ShootersForever.com Forum Index

GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion
GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community


Insert Scenery 00/27 Object to GEE

 
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Q-Lab Hacking Department
View previous topic :: View next topic  
Garabuyo
Agent
Agent


Joined: 23 Apr 2017
Posts: 74
Location: Spain

 PostPosted: Sun Apr 23, 2017 11:39 am    Post subject: Insert Scenery 00/27 Object to GEE Reply with quote Back to top

Hi to everybody. This is mi 1ST post and sorry if I do any mistake (specially in English Language because I am from Spain).

I am developing an important Project (I finished and tested the scenery the last week) Rolling Eyes and I need to define some scenery objects but I Do not know to do it.

I need to make this:

name.obj + name.mtl + textures [Deled 3D editor for example] -> Goldeneye Editor (Scenery Objects Type 00 or 27 Object.

I did an helicopter and some objects for a Kitchen (Oven, crockery, etc)

Thanks in advance. Regards.

Cool
_________________
I am a pilot copter at:

http://bf4stats.com:8601/ps4/Garabuyo

 
View user's profile Send private message
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6118

 PostPosted: Sun Apr 23, 2017 12:05 pm    Post subject: Reply with quote Back to top

Check out tools - edit model, after opening visual editor.
 
View user's profile Send private message
Garabuyo
Agent
Agent


Joined: 23 Apr 2017
Posts: 74
Location: Spain

 PostPosted: Sun Apr 23, 2017 12:32 pm    Post subject: Reply with quote Back to top

SubDrag wrote:
Check out tools - edit model, after opening visual editor.


Is this the correct tool?

This tool hide respect the Windows toolbar I show it with a picture :



The intention is substitute useless objetcs (like those)

with my objects but I do not know to use this menu because it has many options.


Thank you very much Subdrrag.
_________________
I am a pilot copter at:

http://bf4stats.com:8601/ps4/Garabuyo

 
View user's profile Send private message
connery as bond
Secret Agent
Secret Agent


Joined: 21 Jun 2007
Posts: 340

 PostPosted: Sun Apr 23, 2017 12:45 pm    Post subject: Reply with quote Back to top

I did just this for Project: GoldenEye - I exported the PP7 model and injected it over the borg placeholder item for the Gold PP7. In this case, I would think it would work similar...you would want to find the object you want to overwrite and inject it into your .rom. There might be some other stuff you would have to change.
_________________
Missions:
- Return to Arkhangelsk
- Q-Lab VR
- Mt. Hochkonig
- TBA
 
View user's profile Send private message Visit poster's website
Garabuyo
Agent
Agent


Joined: 23 Apr 2017
Posts: 74
Location: Spain

 PostPosted: Sun Apr 23, 2017 1:11 pm    Post subject: Reply with quote Back to top

connery as bond wrote:
I did just this for Project: GoldenEye - I exported the PP7 model and injected it over the borg placeholder item for the Gold PP7. In this case, I would think it would work similar...you would want to find the object you want to overwrite and inject it into your .rom. There might be some other stuff you would have to change.


Thank you connery as bond for your time and your explanation. I need learn from step by step explanation as possible for make 00/27 customs objects.

Some options of the model tool are hiden by the Windows toolbar. The possible reason is that I use Windows 10 instead better old versions but I do not how resolve this problem.

Thank you in advance. Regards.
_________________
I am a pilot copter at:

http://bf4stats.com:8601/ps4/Garabuyo

 
View user's profile Send private message
Wreck
Administrator
Administrator


Joined: 14 Dec 2005
Posts: 7197
Location: Ontario, Canada

 PostPosted: Sun Apr 23, 2017 3:04 pm    Post subject: Reply with quote Back to top

Might be a silly question, but are you selecting the object model which you want to replace (such as the borg crate in the Objects list = 0057 Pborg_crateZ), and clicking the "Edit" button directly underneath it? That should open up more of the options. If that does not help, I am not sure what the problem might be.
 
View user's profile Send private message Visit poster's website
SubDrag
Administrator
Administrator


Joined: 16 Aug 2006
Posts: 6118

 PostPosted: Sun Apr 23, 2017 3:58 pm    Post subject: Reply with quote Back to top

Can you increase your desktop resolution? You can use scrollbar to go down though.

Basically edit a model, click a displaylist, and import from obj.
 
View user's profile Send private message
Garabuyo
Agent
Agent


Joined: 23 Apr 2017
Posts: 74
Location: Spain

 PostPosted: Wed Apr 26, 2017 12:35 am    Post subject: Reply with quote Back to top

SubDrag wrote:
Can you increase your desktop resolution? You can use scrollbar to go down though.

Basically edit a model, click a displaylist, and import from obj.



Hi again. In my case the scrollbar does not runs (Nothing ) and I have the maximun resolution (1366 x 768) in screen configuration and graphical options (In both places I have the same configuration).

This occurs with model editor only.

Thank you very much in advance. Very Happy
_________________
I am a pilot copter at:

http://bf4stats.com:8601/ps4/Garabuyo

 
View user's profile Send private message
Garabuyo
Agent
Agent


Joined: 23 Apr 2017
Posts: 74
Location: Spain

 PostPosted: Wed Apr 26, 2017 12:45 am    Post subject: Reply with quote Back to top

Wreck wrote:
Might be a silly question, but are you selecting the object model which you want to replace (such as the borg crate in the Objects list = 0057 Pborg_crateZ), and clicking the "Edit" button directly underneath it? That should open up more of the options. If that does not help, I am not sure what the problem might be.


I have a problem with the model editor window and I have hide importants options. I have Windows 10.

Thank you Wreck.
_________________
I am a pilot copter at:

http://bf4stats.com:8601/ps4/Garabuyo

 
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ShootersForever.com Forum Index -> Q-Lab Hacking Department All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Cobalt 2.0 BB theme/template by Jakob Persson.
Copyright © 2002-2004 Jakob Persson


Powered by BB © 01, 02 BB Group

 


Please Visit My Other Sites: GoldenEyeForever.com | GrandTheftAutoForever.com

Got kids? Check out my Dora The Explorer site with games and coloring pages!

Our forums feature Nintendo 64 games, GoldenEye 007 N64 New Maps and Missions, GoldenEye Cheats, N64 Emulator, Gameshark, GoldenEye Multiplayer and more!

[ Privacy Policy ]