces Body, Hand Palm & Fingers
0784 / 7CA : Siberian Special Forces Body, Hand Top
0785 / 924 : Siberian Special Forces Head, Mouth
0786 / 925 : Siberian Special Forces Head, Goggle
0787 / 6E9 : St. Petersburg Guard, Blue Fabric
0788 / 6EA : St. Petersburg Guard, Torso Back
0789 / 6EB : St. Petersburg Guard, Torso Front
078A / 6EC : St. Petersburg Guard, Pant Fabric
078B / 6ED : St. Petersburg Guard, Neck Front
078C / 6EE : St. Petersburg Guard, Neck Back

0795 / 730 : Male Civilian (Vest), Neck
0796 / 7EC : Male Civilian (Vest), Sleeves
0797 / 7ED : Male Civilian (Vest), Torso - Back
0798 / 7EE : Male Civilian (Vest), Torso - Front

079C / 732 : Male Civilian (Grey), Sleeves
079D / 733 : Male Civilian (Grey), Neck
079E / 7BD : Male Civilian (Grey), Torso - Back
079F / 7BE : Male Civilian (Grey), Torso - Front

07F4 / 808 : Vivien Head, Face

07F7 / 698 : Russian Commandant, Torso Back
07F8 / 699 : Russian Commandant, Tan Fabric Plain
07F9 / 69A : Russian Commandant, Torso Front
07FA / 69B : Russian Commandant, Shoulder Patch
07FB / 69C : Russian Commandant, Tan Fabric Creased
07FC / 69D : Russian Commandant, Neck Front
07FD / 69E : Russian Commandant, Neck Back
07FE / 6F7 : Siberian Guard Brown, Neck Front
07FF / 6F8 : Siberian Guard Brown, Neck Back
0800 / 7A7 : Siberian Guard Brown, Torso Back
0801 / 7A8 : Siberian Guard Brown, Brown Fabric
0802 / 7A9 : Siberian Guard Brown, Torso Front
0803 / 7AA : Siberian Guard Brown, Brown Fabric Split

0807 / 6A8 : White Shoe
0808 / 6D2 : Blue Woman, Blue Fabric
0809 / 6D3 : Blue Woman, Torso Back
080A / 6D4 : Blue Woman, Torso Front
080B / 6D6 : Nylon Legging
080C / 7BF : Blue Woman, White Skirt
080D / 6CC : Jeans Woman, Teal Fabric
080E / 6CD : Jeans Woman, Torso Back
080F / 6CE : Jeans Woman, Torso Front
0810 / 6D5 : Jeans Woman, White Fabric
0811 / 6CF : Female Scientist, Grey Fabric
0812 / 6D0 : Female Scientist, Torso Back
0813 / 6D1 : Female Scientist, Torso Front
0814 / 76F : Skin
0815 / 7B5 : Sally Head, Face
0816 / 7B6 : Sally Head, Face
0817 / 7B7 : Sally Head, Face
0818 / 7B8 : Scott Head, Face
0819 / 7B9 : Scott Head, Side
081A / 7BA : Scott Head, Side

082B / 71F : Joel Head, Face
082C / 720 : Joel Head, Face
082D / 721 : Joel Head, Face

082F / 6B4 : Female Scientist, Black Jeans Crotch
0830 / 6B5 : Female Scientist, Black Jeans Leg
0831 / 750 : Moonraker Female, Torso Front
0832 / 751 : Moonraker Female, Neck
0833 / 756 : Moonraker Female, Torso Back

0841 / 64A : Black Hand, Knuckles
0842 / 64E : Black Hand, Backhand
0843 / 651 : Black Hand, Bottom
0844 / 654 : Black Hand, Top
0845 / 657 : Black Hand, Palm

0865 = 0E9 : Shotgun Cartridge Related

0876 = 674 : PborgcrateZ CHECK
0877 = 26A : Roller Door Bottom

08CD / 021 : Ammo Crate 3, Wood
08CE / 023 : Ammo Crate 3, Wood
08CF / 025 : Ammo Crate 3, Handle
08D0 / 028 : Ammo Crate 3, Label

090F * Scrolling Image (water)

0951 / 04A : Auto Shotgun, Metal with circular cap
0952 / 04B : Auto Shotgun, Metal with lines and dots
0953 / 04C : Auto Shotgun, Dark metal with one dot
0954 / 04E : Auto Shotgun, Wood Slide
0955 / 04F : Auto Shotgun, Wood Handle
0956 / 050 : Auto Shotgun, Light metal with one dot
0957 / 053 : Auto Shotgun, Long shine
0958 / 054 : Auto Shotgun, Short shine
0959 / 4C1 : Shotgun Shell
095A / 372 : Weapon Related (GL)

096A = 847 : Muzzle Flare

096E = 377 : Trigger & Guard

0970 = 369 : Weapon Barrel
0971 = 371 : Grenade Round

0984 = 36E : Weapon Part

0986 = 36A : Weapon Part
0987 = 36C : Magazine Slot
0988 = 36B : Magazine
0989 = 36F : Silencer Shine
098A = 5FB : Wood (weapons)
098B = 36D : Weapon Part
098C = 366 : Weapon Barrel
098D = 375 : Weapon Part

