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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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The Extremist 007
Joined: 07 May 2006 Posts: 695 Location: Winnipeg, MB, Canada |
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AL64inthedark 00 Agent
Joined: 18 Sep 2014 Posts: 548 Location: France |
Posted: Tue Oct 27, 2015 8:04 am Post subject: |
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Thanks. That's interesting.
Quote: | For a while we had some gore, it was just a flipbook of about 40 textures, beautifully rendered gore that would explode out. |
Would have loved to see that. I imagine something like No more Heroes or some kind of exagerated blood coming out of the body ^^ |
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zoinkity 007
Joined: 24 Nov 2005 Posts: 1686
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Posted: Tue Oct 27, 2015 12:58 pm Post subject: |
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Really tempted to do a hospital scene now!
Would be worth receiving a C&D just to send it to Miyamoto. Frame that sucker on the wall ;*)
Up-close killing was the reason for the hunting knife cut then. Well, inaccessibility. _________________ (\_/) Beware
(O.o) ze
(> <) Hoppentruppen! |
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SubDrag Administrator
Joined: 16 Aug 2006 Posts: 6121
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Posted: Tue Oct 27, 2015 1:12 pm Post subject: |
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Did he give a speech like last year? Somebody must...post it. |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
Posted: Tue Oct 27, 2015 3:06 pm Post subject: |
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[quote="zoinkity"]Really tempted to do a hospital scene now!
Would be worth receiving a C&D just to send it to Miyamoto. Frame that sucker on the wall ;*)quote]
Hahah, definitly agreed, that would be awsome.
Trev _________________
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MRKane 007
Joined: 11 Dec 2008 Posts: 1073
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Posted: Wed Oct 28, 2015 2:24 pm Post subject: |
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When I was reading about that blood sprite set I figured it'd look like the Turok effects - which to be honest dropped my jaw when i saw them the first time. In saying that there's a certain amount of "classy" that comes from not having blood which I feel was a better fit for Bond actually. _________________ No Mr. Bond, I expect you to be re-coded! |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7197 Location: Ontario, Canada |
Posted: Fri Oct 30, 2015 4:10 am Post subject: |
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Wonder if there is any video leftover of this original blood somewhere? The blood impact remaining in the ROM is pretty tame, and less red than it should be. Maybe that is all it became reduced to in the end.
Ah, now that does make perfect sense as to why the hunting knife was disabled in the Japanese version. Can't get much more up-close and personal during a kill than that.
The whole hospital scene idea is hilarious. Thank goodness Rare didn't take all their suggestions seriously. We'd have had a more cartoony game with no multiplayer. Sticking to your guns and pushing back release dates can do wonders for any project. _________________
YOUTUBE | FACEBOOK | VAULT | MOD DB | RHDN |
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Klownicle Agent
Joined: 30 Oct 2015 Posts: 2
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Posted: Fri Oct 30, 2015 7:40 pm Post subject: |
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Wreck wrote: | Wonder if there is any video leftover of this original blood somewhere? The blood impact remaining in the ROM is pretty tame, and less red than it should be. Maybe that is all it became reduced to in the end.
Ah, now that does make perfect sense as to why the hunting knife was disabled in the Japanese version. Can't get much more up-close and personal during a kill than that.
The whole hospital scene idea is hilarious. Thank goodness Rare didn't take all their suggestions seriously. We'd have had a more cartoony game with no multiplayer. Sticking to your guns and pushing back release dates can do wonders for any project. |
My first thought came to the Gameshark code that increased the blood. I wonder if it was anything like that
On a topic note, I thought it was awesome to read that the other day. Such a throw back to our history. _________________ You remember the good ole days when I ran qslaboratory.com? *sniffles*. |
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