 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
Jonaeru Secret Agent


Joined: 19 Jan 2013 Posts: 232 Location: Japan  |
Posted: Sat Jan 26, 2013 11:45 am Post subject: 16-Object can't activate |
 |
|
I make new stage. Felicity - Escape
I added switches with reference to GE tutorials and action block of any solo stages and http://youtu.be/g3LCweCB3TI
However 16-Object can't activate (can't display text).
Text can display when that destroyed.
Code is wrong?
Code: | 1002:
B5446F6F72206C6F636B20737769746368 = Door lock switch
000202 Resume if Return Value Loop Met 0002 (02)
0003 Leave the Routine, But When Return Continue from Spot
0063F20806 Go into Return Value Loop if Tagged 16-Object activated (BETA GoldenEye Terminal)
00620804 Go into Return Value if Specified 16-Object not Destroyed (BETA GoldenEye Terminal)
000008 Go to Return Value 0000 (08)
000204 Resume if Return Value Loop Met 0002 (04)
000102 Go to Beginning, Then Return Value Loop 0001 (02)
000206 Resume if Return Value Loop Met 0002 (06)
00CE8116FF Play Sound 00CE (8116FF)
00CBF21E1E Display Text Preset Lower (Player 1 and Player 2) - Alarm activated.*
0005FD0000 Jal To Function 05? 0005 (FD0000)
000208 Resume if Return Value Loop Met 0002 (08)
00CBF21E16 Display Text Preset Lower (Player 1 and Player 2) - Critical mission object destroyed.*
00A100000001 Set Objective Bits (If False: PDObjective #3) (00000001)
0005FD0000 Jal To Function 05? 0005 (FD0000)
0004 Terminator
|
|
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6171
 |
Posted: Sat Jan 26, 2013 12:21 pm Post subject: |
 |
|
Action looks solid. Wreck pointed me to solution. On the object, you need to turn on the bitflag for "Can be activated". It works after that. |
|
|
|
|
|
 |
 |
 |
 |
 |
Jonaeru Secret Agent


Joined: 19 Jan 2013 Posts: 232 Location: Japan  |
Posted: Sun Jan 27, 2013 2:16 am Post subject: |
 |
|
Thank you for advice!
It could be activated.
I could not turn on the bitflag for "Can be activated" in Edit Object window, so I had to use right click menu.
 |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |