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[MULTIPLAYER]Pelagic II - Exploration

 
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00Dark
007
007


Joined: 21 Nov 2006
Posts: 637

 PostPosted: Sun Jun 26, 2011 9:45 pm    Post subject: [MULTIPLAYER]Pelagic II - Exploration Reply with quote Back to top

I'm usually flaky when I say that I'll make a level and release it right away. For instance, I said that I would do this A.S.A.P. However, I just took my sweet time with it and put it off doing other things. Here it is...

http://www.goldeneyevault.com/viewfile.php?id=214

Pelagic II for Combat Simulator has the maximum respawn points (28 ) and it's got 15 weapon placements with 30 ammuntion boxes. There's 8 total hills and same old, same old... 4 bases and 24 case respawns (6 each). Deep Sea is coming up next and I suppose I'll just do it whenever I feel like because I'm flaky like that, LOL Razz

Mupen.ini (or use one on GoldeneyeVault)
http://www.megaupload.com/?d=YXMHOXHQ

Love you guys (non-homosexually),
00Dark Cool Smile
 
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mistamontiel
007
007


Joined: 17 Apr 2011
Posts: 843
Location: Miami, FL, CUBA

 PostPosted: Mon Jun 27, 2011 7:27 am    Post subject: Reply with quote Back to top

Excellent with a perfect .ini

No unknown dumps here. Waiting for a fellow player hopefully today.

Cheers

EDIT: Your first post here (down below, been bumpt) is a great one. L0LLL
 
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Wreck
Administrator
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Mon Jun 27, 2011 8:15 am    Post subject: Reply with quote Back to top

I'll have to give this a good play later on today. Smile
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Yurei
Agent
Agent


Joined: 28 Jun 2009
Posts: 130
Location: France - 21

 PostPosted: Mon Jun 27, 2011 11:09 am    Post subject: Reply with quote Back to top

My favorite level ported to multiplayer, I love you!
Gee seems I love many people here. Razz
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mistamontiel
007
007


Joined: 17 Apr 2011
Posts: 843
Location: Miami, FL, CUBA

 PostPosted: Mon Jun 27, 2011 1:53 pm    Post subject: Reply with quote Back to top

00PS !!

Beware of this .ini though.

Carrington Villa for multiplayer's good name is bad again



00Dark you should grab the current .ini off gevault that has remedied this and add Pelagic II in perhaps
 
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Wreck
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Joined: 14 Dec 2005
Posts: 7198
Location: Ontario, Canada

 PostPosted: Mon Jun 27, 2011 2:39 pm    Post subject: Reply with quote Back to top

SubDrag should be getting all of 00Dark's newest patches and updating the Mupen .ini configuration file later tonight. But if you notice anything off, you'll have to let him know.
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SubDrag
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Joined: 16 Aug 2006
Posts: 6121

 PostPosted: Mon Jun 27, 2011 3:59 pm    Post subject: Reply with quote Back to top

The vault one should be updated now, and tab should still be correct for CV.
 
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Sogun
General
General


Joined: 15 Dec 2010
Posts: 659
Location: Valencia, Spain

 PostPosted: Mon Jun 27, 2011 4:18 pm    Post subject: Reply with quote Back to top

Keep going! I like your levels a lot.

Pelagic II wasn't my favourite level in one player mode. I got lose very often, walking through the corridors killing people until I reached the end.
But for multiplayer this level rocks! It too big so you need to fill it with many people, but the corridors with crates and some bigger rooms here and there seems to be a good choise.

I've been exploring the level to make a quick mental map of it. I haven't played it in many years, but I don't remember walking in these rooms:
http://i1185.photobucket.com/albums/z345/Sogunesp/Pelagic1.jpg
http://i1185.photobucket.com/albums/z345/Sogunesp/Pelagic2.jpg
Where those available in the hardest level?
 
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acceptable67
007
007


Joined: 16 Jan 2010
Posts: 1738
Location: US

 PostPosted: Mon Jun 27, 2011 7:46 pm    Post subject: Reply with quote Back to top

Sogun wrote:
Keep going! I like your levels a lot.

Pelagic II wasn't my favourite level in one player mode. I got lose very often, walking through the corridors killing people until I reached the end.
But for multiplayer this level rocks! It too big so you need to fill it with many people, but the corridors with crates and some bigger rooms here and there seems to be a good choise.

I've been exploring the level to make a quick mental map of it. I haven't played it in many years, but I don't remember walking in these rooms:
http://i1185.photobucket.com/albums/z345/Sogunesp/Pelagic1.jpg
http://i1185.photobucket.com/albums/z345/Sogunesp/Pelagic2.jpg
Where those available in the hardest level?


Indeed they were. The Scientists rooms, available in Perfect and I think Special Agent.
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