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Interview on GE-X and GE/PD Modding...

 
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Wreck
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Joined: 14 Dec 2005
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Location: Ontario, Canada

 PostPosted: Tue Mar 01, 2016 7:23 pm    Post subject: Interview on GE-X and GE/PD Modding... Reply with quote Back to top

A little while ago, I was contacted here by a new member who was interested in doing an interview regarding the GoldenEye X project, and the modding of GE and PD in general. A few days ago, this member wrote me back, letting me know the article had gone up. It is made up of a few different interviews, all discussing homebrews and game mods. I suggest reading the entire thing, but the portion on GE-X is under the headline "For the Love of the Games".

http://www.zam.com//article/126/inside-the-retro-game-development-community
By Todd Mitchell
 
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pavarini
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 PostPosted: Tue Mar 01, 2016 8:11 pm    Post subject: Reply with quote Back to top

Great article, thanks for sharing.
 
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Trevor
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Posts: 818
Location: UK, Friockheim OS:Win10-Fast PerfectGold:Latest

 PostPosted: Wed Mar 02, 2016 1:42 am    Post subject: Reply with quote Back to top

Yeah, agreed, great artical.

Trev
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Kerr Avon
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Joined: 26 Oct 2006
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 PostPosted: Thu Apr 07, 2016 4:56 am    Post subject: Reply with quote Back to top

Very interesting, thanks. It really is impressive how much you've achieved, especially since you're had to reverse engineer virtually everything from the uncommented binary code of such a developer-unfriendly machine as the N64.
 
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MRKane
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Joined: 11 Dec 2008
Posts: 725

 PostPosted: Sun Apr 10, 2016 7:51 pm    Post subject: Reply with quote Back to top

What a good little article! Then again perhaps I'm a fanboy wishing for more when I call it "little"! Wink
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