 |
 |
GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
|
 |
 |
 |
 |
|
 |
 |
 |
 |
 |
Uufje Agent

Joined: 26 Feb 2007 Posts: 69
 |
Posted: Wed Mar 22, 2017 6:47 am Post subject: Problem with Perfect Editor (pads/clipping) |
 |
|
Hey,
I've recently started messing with PerfectGold again, and I now intend to make a brand new level in Perfect Dark. I've run into a problem, though. I've made a level model in DeleD already, and imported it in the editor with help of the tutorial on the vault. I have a start point pad on the floor, but whenever I go in-game to test it, I am stuck halfway in the floor and I die seconds after.
Everything looks fine in the editor, and I've setup a clipping tile (which is walkable) as well. I've also noticed when I open other setup files (Rare's levels), the presets are slightly raised, like in the picture below. Maybe that has to do with the problem; perhaps all the presets are slightly offset from the real in-game location? When I inject a Rare level into my ROM, everything is fine, which suggests that they should be raised in the editor to work correctly, but that's far from ideal of course. Any ideas?
 |
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
 |
Posted: Wed Mar 22, 2017 7:44 am Post subject: |
 |
|
Try raising the startup pad as you mentioned. For some reason, unlike goldeneye, it needs to be raised about 10 units or in most cases you fall through floor on boot level and are killed. |
|
|
|
|
|
 |
 |
 |
 |
 |
Uufje Agent

Joined: 26 Feb 2007 Posts: 69
 |
Posted: Wed Mar 22, 2017 8:11 am Post subject: |
 |
|
Strangely, it doesn't help and puts my into the same location, stuck in the floor. I've tried raising the clipping tile as well, but it doesn't change anything either. |
|
|
|
|
|
 |
 |
 |
 |
 |
SubDrag Administrator

Joined: 16 Aug 2006 Posts: 6168
 |
Posted: Wed Mar 22, 2017 8:33 am Post subject: |
 |
|
That is the start point right and only have one? |
|
|
|
|
|
 |
 |
 |
 |
 |
Uufje Agent

Joined: 26 Feb 2007 Posts: 69
 |
Posted: Wed Mar 22, 2017 8:35 am Post subject: |
 |
|
Yeah, I raised the gray start point. It's the only pad in the level right now. |
|
|
|
|
|
 |
 |
 |
 |
 |
AL64inthedark 00 Agent


Joined: 18 Sep 2014 Posts: 548 Location: France  |
Posted: Wed Mar 22, 2017 10:43 am Post subject: |
 |
|
What level are you trying to replace ? I had issue when replace the first datadyne mission. Any other level worked fine.
Worth mentionning just in case... |
|
|
|
|
|
 |
 |
 |
 |
 |
Uufje Agent

Joined: 26 Feb 2007 Posts: 69
 |
Posted: Wed Mar 22, 2017 11:46 am Post subject: |
 |
|
You're right, I used the first DataDyne mission. I've switched to replacing Air Force One now, and it loads correctly.
Thanks for the help so far. Maybe it's worth investigating why the first mission won't be replaced properly? |
|
|
|
|
|
 |
 |
 |
 |
 |
Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed Mar 22, 2017 1:48 pm Post subject: |
 |
|
Ah, the specially handled moon would do it. It's hardcoded as room 001 in those dataDyne missions. Area 51 has the horizon, Skedar has the rainbow surrounding, and Attack Ship has the red planet (using different room IDs). I believe you can edit these in the Stage Options portion of the Game Configuration menu. There are some other special things, such as room lighting, that can affect levels, in more subtle ways. Perfect Dark is certainly more tricky, especially crafting missions, but the GoldenEye X project has helped us to learn a lot more. |
|
|
|
|
|
 |
 |
 |
 |
 |
Uufje Agent

Joined: 26 Feb 2007 Posts: 69
 |
Posted: Wed Mar 22, 2017 2:47 pm Post subject: |
 |
|
Ah, I see it now. I see a few level IDs under the Stars header in the Game Configuration, and they correspond to DataDyne Central, Area 51 and Attack Ship, indeed. Interesting. I guess I could disable them, or select different stages, or use different rooms... It's not the most pressing issue for me right now, but at least I know now what's causing it  |
|
|
|
|
|
 |
 |
 |
 |
 |
|
 |
 |
 |
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
 |