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About Chasms & Pits

 
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oldyz
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Joined: 02 Dec 2009
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 PostPosted: Fri Sep 16, 2011 10:46 am    Post subject: About Chasms & Pits Reply with quote Back to top

Olllllo here:
repeating this because it applies to a bunch of levels in the game

One thing we have always enjoyed (oldyz, fumbles & I) - since Star wars Shadows of the empire (level: Gall Spaceport)-
http://youtu.be/tJQHwZAWA54?t=6m55s
it to see an enemy fall to his death after being pushed/shot -

It is especially enjoyable if the said enemy is Human -
if this level is available for VR/combat simulator, it is imperative that pits & chasms throughout the GE levels become instruments of destruction -


Oldyz is on vancation : Picudo boots is the ultimate expression of douche desperation
 
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SubDrag
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 PostPosted: Fri Sep 16, 2011 11:19 am    Post subject: Reply with quote Back to top

Both Wreck and I feel like that pits don't add anything to the level, and really just frustrate the player, so they likely will be used few and far between in GE:X.

If an enemy falls manages to fall into one they probably will head down to oblivion though.
 
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oldyz
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Joined: 02 Dec 2009
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 PostPosted: Fri Sep 16, 2011 12:36 pm    Post subject: Reply with quote Back to top

Ollo here:
is there a way to make the VR/combat simulator versions of the levels different in that regard?
after all, frustrating human opponents is part of the fun
-

i guess pits chasms & such are not so hard to edit (remove the invisible wall clipping)

If say ,Trevor or Oldyz or me create a patch with such deadly hazards would it be featured as an download alternative @ the vault?


Oldyz is on vancation - Where is that cactus glove?
 
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Wreck
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 PostPosted: Fri Sep 16, 2011 3:46 pm    Post subject: Reply with quote Back to top

If somebody wants to extract the level files from the modded ROM, make a Project in the Perfect Editor, remove the tiles from the edges, possibly have to clip the walls that lead down, also may need to tweak the AI Path Network to allow guards to potentially fall off (or not fall off all the time), re-import them, test it out, and make a new patch... that's fine. Just be sure it's well known that the version has been edited by others to allow death drops.
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YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
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Trevor
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Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest

 PostPosted: Sat Sep 17, 2011 3:31 am    Post subject: Reply with quote Back to top

"If say ,Trevor or Oldyz or me create a patch ..."

Oh yeah, Like Im going to be able to do that... Rolling Eyes Sad

Trev
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PaRaDoX
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 PostPosted: Sat Sep 17, 2011 5:12 pm    Post subject: Reply with quote Back to top

oldyz wrote:

[color=orange]Oldyz is on vancation - Where is that cactus glove?

sorta off topic but damn how long is his vacation? o.O
 
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oldyz
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 PostPosted: Sun Oct 02, 2011 4:29 pm    Post subject: Reply with quote Back to top

Trevor wrote:
"If say ,Trevor or Oldyz or me create a patch ..."

Oh yeah, Like Im going to be able to do that... Rolling Eyes Sad

Trev

olllllollllll0 here
He he - Oldyz is still light years from actually editing -
since you seem to favor realism of the pits & chasms i think the next best option was you, but it does seem like a tricky task indeed...



BGS wrote:
oldyz wrote:

[color=orange]Oldyz is on vancation - Where is that cactus glove?

sorta off topic but damn how long is his vacation? o.O


the "vancation" is workation -
the poor soul wants a good computer so he is collecting money for it -
he is on vancation from "hacking" but you'd be happy to know he made a brief come-back to help me make Donkey Kong Country's 3D dramatization


Oldyz is on vancation- TaMaLeeeeeeeeEEEEEEEEsssss!!
 
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