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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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stolen Agent


Joined: 24 Oct 2010 Posts: 122 Location: This account is retired  |
Posted: Sun Jun 19, 2011 10:19 pm Post subject: How would I do this? |
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I was wondering if there is a GS code in existence that would door sounds for multiplayer maps. I've already tried using n64 sound list tool and replacing door sounds using a blank wav however it didn't work for some reason. |
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6177
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Posted: Mon Jun 20, 2011 4:06 am Post subject: |
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The GE Setup Editor will let you change sounds in object editor. Also N64 sound tool try replacing as vadpcm and it should work tho too. |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1730
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Posted: Mon Jun 20, 2011 9:00 am Post subject: |
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Or you could redirect all the sound pointers to the NULL one. Pretty sure that's an ASM hack though. Can't remember--would need to check the documentation. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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