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Position aberration of 16-Object number in Action Blocks?
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Jonaeru
Secret Agent
Secret Agent


Joined: 19 Jan 2013
Posts: 232
Location: Japan

 PostPosted: Fri Sep 06, 2013 5:33 pm    Post subject: Reply with quote Back to top

Sorry to keep bothering you. Smile
Could you fix bugs below?

1.
"<0063> Go into Return Value Loop if Tagged 16-Object activated" in Action Blocks.
Value: 0063.??##rr
?? is Guard ID, so please display combo box of Guard ID.

e.g.
Air Force One - Action Blocks ID: 101A on line 5

2.
"<00CB> Display Text Lower" in Action Blocks.
Value: 00CB.??xxxx
?? is Guard ID, so please disable(gray out) text box of Guard ID.

e.g.
Air Force One - Action Blocks ID: 101A on line 10

3.
"<005B> Go into Return Value Loop, if Stepped on Preset" in Action Blocks.
Values: 005B.??.??xxxxrr
First ?? is Guard ID, so please display combo box of Guard ID.

e.g.
Maian SOS - Action Blocks ID: 100B on line 69-72
 
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SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6125

 PostPosted: Fri Sep 06, 2013 5:47 pm    Post subject: Reply with quote Back to top

Quite the contrary, I am very happy for you to find problems for me to fix and new action block information to add Smile I think the actions are my favorite part of GoldenEye/PD editing! And there's so many cool unknown ones in PD waiting for us to find.

That said, all the new stuff found has been added to beta, thank you for the info. Very Happy
 
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Jonaeru
Secret Agent
Secret Agent


Joined: 19 Jan 2013
Posts: 232
Location: Japan

 PostPosted: Fri Sep 06, 2013 6:08 pm    Post subject: Reply with quote Back to top

Thank you! Very Happy

If I find something, I will report again!
 
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