098F = 648 : 1x1 Solid (Brosnan Hair, etc)
0990 ~ 990 : Hand Model (generic)
0991 ~ 991 : Hand Model (generic)
0992 ~ 992 : Hand Model (generic)

0994 / 494 : Safe Related
0995 / 498 :
0996 / 49B :
0997 / 49F :
0998 / 4A0 : Blue Shiney Sphere
0999 / 4DA :
099A / 4FC :
099B / 504 :
099C / 56B :
099D / 583 :
099E / 58A :
099F / 5A0 :
09A0 / 776 : Clipboard Back
09A1 / 777 : Clipboard Front
09A2 / 809 : 1x1 Solid Colour
09A3 / 8E3 :
09A4 / 97F :
09A5 / 980 :
09A6 / 981 :
09A7 / 982 : Car Hood (White)
09A8 / 983 : Car Tail Light
09A9 / 984 :
09AA / 985 :
09AB / 986 :
09AC / 98B :
09AD / 98C :
09AE / 98D : Car Hood 2 (White)
09AF / 98E : "K" Symbol
09B0 / 98F :
09B1 / 990 : Car Red Handles
09B2 / 991 : Car Red Headlight
09B3 / 992 : Car Red Metal
09B4 / 993 : Car Red Tail Light?
09B5 / 994 : Car Red Metal, White Line
09B6 / 995 : Car Red Metal, Shine
09B7 / 996 : Car License Plate
09B8 / 997 :

0A09 / 18F : Frigate BG
0A0A / 1DA : Frigate BG
0A0B / 1DB : Frigate BG
0A0C / 1DC : Frigate BG
0A0D / 1DD : Frigate BG
0A0E / 1DE : Frigate BG
0A0F / 1E1 : Frigate BG
0A10 / 1E2 : Frigate BG
0A11 / 1E3 : Frigate BG
0A12 / 1E4 : Frigate BG
0A13 / 1E5 : Frigate BG
0A14 / 1EB : Frigate BG
0A15 / 1F7 : Frigate BG
0A16 / 209 : Frigate BG
0A17 / 217 : Frigate BG
0A18 / 218 : Frigate BG
0A19 / 2D9 : Frigate BG
0A1A / 2DA : Frigate BG
0A1B / 2DB : Frigate BG
0A1C / 3F5 : Frigate BG
0A1D / 473 : Frigate BG
0A1E / 0B5 : Facility
0A1F / 0EB : Facility
0A20 / 102 : Facility
0A21 / 118 : Facility
0A22 / 119 : Facility
0A23 / 140 : Facility
0A24 / 29F : Facility
0A25 / 2A0 : Facility
0A26 / 2A6 : Facility
0A27 / 2A7 : Facility
0A28 / 2A8 : Facility
0A29 / 2A9 : Facility
0A2A / 2AA : Facility
0A2B / 2AB : Facility
0A2C / 2AC : Facility
0A2D / 2B1 : Facility
0A2E / 2B2 : Facility
0A2F / 2B3 : Facility
0A30 / 2B8 : Facility
0A31 / 2B9 : Facility
0A32 / 2BB : Facility
0A33 / 2BD : Facility
0A34 / 2BE : Facility
0A35 / 2C0 : Facility
0A36 / 2C5 : Facility
0A37 / 2C6 : Facility
0A38 / 2C7 : Facility
0A39 / 2CE : Facility
0A3A / 2D1 : Facility
0A3B / 2D3 : Facility
0A3C / 2D4 : Facility
0A3D / 2D5 : Facility
0A3E / 3DD : Facility
0A3F / 3DE : Facility
0A40 / 3E0 : Facility
0A41 / 41B : Facility
0A42 * Scrolling Image (Arrow Strip)
0A43 / 41E : Facility
0A44 / 420 : Facility
0A45 / 422 : Facility
0A46 / 5B9 : Facility
0A47 / 5D1 : Facility
0A48 / 5D2 : Facility
0A49 / 5D3 : Facility
0A4A / 5D4 : Facility
0A4B / 5D5 : Facility
0A4C / 5D9 : Facility
0A4D / 214 : Bunker Electronic Doors
0A4E / 221 : Bunker Electronic Doors
0A4F / 222 : Bunker Electronic Doors
0A50 / 223 : Bunker Electronic Doors

0A69 * Scrolling Image (unknown)
0A6A * Scrolling Image (unknown)

0A77 ~ A77 : Hand Model (generic)
0A78 ~ A77 : Hand Model (generic)

0A8B / 74C : Mishkin Head, Side
0A8C / 74D : Mishkin Head, Side
0A8D / 74E : Mishkin Head, Face

0A9B / 6D7 : Natalya Bodies & Head, Flesh, Neck
0A9C / 764 : Natalya Head, Face
0A9D / 765 : Natalya Head, Face
0A9E / 766 : Natalya Head, Face

0AC2 / 71C : Joe Head, Face
0AC3 / 71D : Joe Head, Side
0AC4 / 71E : Joe Head, Side
0AC5 / 9CA : Joe 2 Head, Face

