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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue Mar 20, 2012 3:03 pm Post subject: |
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Hmm, this looks like a tough game for us to compete with. There's just so much action and quick thinking involved. You think GF64 should just slip away quietly into the night?
I'm sorry, but Miss Galore's first name just offers up too many hilarious moments (if you're a sicko, like me)... _________________
YOUTUBE | TWITTER/X | FACEBOOK | VAULT | MOD DB | RHDN |
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HackBond 007


Joined: 14 May 2009 Posts: 1368 Location: Scotland  |
Posted: Tue Mar 20, 2012 3:05 pm Post subject: |
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Don't worry Wreck, alot of people are "sick-minded" including me.
And yeah, this is a very intense game with alot of playerbase. The team gotta put their all in to get it to compete with this blockbuster  _________________ Also known as Spyster or Nyxem
[Youtube]
[Decoy] Antenna | Control | Silo | Escape |
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zoinkity 007


Joined: 24 Nov 2005 Posts: 1729
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Posted: Tue Mar 20, 2012 4:48 pm Post subject: |
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A text adventure I've never played or heard of!? -and it's Mindscape so it was mainline even. Wow!
It would be pretty nifty to see what plot deviations they took. After all, it isn't like GF64 isn't planning a few as well.
Some of those games had excellent writing. More than a few people who superimpose the script from the IF Hitchhikers with the radio play. Some lines/deviations are more memorable. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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