ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Surface 1 X?

 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye 007
View previous topic :: View next topic  
TheMaskedMutant
Agent
Agent


Joined: 27 Nov 2016
Posts: 40

 PostPosted: Fri Jan 06, 2017 9:48 pm    Post subject: Surface 1 X? Reply with quote Back to top

I was always wondering why there was never a Surface 1 X?
i recently saw Bashe's version and it was awesome kinda a real shame Rare never made one

https://www.youtube.com/watch?v=ctXW9s2FONI
 
View user's profile Send private message
PenumbraSix
Agent
Agent


Joined: 15 Mar 2016
Posts: 6
Location: France

 PostPosted: Tue Jan 10, 2017 10:48 am    Post subject: Reply with quote Back to top

Never been much of a Surface myself (either level and music), but this is clearly excellent stuff !
 
View user's profile Send private message
Kode-Z
Hacker
Hacker


Joined: 09 Nov 2007
Posts: 1142
Location: London, England

 PostPosted: Thu Jan 12, 2017 7:16 am    Post subject: Reply with quote Back to top

Got in touch with Graeme Norgate recently. Here's his reply!

Quote:
The Surface tracks were the last level tracks to be written. I know we did the suspense tracks in one go. At the time, we probably didn't know which levels would need those tracks. Which we probably did by the time the exterior tracks were written.. that kind of makes sense.
 
View user's profile Send private message
AL64inthedark
00 Agent
00 Agent


Joined: 18 Sep 2014
Posts: 548
Location: France

 PostPosted: Thu Jan 12, 2017 5:28 pm    Post subject: Reply with quote Back to top

Very interesting, thanks.
 
View user's profile Send private message MSN Messenger
TheMaskedMutant
Agent
Agent


Joined: 27 Nov 2016
Posts: 40

 PostPosted: Mon Jan 16, 2017 6:02 pm    Post subject: Reply with quote Back to top

[quote="Kode-Z"]Got in touch with Graeme Norgate recently. Here's his reply!

[quote]The Surface tracks were the last level tracks to be written. I know we did the suspense tracks in one go. At the time, we probably didn't know which levels would need those tracks. Which we probably did by the time the exterior tracks were written.. that kind of makes sense.[/quote][/quote]

wow thats pretty interesting Smile cool stuff
 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> GoldenEye 007 All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]