0AC7 / 9CB : Joe 2 Head, Face
0AC8 / 9CC : Joe 2 Head, Face
0AC9 / 7D3 : Brosnan Suit Head, Face
0ACA / 7D4 : Brosnan Suit Head, Face
0ACB / 7DA : Brosnan Suit Head, Face

0AD0 / 78B : Ourumov Head, Face
0AD1 / 78C : Ourumov Head, Hair
0AD2 / 78D : Ourumov Head, Side
0AD3 / 78E : Ourumov Head, Side

0B48 = 5A8 : Monitor, Back

0B84 / 639 : Armour Vest (both)
0B85 / 8ED : Armour Full
0B86 / 8EE : Armour 1of4, UL
0B87 / 8EF : Armour 2of4, UR
0B88 / 8F0 : Armour 3of4, LL
0B89 / 8F1 : Armour 4of4, LR
0B8A / 38D : Metal Crate, CVL Text
0B8B / 38E : Metal Crate, No Text
0B8C / 38F : Metal Crate, CIE Text
0B8D / 7B2 : Robin Head, Face
0B8E / 7B3 : Robin Head, Side
0B8F / 7B4 : Robin Head, Side

0B95 = 295 : Gold

0BB3 = 026 : Shotgun Shell
0BB4 = 0BC : Folder / Shell Box
0BB5 = 27E : RC-P90 Magazine

0BB7 = 49C : PchrbugZ
0BB8 = 499 : PchrbugZ
0BB9 = 49A : PchrbugZ
0BBA = 39D : PchrbugZ
0BBB = 1F8 : PchrbugZ
0BBC = 358 : Sniper Rifle, Scope Opening
0BBD = 49D : Similar to bug, maybe Rocket?
0BBE = 49E : Similar to bug, maybe Rocket?

0BC0 = 9A6 : Landmine
0BC1 = 9A5 : Landmine
0BC2 = 9BD : Plant Life
0BC3 = 9B8 : Plant Life
0BC4 = 9BE : Plant Life
0BC5 = 9BF : Plant Life
0BC6 = 2C3 : PflagZ
0BC7 = 17E : PflagZ
0BC8 = 589 : CHECK thinking modem screens
0BC9 = 582 : CHECK thinking modem screens

0BCB = 153 : Console Related
0BCC = 152 : Console Related
0BCD = 157 : Console Related
0BCE = 15B : Console Related
0BCF = 15F : Console Related
0BD0 = 162 : Console Related
0BD1 = 165 : Console Related
0BD2 = 166 : Console Related
0BD3 = 163 : Console Related
0BD4 = 161 : Console Related
0BD5 = 167 : Console Related
0BD6 = 168 : Console Related

0BD9 = 107 : Swivel Chair Foot

0BEF = 401 : PchrgrenadeZ

0BF0 = 0C5 : Toilet / Urinal, Grenade?

0C00 = 1BD : PchrdattapeZ
0C01 = 1BE : PchrdattapeZ
0C02 = 1BB : PchrdattapeZ

0C28 = 87A : Bulletproof Glass Hit
0C29 = 0CE : Multiple Bullet Holes
0C2A = 87C : Archives Execution Room Bullet Holes
0C2B = 5C3 : Archives/Streets Cracked Wall Bricks (Red)
0C2C = 5C4 : Archives/Streets Cracked Wall Bricks (Red)
0C2D = 87E : Cracked Wall Bricks (Green)
0C2E = 87F : Cracked Wall Bricks (Green)
0C2F = 5C6 : Archives/Streets Cracked Wall Bricks (Brown)
0C30 = 5C7 : Archives/Streets Cracked Wall Bricks (Brown)
0C31 = 8BD : Unused Sight w/o Circle

0C33 = 88C : Monitor: Bunker Russian Text
0C34 = 88D : Monitor: Bunker Russian Text
0C35 = 88E : Monitor: Bunker Russian Text
0C36 = 88F : Monitor: Bunker Russian Text
0C37 = 890 : Monitor: Bunker Russian Text
0C38 = 891 : Monitor: Bunker Target
0C39 = 892 : Monitor: Quarter Earth
0C3A = 893 : Monitor: White Squares, Yellow Star
0C3B = 894 : Monitor: CMB Image
0C3C = 4A1 : Monitor: Desktop - Windows, Menu
0C3D = 896 : Monitor: Red, Yellow, Blue Pie Charts
0C3E = 897 : Monitor: Satellite?
0C3F = 4A2 : Monitor: Desktop - Wallpaper, Windows
0C40 = 4A3 : Monitor: Desktop - Windows
0C41 = 898 : Monitor: Spinning Cube A (Made Smaller)
0C42 = 246 : Monitor: Space Shuttle Launch
0C43 = 247 : Monitor: Space Shuttle Launch
0C44 = 87D : Archives/Streets Cracked Wall Bricks (Red)
0C45 = 248 : Monitor: Earth - Western Hemisphere
0C46 = 899 : Monitor: Earth - Eastern Hemisphere
0C47 = 89A : Monitor: Blue Star Cluster
0C48 = 89B : Monitor: Red Spiral Galaxy
0C49 = 89C : Monitor: Blue Elliptical Galaxy
0C4A = 245 : Monitor: Earth - Africa Asia Border
0C4B = 89D : Monitor: Quarter Earth, Targeted
0C4C = 89E : Monitor: Red Spiral Galaxy, Text
0C4D = 8B3 : Monitor: Static
0C4E = 8AF : Monitor: Sine Wave
0C4F = 8B2 : Monitor: Inlaid Squares
0C50 = 8AB : Monitor: Fist Pound A
0C51 = 8AC : Monitor: Fist Pound B
0C52 = 8AD : Monitor: Fist Pound C
0C53 = 8AE : Monitor: First Pound D
0C54 = 89F : Monitor: Skateboard A
0C55 = 8A0 : Monitor: Skateboard B
0C56 = 8A1 : Monitor: Skateboard C
0C57 = 8AA : Monitor: Skateboard D
0C58 = 8A2 : Monitor: Karl Yelling A
0C59 = 8A3 : Monitor: Karl Yelling B
0C5A = 8A4 : Monitor: Karl Yelling C
0C5B = 8A5 : Monitor: Karl Yelling D
0C5C = 8A6 : Monitor: World Map
0C5D = 8A7 : Monitor: Spinning Cube B (Made Smaller)
0C5E = 8A8 : Monitor: Spinning Cube C (Made Smaller)
0C5F = 8A9 : Monitor: Spinning Cube D (Made Smaller)

