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Loading GE64 maps into Goldeneye Editor?

 
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CaptainCrazy
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Joined: 14 Dec 2013
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 PostPosted: Sat Dec 14, 2013 10:06 am    Post subject: Loading GE64 maps into Goldeneye Editor? Reply with quote Back to top

Well I've looked everywhere on Google for a tutorial or anything to do with it. I basically wish to load a Goldeneye 64 map into the editor so that i can get a rough scale/size of things in it.

I'm trying to re-create a particular map from the game but I'm having a hard time working out the scale. I've tried several times now and everything seems to scale but then it turns out that it isn't which kinda sucks.

So is there any way to load a map into the editor?
 
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SubDrag
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Joined: 16 Aug 2006
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 PostPosted: Sat Dec 14, 2013 10:28 am    Post subject: Reply with quote Back to top

I'm a bit confused, can you explain a bit more. If you do a new setup in a level, the levels already loaded? You can also export the full map to obj scaled or not, in room positions mode.
 
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CaptainCrazy
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 PostPosted: Sat Dec 14, 2013 10:43 am    Post subject: Reply with quote Back to top

SubDrag wrote:
I'm a bit confused, can you explain a bit more. If you do a new setup in a level, the levels already loaded? You can also export the full map to obj scaled or not, in room positions mode.


Thanks i worked it out Smile


Last edited by CaptainCrazy on Sat Dec 14, 2013 11:05 am; edited 1 time in total
 
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SubDrag
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 PostPosted: Sat Dec 14, 2013 11:02 am    Post subject: Reply with quote Back to top

Swap mode to Room Positions, then export to obj scaled (or not scaled is highlighted, depending on what you want)

http://gyazo.com/c5f964afdde8f7494b6ae85f41f23f06
 
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