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Various Debug Remnants

 
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 PostPosted: Sat Nov 18, 2017 1:19 pm    Post subject: Various Debug Remnants Reply with quote Back to top

These most likely would have been from when the games core was first being constructed. Will hang system after play

Relevant Debug Text
BriGun: BriGunLoadTick process GUN_LOADSTATE_LOAD_OBJ
BriGun: Set Load State: GUN_LOADSTATE_DECOMPRESS_DLS
BriGun: Set Master State: MASTER_GUN_LOADSTATE_LOADED
...
7F0981B8 //SHOTGUN?
7F0981F4 //NOTHING
7F09ABA4 //GUN LOAD

803E5514 //ALARMS??

Relevant Debug Text
ALARM : PAN 1 = %d (%s%f)
ALARM : DIR 1 = %d
ALARM : ADD 1 = %d (%s%f)
prop obj.c

7F08F410 //G5 ALARM
7F08F418 //AIR BASE(?) ALARM?
7F08F420 //STANDARD ALARM
7F08F428 //PELAGIC ALARM?
7F08F430 //EXPLOSIVE ALARM
7F08F438 //STANDARD ALARM?
7F08F43C //STANDARD ALARM

Lots, lots, and lots more.
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