0C90 = 5E4 / 928 : Water (Caverns)

0CC7 = 01A : Weapon Barrel Shine?
0CC8 = 2FE : Armour, Straps & Sniper Rifle
0CC9 = 2FB : Sniper & Phantom, Barrel
0CCA = 6BD : 1x1 Solid
0CCB = 308 : Silver Texture [F0, 08 Offset)
0CCC / 297 : Phantom, Magazine

0CD3 = 3FF : Sniper Rifle Wood

0CD5 = 01C : Weapon Slide
0CD6 = 01B : Weapon Slide
0CD7 = ??? : KF7 Related
0CD8 = A72 : Weapon Wood (KF7, etc)
0CD9 = ??? : KF7 Related
0CDA = 848 : Muzzle Flare 1of4, UL
0CDB = 849 : Muzzle Flare 2of4, UR
0CDC = 84A : Muzzle Flare 3of4, LL
0CDD = 84B : Muzzle Flare 4of4, LR
0CDE = 84C : Muzzle Flare 1of4, UL
0CDF = 84D : Muzzle Flare 2of4, UR
0CE0 = 84E : Muzzle Flare 3of4, LL
0CE1 = 84F : Muzzle Flare 4of4, LR
0CE2 = 306 : Weapon Part?
0CE3 = 376 : Weapon Part?
0CE4 = 842 : Muzzle Flare 1of4, UL
0CE5 = 843 : Muzzle Flare 2of4, UR
0CE6 = 844 : Muzzle Flare 3of4, LL
0CE7 = 845 : Muzzle Flare 4of4, LR

0D11 / 569 : Keycard

0D17 / 762 : Biker Head, Goggles
0D18 / 763 : Biker Head, Helmet

0D24 / 7FF : Valentin Head, Face
0D25 / 802 : Valentin Head, Hair
0D26 / 805 : Valentin Head, Side
0D27 / 806 : Valentin Head, Side
0D28 / 6BE : Dave Head, Face
0D29 / 6BF : Dave Head, Face
0D2A / 6C0 : Dave Head, Face
0D2B / 692 : Shaun Head, Face
0D2C / 693 : Shaun Head, Side
0D2D / 694 : Shaun Head, Side
0D2E / 695 : Chris Head, Face
0D2F / 696 : Chris Head, Side
0D30 / 697 : Chris Head, Side

0D35 / 797 : Pete Head, Side
0D36 / 798 : Pete Head, Side
0D37 / 799 : Pete Head, Face
0D38 / 741 : May Day Head, Face
0D39 / 742 : May Day Head, Side
0D3A / 743 : May Day Head, Side
0D3B / 747 : May Day Head & Body, Black Skin
0D3C / 729 : Lee Head, Face
0D3D / 72A : Lee Head, Side
0D3E / 72B : Lee Head, Side
0D3F / 716 : Jim Head, Face
0D40 / 717 : Jim Head, Side
0D41 / 718 : Jim Head, Side

0D44 / 618 : Alan Head, Face
0D45 / 619 : Alan Head, Side
0D46 / 61A : Alan Head, Side

