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*DATADYNE X Rooftops TEST BETA release*

 
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MultiplayerX
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 PostPosted: Tue Mar 26, 2013 1:11 pm    Post subject: *DATADYNE X Rooftops TEST BETA release* Reply with quote Back to top

I'm going out of town tomorrow for a week so I thought I'd leave behind a teaser to play around in. Be sure to break the glass and try and step out on datadyne's building ledges for good hiding spots Wink Multi X


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acceptable67
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 PostPosted: Tue Mar 26, 2013 1:39 pm    Post subject: Reply with quote Back to top

There are not very many weapons (if not any, in the main building) and the simulants appear to be stuck together somewhere in the map beyond my whereabouts... ?

Pretty cool, none the less.
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MultiplayerX
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 PostPosted: Tue Mar 26, 2013 1:43 pm    Post subject: Reply with quote Back to top

I don't mess with Sims. Wink They are stuck probably on some old unused presets. This is TEST beta Wink It's not finished just letting everyone get the idea.

WARPS: You can warp each player ONE time from each one of the THREE rooftops. I stopped at 3 because they had the best angles and you can hit anywhere on the building Wink
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Last edited by MultiplayerX on Tue Mar 26, 2013 1:45 pm; edited 1 time in total
 
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acceptable67
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 PostPosted: Tue Mar 26, 2013 1:44 pm    Post subject: Reply with quote Back to top

Oh ok, that makes more sense. Thanks. Looking good.
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MultiplayerX
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 PostPosted: Tue Mar 26, 2013 1:49 pm    Post subject: Reply with quote Back to top

acceptable67 wrote:
Oh ok, that makes more sense. Thanks. Looking good.


Thanks Wink Yea I have been testing warp blocks to see just EXACTLY what can be done with them. Cool thing is now I've discovered you can allow player 1 & 2 to use the same pad ONCE before needing another one. Wink Neat thing about that is I am considering going back to DeepSea later on and adding 64 more warps using what's already there. Player 1 can borrow player 2's pad ONCE and vice versa. That will allow both players to warp EIGHT times instead of FOUR between portals Wink That's 128 warps total :O 64 warps per player!
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