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DwaynEye 64 - Release
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Graslu
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 PostPosted: Mon May 22, 2017 7:18 pm    Post subject: DwaynEye 64 - Release Reply with quote Back to top

After a week learning how to use the Setup Editor, I decided to release what I've been working on. This started off as a playground ROM to test different stuff and get the hang of the Editor, but it turned into something else.

Download here! Includes XDelta for byteswapped and non-byteswapped ROMs, as well as a readme file with credits ands installation guide.

Welcome to DwaynEye 64! The mod that features the longest cutscene to date in GE64 modding. So long that it makes the editor crash and can no longer be edited!
Custom animations, textures, animations on textures, instruments, beanies, bees, sounds and most importantly... DWAYNE!!!

Get to play as Dwayne on his latest adventure to save the world from Dwayne and stop the DwaynEye. Meet awesome characters such as Female Dwayne, Dwaynec Dwayne, Neckless Dwayne, Fat Dwayne, May Dwayne and much more!

Make sure to play it through from start to finish - it'll be worth it!

Reviewed by renowed people like:

- Haman Karn: "That's strange lol"
- DarkMysticalWold: "The music has me dying of laughter 😂😂😂"
- Satan: "C'est insupportable Smile"
- EpicGift: "Dwayne is love, Dwayne is life"
- AdrianSettere94: "Madness. Beautiful. A fusion of insanity and beauty."
- ese: "I haven't played this yet because I still have stuff to get done in my life, and if I start playing it I'll never stop."

Tested on 1964 and CEN64 to make sure it works on original hardware.

Full playthrough here (Spoilers!!!!): https://youtu.be/uyzFmW0QUBg



You really shouldn't take this seriously
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mistamontiel
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 PostPosted: Mon May 22, 2017 8:28 pm    Post subject: Reply with quote Back to top

That is sooo nutty ! Where is the longest cutscene ?
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Wreck
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 PostPosted: Mon May 22, 2017 10:27 pm    Post subject: Reply with quote Back to top

The finale...
I laughed so hard my chest hurt. Can I sue?
Laughing
 
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Botan
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 PostPosted: Mon May 22, 2017 11:58 pm    Post subject: Reply with quote Back to top

There's a burning question that's on everybody's lips

Is This Memes? :O
 
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CrashOveride
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 PostPosted: Tue May 23, 2017 12:57 am    Post subject: Reply with quote Back to top

yes
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Graslu
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 PostPosted: Tue May 23, 2017 4:55 am    Post subject: Reply with quote Back to top

mistamontiel wrote:
That is sooo nutty ! Where is the longest cutscene ?


It's on statue, make sure to listen to the full dialogue from Dwayec Dwayne!

Wreck wrote:
The finale...
I laughed so hard my chest hurt. Can I sue?
Laughing


I'll have to contact my Lawyer Dwayne for that. Sorry for the injuries!

Botan wrote:
There's a burning question that's on everybody's lips

Is This Memes? :O


No, this is Dwayne.
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mistamontiel
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 PostPosted: Tue May 23, 2017 5:42 am    Post subject: Reply with quote Back to top

Headbanging Dwayne in analog LOL control menu
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SATURN_81
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 PostPosted: Tue May 23, 2017 6:44 am    Post subject: Reply with quote Back to top

I have laughed a lot with the music, at times it reminded me of Banjo, and other times it seems to me that it has a style of some tribes of some jungle, although I have to say that the music looks like a scratched disc. Anyway I like the work, and with this you can explore the possibilities of setting a new level with new sounds and music, for example a mod set at the Aztec level.
 
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Graslu
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 PostPosted: Tue May 23, 2017 7:12 am    Post subject: Reply with quote Back to top

Yeah definitely. I'm learning other stuff right now like model imports and then I'll try to make my geometry on Hammer to then import it to GE64 and make actual (more serious) custom levels with what I've learnt.

As you can see at around 1:46:55 on the stream video I managed to add custom midis to the game too so I'll probably use some for it. I still need to adjust the instruments more but I'll try to create something.
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Garabuyo
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 PostPosted: Tue May 23, 2017 7:35 am    Post subject: Reply with quote Back to top

graslu wrote:
Yeah definitely. I'm learning other stuff right now like model imports and then I'll try to make my geometry on Hammer to then import it to GE64 and make actual (more serious) custom levels with what I've learnt.

As you can see at around 1:46:55 on the stream video I managed to add custom midis to the game too so I'll probably use some for it. I still need to adjust the instruments more but I'll try to create something.



I love your Youtube Channel. Sometimes It is funny. The music is a mix of female/male shoutings.

Yesterday I was watching a streaming in Cradle. Bond fell down after He had finished the mission and when he was running to the helicopter. It was very funny for me.

Laughing
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Johnny Thunder
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 PostPosted: Tue May 23, 2017 8:28 am    Post subject: Reply with quote Back to top

wow! this mod is CRAZY!!!
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AL64inthedark
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 PostPosted: Tue May 23, 2017 9:58 am    Post subject: Reply with quote Back to top

Sorry to ruin the party but I had to send a link to this topic to the police. The amount of Dwayne is way above what it's legaly allowed.

There are people who replace that head everytime we mod a rom because we think it is disturbing. Respect us. We're suffering.
 
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AverageGamerStoner1
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 PostPosted: Tue May 23, 2017 12:40 pm    Post subject: Reply with quote Back to top

I approve of this mod 😆😂



This made my day, my favourite character
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Last edited by AverageGamerStoner1 on Tue May 23, 2017 2:21 pm; edited 1 time in total
 
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SubDrag
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 PostPosted: Tue May 23, 2017 12:59 pm    Post subject: Reply with quote Back to top

I had to invent a new Vault section for this...called For Fun...it's posted though.

http://goldeneyevault.com/viewfile.php?id=330

Also, I do not believe a byteswapped xdelta is necessary, as I thought the editor automatically tried that, if the regular swapping failed. But you can verify that.
 
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Graslu
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 PostPosted: Tue May 23, 2017 1:42 pm    Post subject: Reply with quote Back to top

Thank you very much SubDrag! Seems like the description is a copy of the latest level uploaded by Punk 7890 though, do you need a description or can make one from this post and the readme? Also it's DwaynEye 64, not DwayneEye. Razz

Seems like you're right, I tried patching a .n64 ROM with the non-byteswapped version and it worked just fine. Here's a link without the byteswap version so it saves a few mbs off the download - https://files.catbox.moe/irelnd.zip
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