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GoldenEye 007 Nintendo 64 Community, GoldenEye X, Nintendo 64 Games Discussion GoldenEye Cheats, GoldenEye X Codes, Tips, Help, Nintendo 64 Gaming Community
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loofadawg Agent

Joined: 15 Jun 2018 Posts: 138
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Posted: Wed May 20, 2020 12:26 pm Post subject: Up and coming (Update 1... Still WIP, but new video) |
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Hopefully tomorrow i will have something interesting to go with this.
https://youtu.be/dd-PSF60GQU
Last edited by loofadawg on Tue May 26, 2020 10:29 am; edited 1 time in total |
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Wed May 20, 2020 1:25 pm Post subject: |
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I could be wrong, but this looks like an idea I have had for years, but never got around to trying out. I don't really do much at all for building custom rooms, and there isn't many places you could do it in regular GE maps. Maybe the shuttle exhaust bay in Aztec, as it has a similar design. I'll keep a few things to myself, until I see where this goes exactly. |
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loofadawg Agent

Joined: 15 Jun 2018 Posts: 138
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Posted: Thu May 21, 2020 12:07 pm Post subject: |
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So, good news... I have it working. Just need to do a few more things before sharing the results. Possibly tomorrow. |
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loofadawg Agent

Joined: 15 Jun 2018 Posts: 138
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Wreck Administrator


Joined: 14 Dec 2005 Posts: 7244 Location: Ontario, Canada  |
Posted: Tue May 26, 2020 4:20 pm Post subject: |
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Haha, I wasn't wrong. It is looking quite good, especially considering the method you came up with. I am still curious to try it another way. Then also, as I guessed in a PM between us, one more possibility which I thought you might have been using. This still works really well, and achieves the intended goal. |
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