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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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prodigyfrog Agent


Joined: 10 Jan 2017 Posts: 6 Location: United States  |
Posted: Sat Jan 14, 2017 4:49 pm Post subject: Perfect Dark Image Tools help needed |
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Tried messing around with importing textues into PD but quickly got stopped by the editor. All the textures in any model show up as a red X. The quick load rom I have loaded is the 1.1 US version. How do i get this to work? |
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Trevor 007


Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest  |
Posted: Sun Jan 15, 2017 3:04 am Post subject: |
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What kind of textures are you trying to import.
Importing textures should not result in levels showing a red x unless you are importing a new level in which case you are not using a textures.txt file to assign filenames to IDs
I think Sub added the ability to read ID from filename but Ill let him answer that.
Default GE/PD texture filenames also work as they are not re-imported. (1D6A132.bmp)
Trev _________________
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