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Texture glitch solved

 
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Corfix
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Joined: 01 Oct 2017
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Location: Denmark

 PostPosted: Sun Apr 15, 2018 8:13 am    Post subject: Texture glitch solved Reply with quote Back to top

these 4 Textures keep glitching up in the game they are fine in the editor.
Other textures dont have this problem in the map any explanation of why this happens

the textures are 02a7 02a9 02aa 02a8



Last edited by Corfix on Mon May 07, 2018 6:49 am; edited 1 time in total
 
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SubDrag
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Joined: 16 Aug 2006
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 PostPosted: Sun Apr 15, 2018 8:53 am    Post subject: Reply with quote Back to top

They have a width/height that is not 32 or 64 (33 x 33), so when it wraps around, it pads to 32 and looks bad. If you want to use those texture, reimport them resized to 32 x 32 and reimport.
 
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Corfix
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 PostPosted: Sun Apr 15, 2018 9:10 am    Post subject: Reply with quote Back to top

how do you reimport textures ?
 
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SubDrag
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 PostPosted: Sun Apr 15, 2018 10:19 am    Post subject: Reply with quote Back to top

Tools -> Image Editor. Save bitmap, edit in photoshop to resize or gimp, double click to import. Write ROM, use that as base.
 
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Corfix
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 PostPosted: Sun Apr 15, 2018 11:03 am    Post subject: Reply with quote Back to top

thanks for the help
 
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Trevor
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 PostPosted: Sun Apr 15, 2018 3:20 pm    Post subject: Reply with quote Back to top

Might want to ready this http://www.shootersforever.com/forums_message_boards/viewtopic.php?p=61320
Its maybe over your head, but then again, it might be of interest if you run into more texture "problems". Razz

Trev
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Corfix
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 PostPosted: Mon Apr 16, 2018 7:04 am    Post subject: Reply with quote Back to top

this is really interesting thanks Shocked
 
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