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K.I.L.L.E.R. vs Vendetta
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Johnny Thunder
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Joined: 10 Jan 2017
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Location: Mexicali, Baja California, Mexico

 PostPosted: Mon Jan 30, 2017 11:50 am    Post subject: Reply with quote Back to top

Oh .. I understand, the program '' xdeltaUI '' does not work with my patch, but with the program GoldenEye Setup Editor if it works to apply the patch, so better install the program GoldenEye Setup Editor, or if already You have installed it, go to the part where it says' 'Xdelta Patching' 'and look in it' 'Apply GoldenEye Xdelta Patch' '' there choose the unaltered rom, and then the Xdelta patch of my mod or another mod and then put any Name the new rom and ready
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The Renegadist
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 PostPosted: Sat Feb 04, 2017 6:52 pm    Post subject: Reply with quote Back to top

Can you link a full completed save of this mod so I can test it and report back on the ED64 forums, Johnny?
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Johnny Thunder
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 PostPosted: Sat Feb 04, 2017 6:59 pm    Post subject: Reply with quote Back to top

claro, pero solo tengo esto

Sure, but I only have this

https://www.dropbox.com/s/l27aha9a0rofhlg/save%20GE.zip?dl=0
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The Renegadist
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 PostPosted: Sat Feb 04, 2017 7:04 pm    Post subject: Reply with quote Back to top

Johnny Thunder wrote:
claro, pero solo tengo esto

Sure, but I only have this

https://www.dropbox.com/s/l27aha9a0rofhlg/save%20GE.zip?dl=0

And they are working for your mod?
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Johnny Thunder
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Joined: 10 Jan 2017
Posts: 482
Location: Mexicali, Baja California, Mexico

 PostPosted: Sat Feb 04, 2017 7:08 pm    Post subject: Reply with quote Back to top

Quote:

Johnny Thunder wrote:
claro, pero solo tengo esto

Sure, but I only have this

https://www.dropbox.com/s/l27aha9a0rofhlg/save%20GE.zip?dl=0

And they are working for your mod?


¿perdon, puedes ser mas especifico?

Sorry, can you be more specific?
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The Renegadist
Secret Agent
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 PostPosted: Sat Feb 04, 2017 7:16 pm    Post subject: Reply with quote Back to top

I don't know for sure, something is wrong with the patch I used. I tried dragging and dropping a 100% .eep save so I could test every level in your mod but every time I load up the hack it never registers the save file. When I go to look at the save files it seems the hack creates one either over the one I put in or it makes a copy that isn't readable.

Bottom line, I can't test your hack on real hardware without having to play through the entire game on Secret Agent to unlock the bonus levels meaning it will take days to test your hack vs. a half an hour with a complete save file. I don't know why your patch doesn't like me adding custom save files but I don't know how to fix it.
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The Renegadist
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 PostPosted: Sat Feb 04, 2017 7:21 pm    Post subject: Reply with quote Back to top

Oh, nevermind. I renamed the file to just Killer and it seemed to fix it. I don't know if it was the periods in the name that messed the ED64 up or if it was because of something I did when I copy and pasted the name but it's fixed now.

I'll be testing it in full tonight and will update my thread with the info.

Thanks, Johnny!
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Johnny Thunder
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 PostPosted: Sat Feb 04, 2017 7:26 pm    Post subject: Reply with quote Back to top

You're welcome, The Renegadist
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Johnny Thunder
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 PostPosted: Sat Feb 04, 2017 8:54 pm    Post subject: Update Reply with quote Back to top

this is an update of my mod, K.I.L.L.E.R. vs Vendetta version 2.2 !!!

https://www.dropbox.com/s/p2ua93akda60uc0/K%20vs%20V%20vz.%202.2.xdelta?dl=0

Forest and Showdown in Multiplayer!!!, and the 4 players can now play on all levels, not 2 or 3, but 4 players
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Johnny Thunder
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Location: Mexicali, Baja California, Mexico

 PostPosted: Mon Feb 13, 2017 9:36 pm    Post subject: Reply with quote Back to top

What happend? This mod It will help you to be bilingual and this is very creative.
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Johnny Thunder
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Location: Mexicali, Baja California, Mexico

 PostPosted: Tue Feb 28, 2017 9:51 am    Post subject: GOOD NEWS Reply with quote Back to top

Ladies and gentlemen, the problem is solved, I will upload the version 4.0 FINAL with the original levels of GoldenEye and not the levels of "Rey" or anyone else, but the original levels will have modifications in my way, will no longer have levels Of other people, if they like the idea, respond
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Wreck
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Location: Ontario, Canada

 PostPosted: Wed Mar 01, 2017 1:55 am    Post subject: Reply with quote Back to top

It will certainly be better for everyone, yourself included (for your own pride in the work you've done), if all the levels are done by you. You obviously have the passion for customizing the missions, and you are getting better at it the more you do. Good luck finishing up what you have to replace.
 
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Johnny Thunder
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Joined: 10 Jan 2017
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Location: Mexicali, Baja California, Mexico

 PostPosted: Wed Mar 29, 2017 8:51 am    Post subject: Reply with quote Back to top

Hello good morning, when they came to play my mod called '' K.I.L.L.E.R. Vs Vendetta '', some were confused with the chronological order, well, here is the chronological order: from the '' Port '' level to the '' B.T.I.S. 1 "is in normal order, but of the level" B.T.I.S. 1 '' skips to the '' Warehouse '' level, from the '' Warehouse '' level to the '' Showdown '' level, but from the '' Showdown '' level it jumps to the '' Field 2 ' , From the '' Field 2 '' level to the '' Forest '' level is normal, but from the '' Forest '' level it jumps to the '' 3QK (third quarter of K.I.L.L.E.R.) "level, '' 3QK (third quarter of K.I.L.L.E.R.) '' to the '' Freighter '' level is normal, but from the '' Freighter '' level it jumps to the '' Research '' level, from the '' Research '' level to the '' China ' 'Is normal, if you do not understand, here are photos:




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