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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Mon May 21, 2012 2:13 pm Post subject: |
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It seemed so real,very detailed.I was also in the mustang for a brief moment.You plan that to be drivable or thats just in my dreams. _________________ www.youtube.com/gamerrey23 |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Mon May 21, 2012 2:45 pm Post subject: |
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Only your dreams and the Aston Martin will be drivable (at least that's the plan, it could change). |
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Lumpi Agent
Joined: 31 Aug 2012 Posts: 15 Location: Spain |
Posted: Fri Aug 31, 2012 7:24 am Post subject: |
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Where is the rom to play? |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Fri Aug 31, 2012 7:28 am Post subject: |
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It's still in development, and will be for a while longer. |
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HackBond 007
Joined: 14 May 2009 Posts: 1325 Location: Scotland |
Posted: Fri Aug 31, 2012 7:29 am Post subject: |
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Lumpi wrote: | Where is the rom to play? |
It's not finished, and it will be a patch, not a ROM. |
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Lumpi Agent
Joined: 31 Aug 2012 Posts: 15 Location: Spain |
Posted: Fri Aug 31, 2012 7:31 am Post subject: |
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Spyster wrote: | Lumpi wrote: | Where is the rom to play? |
It's not finished, and it will be a patch, not a ROM. | Ahh ok! seems to be very well. |
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SilverEye Secret Agent
Joined: 21 Jul 2012 Posts: 360
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Posted: Sun Sep 09, 2012 7:13 am Post subject: |
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I have to say that this goldfinger project seems to last sooo endless, but i know that the result will be great. we have all waited for this amazing masterpiece, but it is still unclear for those who aren't in the team how far it is completed. I would join if I was better, but i know i am not good enough. |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Sun Sep 09, 2012 7:26 am Post subject: |
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Unfortunately, I had very little to go on from the original team. So essentially a year ago project was started from near scratch. Monkeyface helped a good amount, but even still there was 99% of project left when I got it handed to me. So while it seems endless, it's really only just a year old. And it's come a long way, but yes I am keeping progress a complete secret except what is released to moddb. You will have to wait and see It definitely will not be released this year, that I can guarantee.
I still could use another modeller or two to help, that would make it go much faster. |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1074
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Posted: Sun Sep 09, 2012 7:50 pm Post subject: |
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I understand low poly modelling well (it's actually part of my job now) - what would you like done? Flick me a message if you wish. _________________ No Mr. Bond, I expect you to be re-coded! |
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SilverEye Secret Agent
Joined: 21 Jul 2012 Posts: 360
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Posted: Tue Sep 11, 2012 6:58 am Post subject: |
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Oh no, the world will perish in december so we'll never get to see goldfinger 64
just kidding, I trust you guys |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1074
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Posted: Tue Sep 11, 2012 4:57 pm Post subject: |
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So the Goldfinger agenda now includes saving the world?hehehe. There'll be a long bond-like pause on a yacht with beautiful women if they do have to! _________________ No Mr. Bond, I expect you to be re-coded! |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Wed Sep 12, 2012 3:37 pm Post subject: |
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I can't wait to see Fort Knox in Goldeneye's engine. Maaan can only imagine at the moment. _________________ www.youtube.com/gamerrey23
Last edited by Rey on Thu Sep 13, 2012 11:40 am; edited 1 time in total |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Wed Sep 12, 2012 7:46 pm Post subject: |
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The only level in GoldenEye that can even really come close to what Fort Knox presents is the Control Center. It has a similar feel, with multiple floors all looking down onto a central room. The exterior is a little different, but should run decently - so long as it isn't spammed with too many props. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Thu Sep 13, 2012 11:41 am Post subject: |
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Wreck wrote: | The only level in GoldenEye that can even really come close to what Fort Knox presents is the Control Center. It has a similar feel, with multiple floors all looking down onto a central room. The exterior is a little different, but should run decently - so long as it isn't spammed with too many props. | But I thought that all the levels were going to be custom to better represent the movie? _________________ www.youtube.com/gamerrey23 |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Thu Sep 13, 2012 2:38 pm Post subject: |
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Yes, they are all being built from scratch. I was just using Control as a comparison as to how the map could feel and perform. Every mission and multiplayer stage will be brand new for Goldfinger 64. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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