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How to use Prerecorded camera in Action Block?
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Jonaeru
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 PostPosted: Fri Mar 27, 2015 5:20 am    Post subject: Reply with quote Back to top

OK, I will prepare it. Smile
 
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Jonaeru
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 PostPosted: Fri Mar 27, 2015 9:45 am    Post subject: Reply with quote Back to top

dataDyne Facility - Stealth
https://drive.google.com/file/d/0B8SBjBq2YqgxeGxWZVRuRkMyeHc/view?usp=sharing

Camera of Felicity (fbx file)


My "Autodesk Softimage 2015 Trial" is expired. If you know to how to edit camera in free software, I want to know it. (Blender, Softimage Mod Tool, etc) sorry.

Editing animation keyframes was hard for me because not familiar with the operation. Crying or Very sad
Steadily I was moving the coordinates. Smile
 
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SubDrag
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 PostPosted: Fri Mar 27, 2015 10:12 am    Post subject: Reply with quote Back to top

I'm not very good in the tool either, but it would be cool to see that in action with a video!

Doh that it expired Sad Maybe the free XSI Mod Tool on moddb will work? It's a lot older though

http://www.moddb.com/downloads/autodesk-softimage-mod-tool-75
 
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Jonaeru
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 PostPosted: Fri Mar 27, 2015 6:56 pm    Post subject: Reply with quote Back to top

http://youtu.be/lfa0pQ1VTEM

Joanna is caught.
 
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SubDrag
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 PostPosted: Fri Mar 27, 2015 6:58 pm    Post subject: Reply with quote Back to top

Ah cool! We will get good at prerecorded fx hopefully.
 
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Jonaeru
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 PostPosted: Fri Mar 27, 2015 7:56 pm    Post subject: Reply with quote Back to top

Thank you!

I installed "Autodesk Softimage Mod Tool 7.5".
I had to drop the version to FBX 2009 by using the FBX converter.
(Error: The following error(s) occured while attempting to read the FBX file:)

Although some frames have disappeared, editing can be likely.
(Error:
The following Camera Resolution Mode is not supported:
-Window Size
)
 
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Jonaeru
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 PostPosted: Tue Apr 07, 2015 6:37 am    Post subject: Reply with quote Back to top

Jonaeru wrote:
Thank you!

I installed "Autodesk Softimage Mod Tool 7.5".
I had to drop the version to FBX 2009 by using the FBX converter.
(Error: The following error(s) occured while attempting to read the FBX file:)

Although some frames have disappeared, editing can be likely.
(Error:
The following Camera Resolution Mode is not supported:
-Window Size
)


I installed "Crosswalk 2012.5". This problem was solved.

In Import Camera screen, I think I want to select the "FBX Format (*. Fbx)" by default.

When I clicked "Inject This Camera Only and Write ROM",
this error is displayed
"Cannot write ROM, injected animation size would go past end of ROM"

What should I do?

Thank you!
 
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SubDrag
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 PostPosted: Tue Apr 07, 2015 7:28 am    Post subject: Reply with quote Back to top

Ah, so to import your new one, you will need to clear space by making other animations smaller. I try to make a very small skedar animation (erase most frames at bottom of an obj exported then reimport), or just delete a lot of frames in editor. You can't increase size of animation region so have to shrink other animations if yours is bigger. If you need more help let me know it I can try and make easier in editor. There are also unused animations such as unused leftover from GE you can shrink too.
 
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Jonaeru
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 PostPosted: Wed Apr 08, 2015 5:36 am    Post subject: Reply with quote Back to top

Thank you. I had deleted unnecessary frames and I was able to write ROM. Very Happy

In Import Camera, I think I want to select the "FBX Format (*. Fbx)" by default. Smile


Last edited by Jonaeru on Wed Apr 08, 2015 7:06 am; edited 1 time in total
 
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Jonaeru
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 PostPosted: Wed Apr 08, 2015 7:05 am    Post subject: Reply with quote Back to top

N64PD dataDyne Facility Camera Test2
http://youtu.be/xXu9jTbaL38
 
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SubDrag
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 PostPosted: Wed Apr 08, 2015 3:02 pm    Post subject: Reply with quote Back to top

Wow getting there, I think you are figuring it out, it's a little fast, but it's moving!!

I made fbx the default, if you get the latest beta.
 
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Wreck
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 PostPosted: Wed Apr 08, 2015 4:12 pm    Post subject: Reply with quote Back to top

Hey, you've got a moving camera going! Smile
Very nice to see continued progress on this. It will open up some opportunities for custom missions, and of course would be excellent for GoldenEye X. Great stuff happening.
_________________

YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN
 
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Jonaeru
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 PostPosted: Sat Apr 11, 2015 9:57 am    Post subject: Reply with quote Back to top

Thank you for updating the editor.

N64PD dataDyne Facility Camera Test3
http://youtu.be/vXeQlD_ykcI
 
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SubDrag
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 PostPosted: Sat Apr 11, 2015 10:15 am    Post subject: Reply with quote Back to top

Every one is getting better, very nice. I like how even started a swirl! I wonder how Rare transitioned between different positions, did they do a fade or something?
 
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Jonaeru
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 PostPosted: Sat Apr 11, 2015 10:54 am    Post subject: Reply with quote Back to top

They did not do fade. I used fbx file only one. Smile

https://drive.google.com/file/d/0B8SBjBq2YqgxWnRDWHpfdXJhYkk/view?usp=sharing
 
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