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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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thenoisydrum Agent
Joined: 31 Dec 2008 Posts: 118
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Posted: Tue Apr 03, 2012 11:20 pm Post subject: Favourite Challenges |
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Mine are 16, 19 and 21.
One thing that still gets me about 16 (Medical dude in the Falicity) is that he seems to disappear for ages at the end where the toilets are whilst at the other end lacing the joint with mines . Has anyone else noticed this? Does he get caught in the air vents?
Last edited by thenoisydrum on Wed Apr 04, 2012 1:59 am; edited 1 time in total |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6125
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Posted: Tue Apr 03, 2012 11:30 pm Post subject: |
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I pretty much exclusively play and love 30. |
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mistamontiel 007
Joined: 17 Apr 2011 Posts: 843 Location: Miami, FL, CUBA |
Posted: Wed Apr 04, 2012 11:44 am Post subject: |
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I personally suck ass. But have everything unlocked in emulation
So what do challenges do ? You have to beat 1-30 and then you have all combat sim unlocks..?
I noticed the stars also tell how many players helped. Don't know if they mean anything more than say you had help, or if they count against progress even |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Wed Apr 04, 2012 1:17 pm Post subject: |
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me i loved all the hard ones.The guy doesent get stuck or nothing,he just waits for you.Basically he tricks you to go to him.I loved the one were it was one shot kill and you had to protect a weaker sim. _________________ www.youtube.com/gamerrey23 |
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thenoisydrum Agent
Joined: 31 Dec 2008 Posts: 118
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Posted: Thu Apr 05, 2012 3:29 am Post subject: |
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Rey wrote: | The guy doesent get stuck or nothing,he just waits for you.Basically he tricks you to go to him. |
I hate him even more now! |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Thu Apr 05, 2012 6:04 am Post subject: |
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thenoisydrum wrote: | Rey wrote: | The guy doesent get stuck or nothing,he just waits for you.Basically he tricks you to go to him. |
I hate him even more now! | The thing is,perfect sims always have the radar even when its turned off.They always see you even if you dont.It can be tested as him being your partner and putting him to follow.I may make Sim forum. _________________ www.youtube.com/gamerrey23 |
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thenoisydrum Agent
Joined: 31 Dec 2008 Posts: 118
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Posted: Thu Apr 05, 2012 11:01 am Post subject: |
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Rey wrote: | thenoisydrum wrote: | Rey wrote: | The guy doesent get stuck or nothing,he just waits for you.Basically he tricks you to go to him. |
I hate him even more now! | The thing is,perfect sims always have the radar even when its turned off.They always see you even if you dont.It can be tested as him being your partner and putting him to follow.I may make Sim forum. |
Unlike Goldeneye I haven't spent enough time understanding these type of things about PD.
I need to pull my socks up. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7198 Location: Ontario, Canada |
Posted: Thu Apr 05, 2012 11:30 am Post subject: |
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Even in the Assignment I've replaced that Felicity Proximity Mines Challenge with in GE:X, the Sim acts in the same fashion (and it isn't Facility). You litter an area with mines and wait for him to walk into it unexpectedly, and you'll wind up staying there for a very long time. Not long after you set them off yourself, and he'll come barging in. Quite smart, really. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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thenoisydrum Agent
Joined: 31 Dec 2008 Posts: 118
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Posted: Thu Apr 05, 2012 12:58 pm Post subject: |
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I'm gonna bust that Sim's ass! |
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kwakkles Agent
Joined: 11 May 2008 Posts: 65 Location: Detroit, Michigan |
Posted: Thu Apr 05, 2012 10:21 pm Post subject: |
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In order:
Challenge 30, modified.
Modification one: I reset my red team sim teammate to meat intelligence.
Modification two: I reset my red team sim teammate to easy intelligence.
Modification three: I reset my red team sim teammate to dark intelligence
Modification four: I delete my red team sim teammate completely, and go solo against the two Yellow team darksims.
Challenge 29.
I sometimes modify Challenge 29 to add more darksims to their Yellow team, but it ends up being easier.
Challenge 26, modified.
Modification one: I reset the Yellow team sims intelligence to both being dark.
Modification two: Same as modification one but with additional darksims on their Yellow team. Three darksims on their team versus me is just as easy to beat as two darksims. Four darksims is challenge. Five darksims is really hard.
Challenge 18.
Challenge 11, modified.
Modification: I reset the Yellow team sim intelligence to dark. I beat the challenge with the same ease as had I left the sim intelligence as the default normal intelligence, handily, 10-0 shutout without a death, thanks to the tranquilizer gun.
Challenge 17, modified.
Modification one: I reset the Yellow team sim intelligence to Dark.
Modification two: I add more darksims to the Yellow team - two, three, four simulants. Four darksims on their Yellow team is hard to beat. |
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Rey 007
Joined: 07 Feb 2012 Posts: 785 Location: US |
Posted: Thu Apr 11, 2013 11:31 am Post subject: |
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I must say that the challenges were well planned. The weapons that were placed in the level made for strategy. Like having the Tranqulizers to hit the Alien in villa so he could not screw you over. _________________ www.youtube.com/gamerrey23 |
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Maxout 007
Joined: 04 Apr 2006 Posts: 710 Location: Washington State |
Posted: Tue Apr 16, 2013 10:50 am Post subject: |
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Hacking in the grid stood out. They're all alright. _________________ A.K.A. Greatermaxim on youtube.
http://www.youtube.com/Greatermaxim |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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