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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Tue Jan 09, 2018 11:11 pm Post subject: GF64 Content... |
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Easy enough question. What content from Goldfinger 64 would you most like to see in GoldenEye X? Choose character, weapon and level (preferably from multi). Perhaps you might see something appear in an update patch... |
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The Renegadist Secret Agent
Joined: 10 Feb 2016 Posts: 379 Location: Facility Vents |
Posted: Wed Jan 10, 2018 3:46 am Post subject: |
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Well, it depends. How many characters, weapons, and level slots do we have left before we max out?
I'd definitely want to see Goldfinger as a character, as far as weapons go would they have new animations as well? Really haven't done too much Multi in GF so I don't know any that would be cool to port, will give them a look tomorrow. _________________
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Kerr Avon 007
Joined: 26 Oct 2006 Posts: 913
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Posted: Wed Jan 10, 2018 6:21 am Post subject: |
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I haven't played the multiplayer from Goldfinger 64, so I can't answer this, except to say that since apparently GF 64 has new multiplayer levels then I'd love to see them in Goldeneye X as then I could play them against the bots!
But if that would mean removing some levels that already exist in Goldeneye X, then I'm not sure I'd want that. Instead, could everything from Goldfinger 64's multiplayer maybe get copied into the Goldeneye X engine, so that we get a product separate to Goldeneye X, maybe called Goldfinger X (or Goldfinger XM, as it only features Goldfinger 64's multiplayer game, so the 'M' stands for Multiplayer).
That would be fantastic, a multiplayer with bots (and the other advantages of Goldeneye X, such as a weapon select wheel and saved game statistics) version of Goldfinger 64 |
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Trickle Agent
Joined: 28 Oct 2016 Posts: 49
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Posted: Wed Jan 10, 2018 11:15 am Post subject: |
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After playing GF 64 mp last night, this was the first thought on my mind. I haven't played all the maps yet though, just Mall and Offices. Offices has plenty of detail though. As far as weapons, you gotta throw the Luger in! The M1 Carbine or Thompson gun would be neat too. Throw in Goldfinger and Felix as playable characters (I'm sure people would like Galore too). I just tried Junkyard for a bit, it's not too bad. _________________ ┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┓
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Trickle Agent
Joined: 28 Oct 2016 Posts: 49
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Posted: Wed Jan 10, 2018 11:15 am Post subject: |
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Maybe Miami as a Multiplayer map! Jk _________________ ┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┓
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AL64inthedark 00 Agent
Joined: 18 Sep 2014 Posts: 548 Location: France |
Posted: Wed Jan 10, 2018 11:37 am Post subject: |
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I would only vote for that multi map that has that beautifil orange color (steel something), and the 1911 pistol (the one that looks modern).
Everything else is imho from an era too old for the 90s.
Also, adding as much heads into the game as possible can't be a bad thing. _________________ Listen to me
https://youtu.be/BzZ3k3NmhLM?t=25m51s |
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killedbyurmom Secret Agent
Joined: 04 Jan 2016 Posts: 206 Location: Kentucky |
Posted: Wed Jan 10, 2018 2:17 pm Post subject: |
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I like China for Multiplayer...there are many rooms you can just rush in on other players and things to hide behind. Love the Doors there (you can open them and rush in on people) and also the music. Fun level! It reminds me of the "Merchant" multiplayer map in TWINE (my favorite level on that game)
I think the Thompson Machine Gun (drum mag)..just seems like it would fit as another (albeit different) offering as a machine gun. It sounds great as well! Odd Job's hat would fit as well.
Goldfinger and Ms. Galore would be good multi characters in my opinion....or...Pool Man. Haha jk about him |
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mistamontiel 007
Joined: 17 Apr 2011 Posts: 843 Location: Miami, FL, CUBA |
Posted: Wed Jan 10, 2018 2:28 pm Post subject: |
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Pause menu tune , relaxing battling O.o _________________
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Gamma Agent
Joined: 01 Aug 2009 Posts: 154
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Posted: Wed Jan 10, 2018 3:17 pm Post subject: |
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Oddjob's hat as a one hit kill. |
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MRKane 007
Joined: 11 Dec 2008 Posts: 1074
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Posted: Wed Jan 10, 2018 3:42 pm Post subject: |
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But you've got to collect it every time after it's thrown! That'd be BRILLIANT _________________ No Mr. Bond, I expect you to be re-coded! |
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Gamma Agent
Joined: 01 Aug 2009 Posts: 154
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Posted: Wed Jan 10, 2018 7:05 pm Post subject: |
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My ideas:
Oddjob's Hat
Stun Grenade Launcher
Smoke Grenade
Monkey Gun (from Timesplitters)
Grapeshot pistol
Grenade Pistol |
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The Renegadist Secret Agent
Joined: 10 Feb 2016 Posts: 379 Location: Facility Vents |
Posted: Wed Jan 10, 2018 8:59 pm Post subject: |
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Gamma wrote: | My ideas:
Oddjob's Hat |
Holy moly, yes! This has to be a thing! _________________
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Lazlo52 Secret Agent
Joined: 18 Nov 2017 Posts: 333 Location: N.J. |
Posted: Wed Jan 10, 2018 10:14 pm Post subject: |
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I like the idea of the Thompson drum mag and the Luger. And Oddjob's hat is also a great candidate.
But, my simple mind would like any gun with a reload animation.
As for multiplayer levels, I'd be interested in seeing how the Mall would work in PD's engine, and Steel Mill looks like it has a lot of verticality. _________________
Quote: | 22 not happening nerds. forget about it. 23 til the day i die. |
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Wreck Administrator
Joined: 14 Dec 2005 Posts: 7199 Location: Ontario, Canada |
Posted: Wed Jan 10, 2018 10:38 pm Post subject: |
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The Tommy Gun with drum is one of my favourites, as well.
As for the bowler hat, I am not sure if it could be supported. It was a knife replacement in GE, and we have our knife in GE-X. There are special features that are hardcoded by ID, and various tables of data with very specific ranges. It is likely not supportable.
People are voting for Auric Goldfinger, but which version? There are multiple costumes for him throughout the campaign. Same goes for Miss Galore. |
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Trevor 007
Joined: 15 Jan 2010 Posts: 926 Location: UK, Friockheim OS:Win11-Dev PerfectGold:Latest |
Posted: Thu Jan 11, 2018 4:00 am Post subject: |
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AL64inthedark wrote: | I would only vote for that multi map that has that beautifil orange color (steel something), and the 1911 pistol (the one that looks modern).
Everything else is imho from an era too old for the 90s. |
heh, funny you should make that point.
The Colt 1911 was in fact made in 1911 and is therefor one of the older guns available in GF, yet its very blocky but sleek design has stood the test of time and became the de-facto standard design base of all modern semi-auto pistols.
The AK and UZI are older than their GE counterparts (GF being AK47 and UZI while GE has AK74 and microUZI)
The M1928a Thompson (Drum Mag) is a very iconic gangster weapon during the prohibition.
While its probably hard to find more modern examples of iconic use I am quite certain some Cubans' would have some, afterall they have M16's instead of AKs.
Gamma, whats with the Stun Grenade Launcher,Monkey Gun (from Timesplitters), Grapeshot pistol, Grenade Pistol?
None of those are in GF
Trev _________________
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