0D49 / 6EF : Beret, Black Material

0D77 / 9C8 : Ken Head, Side
0D78 / 9C9 : Ken Head, Side
0D79 / A78 : Ken Head, Face
0D7A / 610 : Duncan Head, Side
0D7B / 611 : Duncan Head, Side
0D7C / 612 : Duncan Head, Face
0D7D / 73A : Mark Head, Face
0D7E / 73B : Mark Head, Side
0D7F / 73C : Mark Head, Side
0D80 / 773 : Neil Head, Face
0D81 / 774 : Neil Head, Side
0D82 / 775 : Neil Head, Side
0D83 / 7CD : Steve E Head, Face
0D84 / 7CE : Steve E Head, Side
0D85 / 7CF : Steve E Head, Side
0D86 / 73D : Martin Head, Side
0D87 / 73E : Martin Head, Side
0D88 / 73F : Martin Head, Face
0D89 / 740 : Martin Head, Hair
0D8A / 60D : B & Helicopter Pilot Head, Face
0D8B / 60E : B & Helicopter Pilot Head, Hair
0D8C / 60F : B & Helicopter Pilot Head, Side
0D8D / 7D0 : Steve H Head, Face
0D8E / 7D1 : Steve H Head, Face
0D8F / 7D2 : Steve H Head, Back
0D90 / 6BA : Des Head, Face
0D91 / 6BB : Des Head, Face
0D92 / 6BC : Des Head, Face
0D93 / 6E6 : Grant Head, Face
0D94 / 6E7 : Grant Head, Face
0D95 / 6E8 : Grant Head, Face
0D96 / 6E2 : Graeme Head, Back
0D97 / 6E3 : Graeme Head, Face
0D98 / 6E4 : Graeme Head, Face
0D99 / 6E5 : Graeme Head, Face
0D9A / 6C5 : Dwayne Head, Face
0D9B / 6C6 : Dwayne Head, Face
0D9C / 722 : Karl & Biker Head, Face
0D9D / 723 : Karl & Biker Head, Face
0D9E / 724 : Karl & Biker Head, Face
0D9F / 725 : Karl & Biker Head, Hair

0DAE * Scrolling Image (water)



=-=-=-=-=-=-=-=-=-=-=-=-=
GE Textures already in PD
=-=-=-=-=-=-=-=-=-=-=-=-=


GE# = PD# Details

01A = CC7 Weapon Barrel Shine?
01B = CD6 Weapon Slide
01C = CD5 Weapon Slide

026 = BB3 Shotgun Shell

0A0 = 643 Sink / Urinal

0A3 = 73C Wall (Aztec/Complex)

0A6 = 73D Wall (Aztec/Complex)

0AD = 137/1F6 Seat Cover
0AE = 137/1F6 Seat Cover

0BC = BB4 Folder / Shell Box

0C5 = BF0 PchrgrenadeZ

0C9 = 000 Round Light Fixture - Bluish White

0CE = C29 Multiple Bullet Holes

107 = BD9 Swivel Chair Foot

109 = 1F5 Swivel Chair Spine

11A = 71B Concrete Wall
11B = 717 Concrete Wall

152 = BCC PdoorconsoleZ
153 = BCB PdoorconsoleZ

157 = BCD PdoorconsoleZ

15B = BCE PdoorconsoleZ

15F = BCF PdoorconsoleZ

161 = BD4 PdoorconsoleZ
162 = BD0 PdoorconsoleZ
163 = BD3 PdoorconsoleZ

165 = BD1 PdoorconsoleZ
166 = BD2 PdoorconsoleZ
167 = BD5 PdoorconsoleZ
168 = BD6 PdoorconsoleZ

17E = BC7 PflagZ

18F = 747 Venting

1BB = C02 PchrdattapeZ

1BD = C00 PchrdattapeZ
1BE = C01 PchrdattapeZ

1F8 = BBB PchrbugZ

245 = C4A Monitor: Earth - Africa Asia Border
246 = C42 Monitor: Space Shuttle Launch
247 = C43 Monitor: Space Shuttle Launch
248 = C45 Monitor: Earth - Western Hemisphere

26A = 877 Roller Door Bottom

27E = BB5 RC-P90 Magazine

28E = 00E Window Glass

295 = B95 Gold Texture [460A]

297 = CCC Weapon Part

2A1 = 715 Duct (Facility)
2A2 = 716 Vent (Facility)

2C1 = 719 Metal Plating (Dam Vent Cover)
2C2 = 712 Black-Gray Gradient (commonly used around doors)

2C3 = BC6 PflagZ

2CF = 70F White Porcelain Tiles (Shiny)

2FB = CC9 Sniper Rifle / Phantom Barrel

2FE = CC8 Body Armour / Weapons

306 = CE2 Weapon Part?

308 = CCB Silver Texture [F0, 08 Offset)

344 = 1FC Keyboard

358 = BBC Lens for Camera? CHECK

366 = 98C Weapon Barrel

369 = 970 Weapon Barrel

36B = 988 Weapon Magazine
36C = 987 Weapon Magazine
36D = 98B Weapon Part
36E = 984 Weapon Part

371 = 971 Grenade Round

374 = 3EC/3FE Muzzle Flare
375 = 98D Weapon Part
376 = CE3 Weapon Part?
377 = 96E Weapon Trigger + Guard

39D = BBA PchrbugZ

3FF = CD3 Weapon Wood

401 = BEF PchrgrenadeZ

493 = 718 Rusty Plating

499 = BB8 PchrbugZ
49A = BB9 PchrbugZ

49C = BB7 PchrbugZ
49D = BBD Similar to bug, maybe Rocket?
49E = BBE Similar to bug, maybe Rocket?

