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Adding custom model slots for guards, heads and objects

 
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prtenj
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Joined: 31 Oct 2019
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 PostPosted: Thu Oct 31, 2019 11:32 pm    Post subject: Adding custom model slots for guards, heads and objects Reply with quote Back to top

Hi I heard there's a way to extend GoldenEye's existing model slots for guard's body, heads and props. I've seen this in Goldfinger where they are labelled as "custom" in brackets. How do I do that with the GoldenEye Setup Editor?
 
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AL64inthedark
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 PostPosted: Sun Nov 03, 2019 10:28 pm    Post subject: Reply with quote Back to top

Interested also to extend the number of head model in PD.
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CrashOveride
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 PostPosted: Mon Nov 04, 2019 5:20 am    Post subject: Reply with quote Back to top

I can help on n64Vault on discord, i've done it before
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prtenj
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 PostPosted: Thu Nov 07, 2019 5:32 am    Post subject: Reply with quote Back to top

CrashOveride wrote:
I can help on n64Vault on discord, i've done it before


You don't mind sharing a tutorial on how to do it. So far I cannot find anything on the N64vault site under GoldenEye's tutorials. I really want to learn how.
 
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CrashOveride
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 PostPosted: Thu Nov 07, 2019 12:37 pm    Post subject: Reply with quote Back to top

There isn't one
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