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What was thought to be impossible
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Rey
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 PostPosted: Fri Jul 26, 2013 6:58 pm    Post subject: What was thought to be impossible Reply with quote Back to top

What I thought was impossible I completed today.
Enemy rockets,carrington defense mission,perfect agent. I completed with a time of 3:02 seconds.The reason why I thought it to be impossible was that when the turret would get destroyed it's a automatic fail. I found that being quick and a little trick in the start helped me win.
Now that is left is deep sea mission enemy rockets. Which i'm very sure is impossible because you don't have the farsight to hit the last 2 tubes.
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MRKane
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 PostPosted: Sun Jul 28, 2013 3:37 pm    Post subject: Reply with quote Back to top

Wow! Just wow! Shocked
Really good going...I'd hate to meet you in a deathmatch Wink
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Rey
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 PostPosted: Sun Jul 28, 2013 7:16 pm    Post subject: Reply with quote Back to top

I have done every level in the game,perfect agent enemy rockets except Attack Ship. Still working on it. I'd like to post video's of them when I acually am able to record. For a level like Deep Sea,i'd just play till the impossible part.
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ZAV1010
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 PostPosted: Sat Aug 17, 2013 7:44 pm    Post subject: Reply with quote Back to top

I tried searching on your YouTube channel, but didn't see anything. Do you have videos of the gameplay? It would be cool to see this.
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Rey
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 PostPosted: Sun Aug 18, 2013 8:45 am    Post subject: Reply with quote Back to top

Rey wrote:
I have done every level in the game,perfect agent enemy rockets except Attack Ship. Still working on it. I'd like to post video's of them when I acually am able to record. For a level like Deep Sea,i'd just play till the impossible part.

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TH126
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 PostPosted: Sun Aug 18, 2013 11:33 am    Post subject: Reply with quote Back to top

Impressive...most impressive
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Kerr Avon
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 PostPosted: Tue Aug 20, 2013 10:44 am    Post subject: Re: What was thought to be impossible Reply with quote Back to top

TH126 wrote:
Impressive...most impressive


I think you're understating it! It's ****ing amazing.

Seriously, *huge* congratulations to Rey for this.



Rey wrote:
What I thought was impossible I completed today.
Enemy rockets,carrington defense mission,perfect agent. I completed with a time of 3:02 seconds.The reason why I thought it to be impossible was that when the turret would get destroyed it's a automatic fail. I found that being quick and a little trick in the start helped me win.
Now that is left is deep sea mission enemy rockets. Which i'm very sure is impossible because you don't have the farsight to hit the last 2 tubes.


Regarding Deep Sea, how about if you compromise and use the All Guns cheat, and then use the Farsight only when you need to. Anyone who sees the video will know that you only activated the All Guns cheat and no other, and will see that the only time you use a gun that you don't legitimately have (the Farsight) is only when it's unavoidable. If you do that and complete the level, then I doubt anyone would be petty enough to call it a failure, to my mind it's a legitimate completion.
 
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Rey
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 PostPosted: Tue Aug 20, 2013 6:29 pm    Post subject: Reply with quote Back to top

Hmm that's right I never thought of that. I could use the farsight code that you earn by speed running Deep Sea on Perfect Agent. But still with the Enemy rockets code itself it's impossible. But Thanks, I will try it. If a video ever does come up,You will be thanked.
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Maxout
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 PostPosted: Fri Dec 13, 2013 3:57 am    Post subject: Reply with quote Back to top

I was going to recommend all guns in solo and infinite ammo for deep sea but I was beaten to it.

It's like on GE that you can't beat the game with Bond Invisible. Natalya doens't see you. That's easily fixed on this site but it is cheating as it says.
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Kerr Avon
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 PostPosted: Fri Dec 13, 2013 5:07 am    Post subject: Re: What was thought to be impossible Reply with quote Back to top

Did you ever complete Deep Sea, Rey?

BTW, you know how in your first post, you say how you completed Carrington Defence - "I found that being quick and a little trick in the start helped me win." What was the trick, please?

Not that I'd ever complete the level with enemy rocket (or even come close Sad ), but it is fun to try. Have you completed every Goldeneye level with the enemy rockets cheat?
 
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Rey
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 PostPosted: Fri Dec 13, 2013 11:39 am    Post subject: Reply with quote Back to top

On Goldeneye yes I have done every single level on enemy rockets 00 Agent. Caverns was the hardest next to Runway. The little trick in the start I mentioned is this. As soon as you start. Run so the Skedar can see you. He shoots a rocket and blows up a spawn point of a guard(Killing the spawn itself) Then run and do the turret objective.
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Kerr Avon
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 PostPosted: Fri Dec 13, 2013 12:06 pm    Post subject: Reply with quote Back to top

Rey wrote:
On Goldeneye yes I have done every single level on enemy rockets 00 Agent. Caverns was the hardest next to Runway.


Blimey, that is *impressive*! I can imagine why Caverns would be so hard, but why Runway? Is it because the plane kept on being destroyed by the rockets (is it even destructable, I don't know)?

Quote:

The little trick in the start I mentioned is this. As soon as you start. Run so the Skedar can see you. He shoots a rocket and blows up a spawn point of a guard(Killing the spawn itself) Then run and do the turret objective.


Clever!

I wish modern FPSs had the same sort of effort put into their re-playability as Rare put into PD and GE. But when you complete most FPSs then you've seen everything the single player campaign has to offer, and there are no other ways to increase the challenge or otherwise freshen up the gameplay.

Bioshock 2 (superb game) did try, in a small way - one of the tonics you find (called "Drill Specialist", I think) has the effect of making you unable to use any weapons (except for the drill) and so you have to use plasmids very heavily (though thankfully the tonic reduces the Eve cost of each plasmid's use). The problem is, you are more than half-way though the game before you find this tonic! Either the tonic should be available much closer to the start of the game, or instead of being a tonic, this should be a game mode selectable from the main menu. But even if it was, it would only be one gameplay modifier, whereas I (and most other Bioshock fans) could suggest lots of different gameplay modifiers the designers could have added to the game to increase replayablity.
 
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Rey
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 PostPosted: Fri Dec 13, 2013 12:19 pm    Post subject: Reply with quote Back to top

Have not done Deep Sea yet,sorry I missed that one. Runway is hard for the fact that. You must destroy the first ground turret and the rocket thing first while getting rid of the rocket holding enemies. (Spawning guards in GE have there intended weapons)Then run back to the tank and take out the turrets. Caverns as you imagine is hard because that damn radio kept getting blown up. You actually must go in front of them. A place like,Aztec. Iv completed it in both ways. The Second is by far hard If you wanna challenge yourself.
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Maxout
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 PostPosted: Fri Dec 20, 2013 6:21 am    Post subject: Reply with quote Back to top

Challenge oneself? What in the world is that? Razz

It's all good. You can only brag about it so much before it gets on everyone's nerves. Unfortunately I've never heard of everlasting novelty but maybe some things come close.
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Rey
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 PostPosted: Fri Dec 20, 2013 11:15 am    Post subject: Reply with quote Back to top

Maxout wrote:
You can only brag about it so much before it gets on everyone's nerves.


I'm not bragging. I was very excited at the time when I post this. I kept trying and trying and just did it. No need for a slam comment.
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