ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Dam Single Player Beta

 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye 007
View previous topic :: View next topic  
Jhirmer614
Agent
Agent


Joined: 19 Mar 2008
Posts: 116

 PostPosted: Fri Aug 01, 2014 9:07 am    Post subject: Dam Single Player Beta Reply with quote Back to top

Hey guys, So recently i was messing with FPS Creator Reloaded kickstarter build recently and did a mock up of Dam.

Since i did not have all the tools because its not the full version i could not create the buildings the way i wanted to so i have somewhat mishmashed certain objects to have it represent the original Dam.




I'd call it Midddle East Dam Razz

*Warning: You need a somewhat hefty PC to play this, also the hitbox on enemies are a little wonky*

http://www.mediafire.com/download/yr36bc2u36sl6jj/Goldeneye_Dam_Test.rar
 
View user's profile Send private message
Rey
007
007


Joined: 07 Feb 2012
Posts: 785
Location: US

 PostPosted: Fri Aug 01, 2014 10:52 am    Post subject: Reply with quote Back to top

I can't quite tell what I'm looking at or what part of the Dam it is supposed represent.
_________________
www.youtube.com/gamerrey23
 
View user's profile Send private message
HackBond
007
007


Joined: 14 May 2009
Posts: 1368
Location: Scotland

 PostPosted: Fri Aug 01, 2014 11:09 am    Post subject: Reply with quote Back to top

The lag is probably due to the entire level being rendered at one time

also, when you play it, you understand what is supposed to be what.
_________________
Also known as Spyster or Nyxem
[Youtube]

[Decoy] Antenna | Control | Silo | Escape
 
View user's profile Send private message Visit poster's website
Jhirmer614
Agent
Agent


Joined: 19 Mar 2008
Posts: 116

 PostPosted: Fri Aug 01, 2014 1:34 pm    Post subject: Reply with quote Back to top

Yeah, thats most likely why, and once the full version on FPSC:R comes out ill revise it since it has the Minecraft esque building tool to make the bridge/towers/Tunnel represent the originals alot better than how they do now.

@Rey in the picture you are at the beginning before you cross the bridge.
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye 007 All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]