4A1 = C3C Monitor: Desktop - Windows, Menu
4A2 = C3F Monitor: Desktop - Wallpaper, Windows
4A3 = C40 Monitor: Desktop - Windows

582 = BC9 CHECK thinking modem screens

589 = BC8 CHECK thinking modem screens

58B = 714 Toilet Porcelain (Facility)
58C = 713 Toilet Seat (Facility)

5A8 = B48 Monitor, Back

5B4 = 644 Sink / Urinal

5C3 = C2B Archives/Streets Cracked Wall Bricks (Red)
5C4 = C2C Archives/Streets Cracked Wall Bricks (Red)

5C6 = C2F Archives/Streets Cracked Wall Bricks (Brown)
5C7 = C30 Archives/Streets Cracked Wall Bricks (Brown)

5E4 = C90 Water (Caverns)
5E5 = 014 Water (Egyptian)

5EA = 001 PdoorconsoleZ, PchrbugZ (1x1 Solid)

5FB = 98A Wood (weapons)

648 = 98F 1x1 Solid

649 = 30E Hand Texture (Knuckles/Fingers)

64D = 30A Hand Texture (Backhand)

650 = 30B Hand Texture (Bottom)

653 = 30C Hand Texture (Top)

656 = 30D Hand Texture (Fingers/Palm)

65F = 338 Boot Texture

674 = 876 PborgcrateZ CHECK

6BD = CCA 1x1 Solid

842 = CE4 Muzzle Flare 1of4, UL
843 = CE5 Muzzle Flare 2of4, UR
844 = CE6 Muzzle Flare 3of4, LL
845 = CE7 Muzzle Flare 4of4, LR

847 = 96A Muzzle Flare
848 = CDA Muzzle Flare 1of4, UL
849 = CDB Muzzle Flare 2of4, UR
84A = CDC Muzzle Flare 3of4, LL
84B = CDD Muzzle Flare 4of4, LR
84C = CDE Muzzle Flare 1of4, UL
84D = CDF Muzzle Flare 2of4, UR
84E = CE0 Muzzle Flare 3of4, LL
84F = CE1 Muzzle Flare 4of4, LR
850 = 006 Orange Muzzle Flare?

856 = 00A Blue Muzzle Flare
857 = 009 Blue Muzzle Flare?
858 = 005 Smoke Related?
859 = 39B/3AB Muzzle Flare 1of4, UL
85A = 39C/3AC Muzzle Flare 2of4, UR
85B = 39D/3AD Muzzle Flare 3of4, LL
85C = 39E/3AE Muzzle Flare 4of4, LR

861 = CCF Muzzle Flare 1of4, UL
862 = CD0 Muzzle Flare 2of4, UR
863 = CD1 Muzzle Flare 3of4, LL
864 = CD2 Muzzle Flare 4of4, LR
865 = 3E6 Muzzle Flare 1of4, UL
866 = 3E8 Muzzle Flare 2of4, UR
867 = 3E5 Muzzle Flare 3of4, LL
868 = 3E7 Muzzle Flare 4of4, LR
869 = 3E2 Muzzle Flare 1of4, UL
86A = 3E4 Muzzle Flare 2of4, UR
86B = 3E1 Muzzle Flare 3of4, LL
86C = 3E3 Muzzle Flare 4of4, LR

878 = 003 Glass Hit

87A = C28 Bulletproof Glass Hit
87B = 004 Metal Hit
87C = C2A Archives Execution Room Bullet Holes
87D = C44 Archives/Streets Cracked Wall Bricks (Red)
87E = C2D Cracked Wall Bricks (Green)
87F = C2E Cracked Wall Bricks (Green)

88B = 00F Monitor: Bond Silhouette
88C = C33 Monitor: Bunker Russian Text
88D = C34 Monitor: Bunker Russian Text
88E = C35 Monitor: Bunker Russian Text
88F = C36 Monitor: Bunker Russian Text
890 = C37 Monitor: Bunker Russian Text
891 = C38 Monitor: Bunker Target
892 = C39 Monitor: Quarter Earth
893 = C3A Monitor: White Squares, Yellow Star
894 = C3B Monitor: CMB Image
895 = 010 Monitor: Graph - Pink, Yellow, Blue Triangle Thing
896 = C3D Monitor: Red, Yellow, Blue Pie Charts
897 = C3E Monitor: Satellite?
898 = C41 Monitor: Spinning Cube A (Made Smaller)
899 = C46 Monitor: Earth - Eastern Hemisphere
89A = C47 Monitor: Blue Star Cluster
89B = C48 Monitor: Red Spiral Galaxy
89C = C49 Monitor: Blue Elliptical Galaxy
89D = C4B Monitor: Quarter Earth, Targeted
89E = C4C Monitor: Red Spiral Galaxy, Text
89F = C54 Monitor: Skateboard A
8A0 = C55 Monitor: Skateboard B
8A1 = C56 Monitor: Skateboard C
8A2 = C58 Monitor: Karl Yelling A
8A3 = C59 Monitor: Karl Yelling B
8A4 = C5A Monitor: Karl Yelling C
8A5 = C5B Monitor: Karl Yelling D
8A6 = C5C Monitor: World Map
8A7 = C5D Monitor: Spinning Cube B (Made Smaller)
8A8 = C5E Monitor: Spinning Cube C (Made Smaller)
8A9 = C5F Monitor: Spinning Cube D (Made Smaller)
8AA = C57 Monitor: Skateboard D
8AB = C50 Monitor: Fist Pound A
8AC = C51 Monitor: Fist Pound B
8AD = C52 Monitor: Fist Pound C
8AE = C53 Monitor: First Pound D
8AF = C4E Monitor: Sine Wave
8B0 = 011 Monitor: Text
8B1 = 012 Monitor: Bar Graph
8B2 = C4F Monitor: Inlaid Squares
8B3 = C4D Monitor: Static
8B4 = 013 Clouds

