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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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oldyz 007
Joined: 02 Dec 2009 Posts: 606
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Posted: Fri Sep 16, 2011 11:57 am Post subject: Zelda Ocarina\Majora's mask Levels, props, characters, etc |
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Ollo here:
some what related to
phillies037 &
Sogun projects:
It seems that Majora's Clock Town complete with the insides of the Inn & other buildings would be a fine place to make a custom mission / multiplayer level.
Of ocarina's The ranch with hoverbikes would be a weird place to have multi battles
Oldyz is on vancation : Cowboys & Aliens have nothing against Tek-bowed Indians
Last edited by oldyz on Sat Nov 12, 2011 9:10 pm; edited 5 times in total |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Fri Sep 16, 2011 3:12 pm Post subject: |
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Well, I'm not at all familiar with Majora's Mask (curse you three day system!), but I do know Ocarina quite well. I wouldn't mind seeing Kokiri Forest, or Hyrule Castle. There's probably the odd dungeon that would make for an interesting FPS map, as well. Gerudo's Fortress might be a little confusing, but could also be good. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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radorn 007
Joined: 23 Sep 2007 Posts: 1424
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Posted: Sat Sep 17, 2011 1:18 am Post subject: |
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I have a work in progress clock town since more than a year ago, and I whish I didn't have to reveal it so soon, but threads like this force me to.
I also have plans for other zelda maps. |
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PaRaDoX 007
Joined: 17 Oct 2009 Posts: 713 Location: Grid |
Posted: Sat Sep 17, 2011 5:21 pm Post subject: |
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Wreck wrote: | Well, I'm not at all familiar with Majora's Mask (curse you three day system!), but I do know Ocarina quite well. I wouldn't mind seeing Kokiri Forest, or Hyrule Castle. There's probably the odd dungeon that would make for an interesting FPS map, as well. Gerudo's Fortress might be a little confusing, but could also be good. |
Gerudo's Fortress sounds like a very cool mutli player level.The roof's can be used as sniper spots .Whole level is big enough for Capture the Flag.
The Water Temple in Multi would be like Car Park: CONFUSING hahaha xD
What About making a custom Market from scratch? That also sounds nice.
As for Majora's Mask. I agree on having Clock Town for either Single or Multi player, Preferably Multi.
Other then than, I don't know what other Majora's Mask level would be well suited.
I have both Ocarina of Time and Majora's Mask on my Wii so I could go around the levels looking which is good |
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mistamontiel 007
Joined: 17 Apr 2011 Posts: 843 Location: Miami, FL, CUBA |
Posted: Sat Sep 17, 2011 7:37 pm Post subject: |
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Personally, I'm not really fond of any Zelda. Too medieval and long for me
The 3 map Banjo Kazooie patch is ace, though. Hilarity. Is there chances of an even larger level though ?
The entire Gruntilda's Lair..that would be so amazing =) Or have them split in pieces if not possible |
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PaRaDoX 007
Joined: 17 Oct 2009 Posts: 713 Location: Grid |
Posted: Sat Sep 17, 2011 7:41 pm Post subject: |
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mistamontiel wrote: | Personally, I'm not really fond of any Zelda. Too medieval and long for me
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No offense but you have no taste in games then |
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mistamontiel 007
Joined: 17 Apr 2011 Posts: 843 Location: Miami, FL, CUBA |
Posted: Sat Sep 17, 2011 7:44 pm Post subject: |
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Then why am I here ? Why're you offended ? |
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PaRaDoX 007
Joined: 17 Oct 2009 Posts: 713 Location: Grid |
Posted: Sat Sep 17, 2011 7:45 pm Post subject: |
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just a way of saying man, I mean how can you not love zelda? I love it with all my life xD |
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stolen Agent
Joined: 24 Oct 2010 Posts: 122 Location: This account is retired |
Posted: Sat Sep 17, 2011 11:12 pm Post subject: |
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BGS wrote: | mistamontiel wrote: | Personally, I'm not really fond of any Zelda. Too medieval and long for me
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No offense but you have no taste in games then |
Just because someone doesn't like a game you like doesn't mean they have no taste. Taste is all but objective and to judge those with different taste then yours is meaningless.
Anyway, back to topic. I also think Gerudo's Fortress would be a very fun multiplayer map. |
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Pendragon1995 Agent
Joined: 24 Sep 2011 Posts: 18 Location: Somewhere in the vast reaches of Canada |
Posted: Mon Sep 26, 2011 8:03 pm Post subject: |
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I agree Zelda maps would be huge fun. Clock Town or Goron City would be great. Romani's ranch would be, interesting. A little too open though. There would be nowhere to hide bases.
I am surprised that someone can not enjoy MM, or for that matter Zelda. Too bad for you I guess, you're missing out big time |
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PaRaDoX 007
Joined: 17 Oct 2009 Posts: 713 Location: Grid |
Posted: Thu Sep 29, 2011 11:39 am Post subject: |
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^ agree'd.
Another level that would be nice for GE or PD would be Zora's Domain(the frozen version). Imagine using the waterfall as a sniping spot |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
Posted: Thu Sep 29, 2011 1:18 pm Post subject: |
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Imagine being able to swim in PD.
That would be cool.
Trev _________________
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Thu Sep 29, 2011 2:38 pm Post subject: |
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Swimming I've found to be bad in all games! |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Thu Sep 29, 2011 2:46 pm Post subject: |
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Yeah, swimming in most First-Person Shooters is kind of lame. It's more suited to action adventures, like Mario and Banjo-Kazooie. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Pendragon1995 Agent
Joined: 24 Sep 2011 Posts: 18 Location: Somewhere in the vast reaches of Canada |
Posted: Thu Sep 29, 2011 6:05 pm Post subject: |
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Water levels can be fun but most of the time are a pain. RBB, SM64's water levels, OoT Water Temple was annoying if you didn't know where the hidden key was. All excellent examples of annoying waters levels. |
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