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Action block error.

 
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MidnightKittehBoi
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Joined: 13 Jun 2012
Posts: 44

 PostPosted: Sat Jun 23, 2012 11:01 am    Post subject: Action block error. Reply with quote Back to top

Code:
0411:
AD22537061776E22 = "Spawn"
BF00B8080000000001 Spawn Weapon  (KF7 Soviet) (08 KF7)
0201 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
1F001D Guard Runs  To Preset  (Preset: 001D)
0202 Resume If Return Value Loop Met
03 Leave The Routine, But When Return Continue From Spot
320D If Bond In Sight, Return Value Loop
3E0D If Shot Current Guard, Return Value Loop
7B000D Go To Return Value Loop, If Number Near-Miss Gunshots > Value 7B (00)
4DFD0025001D0C When Guard Within Proximity Of Preset, Return Value Loop 4D (FD0025001D)
2F03 When Guard Stops Moving, Return Value Loop
0102 Go To Beginning, Then Return Value Loop
0203 Resume If Return Value Loop Met
0101 Go To Beginning, Then Return Value Loop
020C Resume If Return Value Loop Met
22 Guard Set To Move Fades And Disappear
05FD0001 JAL To Function  (Guard [whatever called it]) (JAL TO: 0001) End Routine (Loop forever)
020D Resume If Return Value Loop Met
060002 Set Return Subroutine From JAL  (JAL TO: 0002) Random Animations Until Detection
05FD0008 JAL To Function  (Guard [whatever called it]) (JAL TO: 0008) Jog to Player (subroutine)
04 Terminator


For some reason once all the guards that spawn enter return value loop 0C the level crashes? I have tried it numerous times where they see me and fight but when all of them run off it crashes, am i doing something wrong here. Plus there are about 5 guards currently using this block that spawn.
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SubDrag
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Joined: 16 Aug 2006
Posts: 6176

 PostPosted: Sat Jun 23, 2012 11:42 am    Post subject: Reply with quote Back to top

Hmm, I don't see anything obviou, is the 22 command that's issue? Did you try condensing block until doesn't crash? To narrow which is causing it.
 
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