8BC = 00B Classic Sight
8BD = C31 Unused Sight w/o Circle

928 = C90 Water (caverns)

9A5 = BC1 PlandmineZ
9A6 = BC0 PlandmineZ

9A8 = 73B Complex Ceiling
9A9 = 747 Complex Duct

9B8 = BC3 Plant Leaf, Healthy

9BD = BC2 Plant Leaf, Withering
9BE = BC4 Plant Stem
9BF = BC5 Plant Leaf, Fern

A72 = CD8 Weapon Wood (KF7, etc)

A74 = 105 Roller Door (Dam & Train)
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN


Last edited by Wreck on Fri Aug 26, 2011 7:43 am; edited 89 times in total
 
View user's profile Send private message Visit poster's website
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6124

 PostPosted: Wed Apr 07, 2010 4:29 pm    Post subject: Reply with quote Back to top

Are those any different than normal GE digits?
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Wed Apr 07, 2010 4:48 pm    Post subject: Reply with quote Back to top

Those are the new texture IDs being used in PD. I could have just put them all at the same IDs as in GoldenEye, but I need to be careful what other things I replace. I'm also tired of seeing so many heads and bodies with bad textures, since the first patch overwrote a lot of those - as I needed large slots to fit them in. Now that we can put bigger images in, I can start cleaning things up. It's a more organized and permanent basis.

The generic hand and boot textures are from PD. They are identical to the ones from GE, but are actually smaller in file size. I've decided to keep whatever GoldenEye images there are in Perfect Dark and use those instead of porting others in.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 9:32 am    Post subject: Reply with quote Back to top

If you have the time, could you put down the GE equivalents as well, plus both IDs for any GE textures that exist in PD? That way we can use this topic as a quick lookup when importing new things.
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 2:52 pm    Post subject: Reply with quote Back to top

Would that be better in a different thread, or just a separate list after the first one? I know I have quite a few already noted, but there are more that I've seen since then. I'll look over my list and tack on some new additions.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 2:55 pm    Post subject: Reply with quote Back to top

It's up to you, but I'd like the see the GE and PD texture ID's side-by-side for easy comparison.
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 2:59 pm    Post subject: Reply with quote Back to top

Added my current list. You'll notice some have "CHECK" next to the details. I didn't look to see if it was exact, but it definitely looked right when I saw them. Others may be because I didn't know the exact model it belonged to. I'll have more to include, such as weapon parts and the Caverns water.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN


Last edited by Wreck on Thu Apr 08, 2010 3:00 pm; edited 1 time in total
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 3:00 pm    Post subject: Reply with quote Back to top

Cool, thanks. That will definitely make it easier to keep track of them.
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 3:01 pm    Post subject: Reply with quote Back to top

If you have more to add, let me know and I'll stick it in the list. I know there are some Facility and Complex textures in there.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 3:48 pm    Post subject: Reply with quote Back to top

Real easy to check them out now that we can open two editors at once:

0A3 = 73C Aztec/Complex Wall
0A6 = 73D Aztec/Complex Wall

11A = 71B Facility Concrete Wall
11B = 717 Facility Concrete Wall

245 = C4A Monitor: Earth - Africa Asia Border
246 = C42 Monitor: Space Shuttle Launch
247 = C43 Monitor: Space Shuttle Launch
248 = C45 Monitor: Earth - Western Hemisphere

2A1 = 715 Facility Duct
2A2 = 716 Facility Vent

2C1 = 719 Dam Vent Cover

2C2 = 712 Black-Gray Gradient (commonly used around doors)

2CF = 70F Facility White Tile (Shiny Variant)

344 = 1FC Keyboard

4A1 = C3C Monitor: Desktop - Windows, Menu
4A2 = C3F Monitor: Desktop - Wallpaper, Windows
4A3 = C40 Monitor: Desktop - Windows

5C3 = C2B Archives/Streets Cracked Wall Bricks (Red)
5C4 = C2C Archives/Streets Cracked Wall Bricks (Red)
5C6 = C2F Archives/Streets Cracked Wall Bricks (Brown)
5C7 = C30 Archives/Streets Cracked Wall Bricks (Brown)

658 = C28 Bullet Hole - Bulletproof Glass


87C = C2A Archives Execution Room Bullet Holes
87D = C44 Archives/Streets Cracked Wall Bricks (Red)
87E = C2D Cracked Wall Bricks (Green)
87F = C2E Cracked Wall Bricks (Green)

88B = 00F Monitor: Bond Silhouette
88C = C33 Monitor: Bunker Russian Text
88D = C34 Monitor: Bunker Russian Text
88E = C35 Monitor: Bunker Russian Text
88F = C36 Monitor: Bunker Russian Text
890 = C37 Monitor: Bunker Russian Text
891 = C38 Monitor: Bunker Target
892 = C39 Monitor: Quarter Earth
893 = C3A Monitor: White Squares, Yellow Star
894 = C3B Monitor: CMB Image
895 = 010 Monitor: Graph - Pink, Yellow, Blue Triangle Thing
896 = C3D Monitor: Red, Yellow, Blue Pie Charts
897 = C3E Monitor: Satellite?
898 = C41 Monitor: Spinning Cube A (Made Smaller)
899 = C46 Monitor: Earth - Eastern Hemisphere
89A = C47 Monitor: Blue Star Cluster
89B = C48 Monitor: Red Spiral Galaxy
89C = C49 Monitor: Blue Elliptical Galaxy
89D = C4B Monitor: Quarter Earth, Targeted
89E = C4C Monitor: Red Spiral Galaxy, Text
89F = C54 Monitor: Skateboard A
8A0 = C55 Monitor: Skateboard B
8A1 = C56 Monitor: Skateboard C
8A2 = C58 Monitor: Karl Yelling A
8A3 = C59 Monitor: Karl Yelling B
8A4 = C5A Monitor: Karl Yelling C
8A5 = C5B Monitor: Karl Yelling D
8A6 = C5C Monitor: World Map
8A7 = C5D Monitor: Spinning Cube B (Made Smaller)
8A8 = C5E Monitor: Spinning Cube C (Made Smaller)
8A9 = C5F Monitor: Spinning Cube D (Made Smaller)
8AA = C57 Monitor: Skateboard D
8AB = C50 Monitor: Fist Pound A
8AC = C51 Monitor: Fist Pound B
8AD = C52 Monitor: Fist Pound C
8AE = C53 Monitor: First Pound D
8AF = C4E Monitor: Sine Wave
8B0 = 011 Monitor: Text
8B1 = 012 Monitor: Bar Graph
8B2 = C4F Monitor: Inlaid Squares
8B3 = C4D Monitor: Static

8B4 = 013 Clouds

8BC = 00B Classic Sight
8BD = C31 Unused Sight w/o Circle

9A8 = 73B Complex Ceiling
9A9 = 747 Complex Duct

---

More to come, just posting so I don't lose all of that accidentally. For reference, the spinning cube monitor image was literally made smaller in PD for some reason. Texture size is the same, but the image is about half the size.


Last edited by Dragonsbrethren on Thu Apr 08, 2010 4:44 pm; edited 7 times in total
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 4:11 pm    Post subject: Reply with quote Back to top

Hehe, I think we're both working on this at the same time! Razz
We're just going to be canceling each other out.

Nice list of monitors, I haven't touched on those.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 4:19 pm    Post subject: Reply with quote Back to top

Heh, we'll never get them all, though. There are so many here that I know are in the other game, but I can't find them. When I finally find them, I won't be able to find them in the other game!
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 4:26 pm    Post subject: Reply with quote Back to top

01A = CC7 Weapon Barrel Shine?
01B = CD6 Weapon Slide
01C = CD5 Weapon Slide

366 = 98C Weapon Barrel

369 = 970 Weapon Barrel

36B = 988 Weapon Magazine
36C = 987 Weapon Magazine
36D = 98B Weapon Part
36E = 984 Weapon Part

375 = 98D Weapon Part

377 = 96E Weapon Trigger + Guard

842 = CE4 Muzzle Flare 1of4, UL
843 = CE5 Muzzle Flare 2of4, UR
844 = CE6 Muzzle Flare 3of4, LL
845 = CE7 Muzzle Flare 4of4, LR

848 = CDA Muzzle Flare 1of4, UL
849 = CDB Muzzle Flare 2of4, UR
84A = CDC Muzzle Flare 3of4, LL
84B = CDD Muzzle Flare 4of4, LR
84C = CDE Muzzle Flare 1of4, UL
84D = CDF Muzzle Flare 2of4, UR
84E = CE0 Muzzle Flare 3of4, LL
84F = CE1 Muzzle Flare 4of4, LR

861 = CCF Muzzle Flare 1of4, UL
862 = CD0 Muzzle Flare 2of4, UR
863 = CD1 Muzzle Flare 3of4, LL
864 = CD2 Muzzle Flare 4of4, LR

A72 = CD8 Weapon Wood (KF7, etc)
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Dragonsbrethren
Hacker
Hacker


Joined: 23 Mar 2007
Posts: 3058

 PostPosted: Thu Apr 08, 2010 4:37 pm    Post subject: Reply with quote Back to top

Think I finally tracked down all of the monitor images in GE. Most of them are grouped together in PD, but they were all over the place in GE.
 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Thu Apr 08, 2010 5:01 pm    Post subject: Reply with quote Back to top

I've combined all of the finds and put them in the first post. If you find more, be sure to include them in a new post, so I won't miss them.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye X All times are GMT - 8 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]